thebearjew

Profile Information

  • Last visited: 26 Nov 21 UTC
  • Joined: 30 Jan 11 UTC


Ranking Info Help

    PointsD:
  • Available: 184
  • In play: 0
  • Total: 184
  • Ghost Rating Overall:
  • Rating: 79
  • Peak: 100
  • Position: 70,769
  • Ghost Rating Live:
  • Rating: 101
  • Peak: 101
  • Position: 5,749
  • Ghost Rating Gunboat:
  • Rating: 103
  • Peak: 103
  • Position: 1,885


Game Stats
  • All Game stats:
  • Game messages: 84

  • Survived: 2 ( 33% )
  • Defeated: 4 ( 67% )
  • Total (finished): 6

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 2 ( 33% )
  • Defeated: 4 ( 67% )
  • Total (finished): 6
  • Classic Press:
  • Survived: 1 ( 20% )
  • Defeated: 4 ( 80% )
  • Total (finished): 5
  • Classic Gunboat:
  • Survived: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Survived: 2 ( 33% )
  • Defeated: 4 ( 67% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    thebearjew's games

    Showing results 1 to 6 of 6 total results.

    Finished: 12 AM Sun 20 Jan 13 UTC
    Gunboat 35-5
    5 minutes /phase
    Pot: 274 D - Autumn, 1914, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Van Ketris (100D)
    France
    Van Ketris (100D)
    Won. 18 supply-centers, 15 units
    Turkey
    thebearjew (184D)
    Survived. 16 supply-centers, 15 units
    England
    Tyran (914D)
    Survived. 0 supply-centers, 2 units
    Italy
    damian (675D)
    Survived. 0 supply-centers, 1 units
    Germany
    chluke (12292D(G))
    Defeated. Bet: 35D
    Austria
    sada (142D)
    Defeated. Bet: 35D
    Russia
    Defeated. Bet: 35D
    Civil Disorders
    epicmealtime (100D)Italy (Autumn, 1901) with 3 centres.
    sada (142D)Austria (Autumn, 1901) with 3 centres.
    KingofNaples (0DX)Russia (Autumn, 1902) with 3 centres.
    Finished: 08 AM Mon 08 Apr 13 UTC
    casual-3
    4 days /phase
    Pot: 99 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by goodheavensevans (424D)
    Germany
    Won. 20 supply-centers, 16 units
    Turkey
    JackWalker (100D)
    Survived. 8 supply-centers, 7 units
    Austria
    EightfoldWay (2115D)
    Survived. 3 supply-centers, 5 units
    Russia
    Sevyas (973D)
    Survived. 3 supply-centers, 4 units
    Italy
    dirge (768D(B))
    Defeated. Bet: 11D
    France
    thebearjew (184D)
    Defeated. Bet: 10D
    England
    NFTPP (124D)
    Defeated. Bet: 6D
    Civil Disorders
    Thisisjon (100D)England (Autumn, 1903) with 2 centres.
    BobIlyani (100D)Turkey (Spring, 1902) with 4 centres.
    NFTPP (124D)England (Autumn, 1905) with 0 centres.
    Finished: 10 PM Sat 12 Feb 11 UTC
    Diplomachean Ethics-2
    5 minutes /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by nyer7 (823D)
    France
    nyer7 (823D)
    Won. 18 supply-centers, 15 units
    Italy
    Luxis (100D)
    Survived. 15 supply-centers, 15 units
    England
    thebearjew (184D)
    Survived. 1 supply-centers, 2 units
    Russia
    KingShem (100D)
    Survived. 0 supply-centers, 1 units
    Germany
    Dpromer (0DX)
    Defeated. Bet: 10D
    Austria
    geekdynamo (100D)
    Defeated. Bet: 10D
    Turkey
    hpromer (63D)
    Defeated. Bet: 10D
    Civil Disorders
    hpromer (63D)Turkey (Spring, 1907) with 3 centres.
    geekdynamo (100D)Austria (Autumn, 1903) with 1 centres.
    Finished: 02 AM Sat 09 Apr 11 UTC
    First Time-2
    2 days /phase
    Pot: 320 D - Autumn, 1915, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by BlackAdder (423D)
    Turkey
    BlackAdder (423D)
    Won. 18 supply-centers, 17 units
    England
    Survived. 16 supply-centers, 16 units
    Italy
    thisishui (937D)
    Defeated. Bet: 25D
    Germany
    thebearjew (184D)
    Defeated. Bet: 25D
    France
    likewhat (100D)
    Defeated. Bet: 58D
    Austria
    Hobbs (100D)
    Defeated. Bet: 25D
    Russia
    Defeated. Bet: 36D
    Civil Disorders
    thebearjew (184D)Germany (Autumn, 1906) with 0 centres.
    IsaacH (100D)France (Autumn, 1902) with 6 centres.
    braveheart1986 (100D)Russia (Spring, 1902) with 4 centres.
    rucksplash08 (100D)Turkey (Autumn, 1901) with 3 centres.
    Last Known Survivor (100D)England (Autumn, 1901) with 4 centres.
    Brian The Great (100D)Russia (Spring, 1904) with 2 centres.
    likewhat (100D)France (Spring, 1905) with 6 centres.
    Finished: 10 PM Mon 14 Feb 11 UTC
    Hyenas and Jackals
    1 day /phase
    Pot: 124 D - Spring, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    faust (1470D)
    Drawn. 13 supply-centers, 13 units
    Italy
    Mujus (1495D(B))
    Drawn. 11 supply-centers, 11 units
    England
    Siddhartha (1158D)
    Drawn. 10 supply-centers, 10 units
    Germany
    Rhah (309D)
    Defeated. Bet: 16D
    France
    Dom Touche (221D)
    Defeated. Bet: 16D
    Turkey
    thebearjew (184D)
    Defeated. Bet: 16D
    Austria
    HekPoMaHT (100D)
    Defeated. Bet: 12D
    Civil Disorders
    csd1 (100D)Austria (Autumn, 1901) with 3 centres.
    HekPoMaHT (100D)Austria (Spring, 1902) with 3 centres.
    Finished: 01 AM Sun 20 Mar 11 UTC
    Black Bear
    2 days /phase
    Pot: 99 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Macchiavelli (2856D)
    Austria
    Macchiavelli (2856D)
    Won. 18 supply-centers, 15 units
    England
    Raptura (1055D)
    Survived. 8 supply-centers, 10 units
    France
    Eurotrav (163D)
    Survived. 7 supply-centers, 7 units
    Russia
    HBG^^ (225D)
    Resigned. 1 supply-centers, 2 units
    Germany
    thebearjew (184D)
    Defeated. Bet: 10D
    Italy
    Benditto (164D)
    Defeated. Bet: 10D
    Turkey
    zoeoz (100D)
    Defeated. Bet: 10D
    Civil Disorders
    HBG^^ (225D)Russia (Autumn, 1908) with 1 centres.
    bloodchase (100D)England (Spring, 1907) with 10 centres.