timmit

Profile Information

  • Last visited: 16 Nov 16 UTC
  • Joined: 15 Nov 11 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 90
  • Peak: 118
  • Position: 62,103
  • Ghost Rating Full Press:
  • Rating: 79
  • Peak: 100
  • Position: 30,866
  • Ghost Rating Gunboat:
  • Rating: 101
  • Peak: 101
  • Position: 2,811


Game Stats
  • All Game stats:
  • Game messages: 881

  • Won: 1 ( 13% )
  • Survived: 5 ( 63% )
  • Defeated: 2 ( 25% )
  • Total (finished): 8

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 13% )
  • Survived: 5 ( 63% )
  • Defeated: 2 ( 25% )
  • Total (finished): 8
  • Classic Press:
  • Won: 1 ( 14% )
  • Survived: 4 ( 57% )
  • Defeated: 2 ( 29% )
  • Total (finished): 7
  • Classic Gunboat:
  • Survived: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Won: 1 ( 13% )
  • Survived: 5 ( 63% )
  • Defeated: 2 ( 25% )
  • Total (finished): 8


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    timmit's games

    Showing results 1 to 8 of 8 total results.

    Finished: 10 AM Wed 16 Nov 16 UTC
    Turkey's voting for Thanksgiving
    1 day /phase
    Pot: 350 D - Autumn, 1912, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by timdamage (827D)
    Germany
    timdamage (827D)
    Won. 21 supply-centers, 17 units
    Italy
    timmit (100D)
    Survived. 12 supply-centers, 10 units
    France
    Survived. 1 supply-centers, 2 units
    Austria
    rob_h (530D)
    Survived. 0 supply-centers, 2 units
    Turkey
    TheCoward (120D)
    Defeated. Bet: 50D
    England
    26915 (100DX)
    Defeated. Bet: 0D
    Russia
    Roadhog (24D(G))
    Defeated. Bet: 50D
    Civil Disorders
    Potato Salad (100D)England (Spring, 1903) with 1 centres.
    Finished: 01 AM Sat 30 Apr 16 UTC
    Private appetitefordestruction
    1 day /phase
    Pot: 560 D - Autumn, 1912, Finished
    Classic, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by rob_h (530D)
    Austria
    rob_h (530D)
    Won. 18 supply-centers, 14 units
    Italy
    timdamage (827D)
    Survived. 12 supply-centers, 12 units
    Germany
    Survived. 3 supply-centers, 5 units
    England
    Spinflick (162D)
    Survived. 1 supply-centers, 1 units
    Russia
    Defeated. Bet: 80D
    Turkey
    timmit (100D)
    Defeated. Bet: 80D
    France
    Ha(U)keN (100D)
    Defeated. Bet: 80D
    Civil Disorders
    Ha(U)keN (100D)France (Spring, 1906) with 1 centres.
    The Peoples Republic of Scarma (210D)Russia (Autumn, 1905) with 1 centres.
    Finished: 08 AM Wed 20 Aug 14 UTC
    Private G&Ts all round
    1 day /phase
    Pot: 490 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by The Peoples Republic of Scarma (210D)
    France
    Won. 18 supply-centers, 17 units
    Italy
    Spinflick (162D)
    Survived. 11 supply-centers, 10 units
    Russia
    timdamage (827D)
    Survived. 4 supply-centers, 5 units
    Turkey
    timmit (100D)
    Survived. 1 supply-centers, 2 units
    Germany
    rob_h (530D)
    Defeated. Bet: 70D
    Austria
    jrowlands (100D)
    Defeated. Bet: 70D
    England
    lobehero (100D)
    Defeated. Bet: 70D
    Finished: 10 PM Mon 13 Feb 12 UTC
    Stop the cavalry-2
    1 day /phase
    Pot: 70 D - Autumn, 1912, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by drake2346 (100D)
    France
    drake2346 (100D)
    Won. 18 supply-centers, 17 units
    Turkey
    Emerson (108D)
    Survived. 11 supply-centers, 10 units
    England
    nyer7 (823D)
    Survived. 5 supply-centers, 5 units
    Austria
    Survived. 0 supply-centers, 1 units
    Germany
    timmit (100D)
    Survived. 0 supply-centers, 1 units
    Russia
    stranger (525D)
    Defeated. Bet: 10D
    Italy
    Kappi (183D)
    Defeated. Bet: 10D
    Finished: 03 AM Mon 13 Feb 12 UTC
    The battle for Europe
    1 day /phase
    Pot: 105 D - Autumn, 1911, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by joshbeaudette (1835D)
    England
    joshbeaudette (1835D)
    Won. 19 supply-centers, 16 units
    Turkey
    timmit (100D)
    Survived. 9 supply-centers, 8 units
    France
    nyer7 (823D)
    Survived. 3 supply-centers, 4 units
    Austria
    JD (423D)
    Survived. 3 supply-centers, 4 units
    Russia
    Invictus (240D)
    Survived. 0 supply-centers, 2 units
    Italy
    Defeated. Bet: 15D
    Germany
    Defeated. Bet: 15D
    Finished: 02 AM Mon 13 Feb 12 UTC
    What a boring weekend that was!
    1 day /phase
    Pot: 350 D - Spring, 1909, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    rudekker (584D)
    Drawn. 11 supply-centers, 11 units
    Austria
    jpgredsox (104D)
    Drawn. 8 supply-centers, 8 units
    Russia
    tboin4 (100D)
    Drawn. 8 supply-centers, 8 units
    Italy
    Pedagog (2285D)
    Drawn. 7 supply-centers, 7 units
    England
    timmit (100D)
    Defeated. Bet: 50D
    Germany
    kanosha (95D)
    Defeated. Bet: 50D
    Turkey
    Defeated. Bet: 50D
    Finished: 06 AM Tue 07 Feb 12 UTC
    Private sit on my face and tell me that you love me
    1 day /phase
    Pot: 350 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by timdamage (827D)
    Turkey
    timdamage (827D)
    Won. 19 supply-centers, 16 units
    England
    Bahamuth (167D)
    Survived. 11 supply-centers, 10 units
    France
    timmit (100D)
    Survived. 4 supply-centers, 6 units
    Germany
    rob_h (530D)
    Survived. 0 supply-centers, 1 units
    Austria
    smuttie (100D)
    Defeated. Bet: 50D
    Italy
    jsuttie (100D)
    Defeated. Bet: 50D
    Russia
    Ha(U)keN (100D)
    Defeated. Bet: 50D
    Finished: 08 AM Tue 06 Dec 11 UTC
    Monopoly-5
    1 day /phase
    Pot: 350 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by timmit (100D)
    Turkey
    timmit (100D)
    Won. 18 supply-centers, 15 units
    Germany
    timdamage (827D)
    Survived. 13 supply-centers, 13 units
    France
    rob_h (530D)
    Survived. 2 supply-centers, 3 units
    Italy
    Resigned. 1 supply-centers, 1 units
    England
    slyone (0DX)
    Resigned. 0 supply-centers, 1 units
    Austria
    Bahamuth (167D)
    Defeated. Bet: 50D
    Russia
    JPO375 (100D)
    Defeated. Bet: 50D