fishman427

Profile Information

  • Last visited: 21 Jun 12 UTC
  • Joined: 16 Apr 12 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 87
  • Peak: 100
  • Position: 66,173
  • Ghost Rating Live:
  • Rating: 100
  • Peak: 100
  • Position: 6,027
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 7,440
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,963


Game Stats
  • All Game stats:
  • Game messages: 237

  • Drawn: 1 ( 13% )
  • Survived: 5 ( 63% )
  • Defeated: 2 ( 25% )
  • Total (finished): 8

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Ranked:
  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Drawn: 1 ( 20% )
  • Survived: 4 ( 80% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    fishman427's games

    Showing results 1 to 8 of 8 total results.

    Finished: 11 PM Thu 07 Jun 12 UTC
    Ancient Med Diplomacy
    1 day /phase
    Pot: 117 D - Autumn, 6, Finished
    The Ancient Mediterranean, Public messaging only, Survivors-Win Scoring
    1 excused missed turn
    Game won by Victor (100D)
    Rome
    Victor (100D)
    Won. 19 supply-centers, 15 units
    Egypt
    akal (288D)
    Survived. 14 supply-centers, 11 units
    Persia
    fishman427 (100D)
    Survived. 0 supply-centers, 2 units
    Carthage
    Survived. 0 supply-centers, 2 units
    Greece
    WorldOfAsh (100D)
    Resigned. 1 supply-centers, 3 units
    Civil Disorders
    Ruggles (100D)Carthage (Autumn, 3) with 5 centres.
    WorldOfAsh (100D)Greece (Autumn, 3) with 8 centres.
    Finished: 06 PM Wed 16 May 12 UTC
    Quick Medi 2
    5 minutes /phase
    Pot: 25 D - Autumn, 5, Finished
    The Ancient Mediterranean, Public messaging only, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Greece
    East (0DX)
    Drawn. 15 supply-centers, 9 units
    Rome
    loowkey (132D)
    Drawn. 11 supply-centers, 10 units
    Egypt
    jott (163D)
    Drawn. 3 supply-centers, 3 units
    Persia
    fishman427 (100D)
    Drawn. 1 supply-centers, 1 units
    Carthage
    Resigned. 1 supply-centers, 1 units
    Civil Disorders
    I Am Sterdam (0DX)Carthage (Autumn, 1) with 3 centres.
    Finished: 10 AM Sun 10 Jun 12 UTC
    Join Por Favor---
    1 day /phase
    Pot: 25 D - Autumn, 8, Finished
    The Ancient Mediterranean, No messaging, Survivors-Win Scoring
    1 excused missed turn
    Game won by jott (163D)
    Greece
    jott (163D)
    Won. 19 supply-centers, 14 units
    Carthage
    Survived. 13 supply-centers, 13 units
    Persia
    fishman427 (100D)
    Survived. 1 supply-centers, 4 units
    Rome
    RealPolitiks (100D)
    Defeated. Bet: 5D
    Egypt
    xfl2100 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    xfl2100 (100D)Egypt (Spring, 5) with 4 centres.
    RealPolitiks (100D)Rome (Autumn, 3) with 2 centres.
    Finished: 08 PM Sat 26 May 12 UTC
    Have you spent any time in a turkish prison?
    20 hours /phase
    Pot: 75 D - Autumn, 5, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Stressedlines (1559D)
    Egypt
    Stressedlines (1559D)
    Won. 18 supply-centers, 13 units
    Rome
    Survived. 12 supply-centers, 10 units
    Carthage
    fishman427 (100D)
    Survived. 1 supply-centers, 2 units
    Persia
    edgor95 (113D)
    Survived. 0 supply-centers, 2 units
    Greece
    marshal969 (1792D(S))
    Resigned. 2 supply-centers, 3 units
    Civil Disorders
    marshal969 (1792D(S))Greece (Spring, 5) with 4 centres.
    Finished: 10 PM Thu 31 May 12 UTC
    Ancient anon, public messages only
    1 day /phase
    Pot: 50 D - Autumn, 7, Finished
    The Ancient Mediterranean, Public messaging only, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Chris the Great (383D)
    Persia
    Won. 19 supply-centers, 16 units
    Carthage
    fishman427 (100D)
    Survived. 15 supply-centers, 11 units
    Rome
    Resigned. 0 supply-centers, 2 units
    Egypt
    ossicones (100D)
    Defeated. Bet: 10D
    Greece
    RealPolitiks (100D)
    Defeated. Bet: 10D
    Civil Disorders
    ossicones (100D)Egypt (Autumn, 5) with 3 centres.
    [email protected] (841D)Rome (Spring, 5) with 11 centres.
    RealPolitiks (100D)Greece (Spring, 3) with 5 centres.
    Finished: 07 PM Tue 26 Jun 12 UTC
    The Da Vinci Diplomacy : The Grand Reward
    1 day /phase
    Pot: 266 D - Spring, 1914, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Austria
    Magus (117D)
    Drawn. 16 supply-centers, 16 units
    Italy
    kreilly89 (100D)
    Drawn. 11 supply-centers, 11 units
    England
    Chanakya. (703D)
    Drawn. 7 supply-centers, 7 units
    France
    JUlrich (0DX)
    Defeated. Bet: 38D
    Germany
    14egustafson (100D)
    Defeated. Bet: 38D
    Turkey
    fishman427 (100D)
    Defeated. Bet: 38D
    Russia
    the_composer (190D)
    Defeated. Bet: 38D
    Civil Disorders
    JUlrich (0DX)France (Spring, 1906) with 1 centres.
    fishman427 (100D)Turkey (Spring, 1911) with 1 centres.
    Finished: 11 PM Wed 16 May 12 UTC
    World Conquest-4
    1 day /phase
    Pot: 210 D - Spring, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    Le panto (226D)
    Drawn. 15 supply-centers, 15 units
    Germany
    Kublai (130D)
    Drawn. 11 supply-centers, 11 units
    Turkey
    missileer (147D(B))
    Drawn. 8 supply-centers, 8 units
    Austria
    gwalchmai (331D)
    Defeated. Bet: 30D
    France
    fishman427 (100D)
    Defeated. Bet: 30D
    Russia
    Icon (100D)
    Defeated. Bet: 30D
    Italy
    Strx89 (100D)
    Defeated. Bet: 30D
    Finished: 03 AM Tue 15 May 12 UTC
    Seek & Destroy IV
    1 day /phase
    Pot: 350 D - Autumn, 1911, Finished
    Classic, Public messaging only, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by orion901 (2122D(B))
    Russia
    orion901 (2122D(B))
    Won. 19 supply-centers, 16 units
    France
    tendmote (100D(B))
    Survived. 9 supply-centers, 8 units
    Italy
    fishman427 (100D)
    Survived. 3 supply-centers, 3 units
    Turkey
    fiedler (1293D)
    Survived. 2 supply-centers, 2 units
    Germany
    Ratnauli (336D)
    Survived. 1 supply-centers, 2 units
    England
    Carnage1104 (100D)
    Defeated. Bet: 50D
    Austria
    Kublai (130D)
    Defeated. Bet: 50D
    Civil Disorders
    Carnage1104 (100D)England (Spring, 1911) with 1 centres.