chem031

Profile Information

  • Last visited: 30 Apr 20 UTC
  • Joined: 29 Nov 12 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 87
  • Peak: 106
  • Position: 66,688


Game Stats
  • All Game stats:
  • Game messages: 84

  • Drawn: 2 ( 33% )
  • Defeated: 4 ( 67% )
  • Total (finished): 6

  • Civil disorder: 4
  • Civil disorders taken over: 6
  • Classic:
  • Drawn: 2 ( 40% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5
  • Classic Press:
  • Drawn: 2 ( 40% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5
  • Classic Ranked:
  • Drawn: 2 ( 40% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    chem031's games

    Showing results 1 to 6 of 6 total results.

    Finished: 06 AM Sun 16 Dec 12 UTC
    New Player Cat Game
    1 day /phase
    Pot: 35 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    LeonTrotsky (1273D)
    Drawn. 15 supply-centers, 11 units
    Germany
    runaway (0DX)
    Drawn. 10 supply-centers, 9 units
    France
    Labond (140D)
    Drawn. 9 supply-centers, 9 units
    England
    Defeated. Bet: 5D
    Turkey
    chem031 (100D)
    Defeated. Bet: 5D
    Austria
    diger (100D)
    Defeated. Bet: 5D
    Russia
    bobgeorge (100D)
    Defeated. Bet: 5D
    Civil Disorders
    bobgeorge (100D)Russia (Spring, 1909) with 4 centres.
    Finished: 04 PM Fri 08 Mar 13 UTC
    Political Puppets Only-2
    1 day /phase
    Pot: 115 D - Spring, 2030, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Ghana
    Drawn. 33 supply-centers, 29 units
    Near-East
    Drawn. 32 supply-centers, 29 units
    Europe
    B-RICH994 (133D)
    Drawn. 21 supply-centers, 18 units
    Pacific-Russia
    rhydon (3098D)
    Defeated. Bet: 7D
    USA
    rosaville (2507D)
    Defeated. Bet: 6D
    Oz
    Utom (688D)
    Defeated. Bet: 5D
    Frozen-Antarctica
    karajandiem (466D)
    Defeated. Bet: 5D
    Western-Canada
    ColtNavy51 (370D)
    Defeated. Bet: 5D
    Quebec
    Jetsfan2431 (257D)
    Defeated. Bet: 5D
    South-Africa
    diplonerd (173D)
    Defeated. Bet: 5D
    Kenya
    Defeated. Bet: 2D
    India
    Calvengeier (100D)
    Defeated. Bet: 5D
    Argentina
    mitchrz (100D)
    Defeated. Bet: 2D
    China
    diger (100D)
    Defeated. Bet: 5D
    Brazil
    chem031 (100D)
    Defeated. Bet: 5D
    Libya
    sameartly (0DX)
    Defeated. Bet: 5D
    Russia
    Defeated. Bet: 2D
    Civil Disorders
    rallinator (100D)USA (Autumn, 2002) with 5 centres.
    rosaville (2507D)USA (Autumn, 2026) with 1 centres.
    diplogold (0DX)Argentina (Spring, 2001) with 3 centres.
    mitchrz (100D)Argentina (Spring, 2005) with 2 centres.
    diger (100D)China (Spring, 2005) with 2 centres.
    Brains is my name (107D)Kenya (Spring, 2005) with 1 centres.
    bobgeorge (100D)Pacific-Russia (Autumn, 2003) with 5 centres.
    chem031 (100D)Brazil (Spring, 2008) with 4 centres.
    plutarch (100D)Russia (Autumn, 2002) with 2 centres.
    Calvengeier (100D)India (Spring, 2005) with 3 centres.
    Finished: 06 PM Mon 31 Dec 12 UTC
    Operation Diamond
    2 days /phase
    Pot: 258 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by F4shark (490D)
    Russia
    F4shark (490D)
    Won. 18 supply-centers, 15 units
    Italy
    Survived. 10 supply-centers, 9 units
    England
    Maniac (189D(B))
    Survived. 5 supply-centers, 3 units
    Turkey
    jpartlo (146D)
    Survived. 0 supply-centers, 2 units
    Germany
    Resigned. 1 supply-centers, 4 units
    Austria
    Snevac (857D)
    Defeated. Bet: 30D
    France
    chem031 (100D)
    Defeated. Bet: 25D
    Civil Disorders
    Texadian Jack (100D)Germany (Autumn, 1906) with 1 centres.
    pomtheless (100D)France (Autumn, 1901) with 3 centres.
    scrootis (150D)England (Autumn, 1903) with 3 centres.
    Finished: 08 PM Sun 09 Dec 12 UTC
    Operation Acrobat
    2 days /phase
    Pot: 201 D - Autumn, 1903, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Turkey
    Drawn. 7 supply-centers, 6 units
    Italy
    Drawn. 6 supply-centers, 6 units
    Germany
    PinguNinja (125D)
    Drawn. 6 supply-centers, 6 units
    France
    Hunter89 (249D)
    Drawn. 5 supply-centers, 5 units
    Russia
    chem031 (100D)
    Drawn. 3 supply-centers, 2 units
    Austria
    Waker (100D)
    Drawn. 1 supply-centers, 1 units
    England
    Resigned. 6 supply-centers, 6 units
    Civil Disorders
    jpartlo (146D)Russia (Autumn, 1901) with 4 centres.
    Finished: 02 PM Fri 07 Dec 12 UTC
    3 days for those who cannot check daily iv
    3 days /phase
    Pot: 220 D - Spring, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Austria
    nord (229D)
    Drawn. 17 supply-centers, 15 units
    England
    Redeye (100D)
    Drawn. 11 supply-centers, 11 units
    France
    talmina (206D)
    Drawn. 5 supply-centers, 5 units
    Turkey
    chem031 (100D)
    Drawn. 1 supply-centers, 1 units
    Russia
    Defeated. Bet: 25D
    Germany
    Matti (100D)
    Defeated. Bet: 25D
    Italy
    St.Just (100D)
    Defeated. Bet: 25D
    Civil Disorders
    Matti (100D)Germany (Autumn, 1907) with 0 centres.
    St.Just (100D)Italy (Spring, 1906) with 1 centres.
    sss89 (100D)Turkey (Autumn, 1907) with 3 centres.
    Finished: 02 PM Wed 23 Apr 14 UTC
    Don-2
    10 days /phase
    Pot: 224 D - Autumn, 1920, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Empires&Armsfan (999D)
    Austria
    Won. 18 supply-centers, 17 units
    Italy
    timdcoltsfan (1099D)
    Survived. 9 supply-centers, 8 units
    England
    metalwarlord (373D)
    Survived. 5 supply-centers, 4 units
    France
    Pete U (293D)
    Survived. 0 supply-centers, 1 units
    Germany
    Resigned. 2 supply-centers, 2 units
    Russia
    udvarid (124D)
    Defeated. Bet: 25D
    Turkey
    chem031 (100D)
    Defeated. Bet: 7D
    Civil Disorders
    Saviour Krolis (121D(B))Germany (Autumn, 1920) with 2 centres.
    ardil_22 (0DX)Turkey (Autumn, 1902) with 4 centres.
    The Mule (0DX)Turkey (Autumn, 1903) with 3 centres.
    NZwarlord (100D)Turkey (Autumn, 1904) with 1 centres.
    chem031 (100D)Turkey (Spring, 1907) with 1 centres.