Funnyhello

Profile Information

  • Last visited: 23 Mar 11 UTC
  • Joined: 28 Jan 11 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 100
  • Peak: 101
  • Position: 20,777
  • Ghost Rating Gunboat:
  • Rating: 100
  • Peak: 100
  • Position: 3,527


Game Stats
  • All Game stats:
  • Game messages: 37

  • Won: 1 ( 20% )
  • Drawn: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5

  • Civil disorder: 4
  • Civil disorders taken over: 0
  • Variant stats:
  • Won: 1 ( 20% )
  • Drawn: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Funnyhello's games

    Showing results 1 to 5 of 5 total results.

    Finished: 07 PM Wed 02 Mar 11 UTC
    world domination-17
    12 hours /phase
    Pot: 25 D - Autumn, 6, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Funnyhello (100D)
    Greece
    Funnyhello (100D)
    Won. 20 supply-centers, 14 units
    Carthage
    ConRock (100D)
    Survived. 8 supply-centers, 7 units
    Persia
    Mikeylolsup (100D)
    Survived. 3 supply-centers, 5 units
    Egypt
    strager (100D)
    Survived. 3 supply-centers, 4 units
    Rome
    Superman01 (100D)
    Survived. 0 supply-centers, 1 units
    Finished: 01 PM Wed 16 Feb 11 UTC
    Ancient conquests
    1 day /phase
    Pot: 50 D - Spring, 9, Finished
    The Ancient Mediterranean, Public messaging only, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Rome
    Organics (228D)
    Drawn. 12 supply-centers, 12 units
    Egypt
    Dutch one (103D)
    Drawn. 11 supply-centers, 11 units
    Persia
    bones_41 (100D)
    Drawn. 11 supply-centers, 11 units
    Carthage
    Funnyhello (100D)
    Defeated. Bet: 10D
    Greece
    777rachet (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    777rachet (0DX)Greece (Autumn, 6) with 0 centres.
    Finished: 04 AM Sat 19 Feb 11 UTC
    DominationI
    1 day /phase
    Pot: 63 D - Spring, 8, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Persia
    Funnyhello (100D)
    Drawn. 15 supply-centers, 15 units
    Carthage
    777rachet (0DX)
    Drawn. 10 supply-centers, 10 units
    Greece
    Doz (100D)
    Drawn. 9 supply-centers, 9 units
    Egypt
    Defeated. Bet: 10D
    Rome
    BrickMan (100D)
    Defeated. Bet: 13D
    Finished: 01 PM Sat 09 Apr 11 UTC
    its hard to think of some thing all the time
    1 day /phase
    Pot: 226 D - Autumn, 2015, Finished
    World Diplomacy IX, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by scagga (1810D)
    Western-Canada
    scagga (1810D)
    Won. 48 supply-centers, 31 units
    Libya
    Zuko (100D)
    Survived. 23 supply-centers, 21 units
    Quebec
    de kraken (100D)
    Survived. 9 supply-centers, 14 units
    Pacific-Russia
    thelevite (722D)
    Survived. 4 supply-centers, 3 units
    Europe
    Perrin3088 (100D)
    Survived. 1 supply-centers, 1 units
    India
    JackT (155D)
    Survived. 1 supply-centers, 4 units
    Kenya
    jubjub109 (100D)
    Resigned. 0 supply-centers, 1 units
    Argentina
    Doz (100D)
    Defeated. Bet: 10D
    Brazil
    Bannockburn (100D)
    Defeated. Bet: 10D
    China
    PirateJack (400D)
    Defeated. Bet: 10D
    Frozen-Antarctica
    Funnyhello (100D)
    Defeated. Bet: 10D
    Ghana
    BrickMan (100D)
    Defeated. Bet: 10D
    Near-East
    777rachet (0DX)
    Defeated. Bet: 10D
    Russia
    sofs03 (100D)
    Defeated. Bet: 5D
    South-Africa
    mahkciw (100D)
    Defeated. Bet: 10D
    USA
    Raintail99 (105D)
    Defeated. Bet: 7D
    Oz
    drydud3 (100D)
    Defeated. Bet: 12D
    Civil Disorders
    csd1 (100D)USA (Autumn, 2000) with 3 centres.
    broseidon18 (100D)Oz (Autumn, 2002) with 5 centres.
    andromeda (100D)Europe (Autumn, 2002) with 7 centres.
    BrickMan (100D)Ghana (Autumn, 2004) with 0 centres.
    777rachet (0DX)Near-East (Spring, 2005) with 3 centres.
    tennille (0DX)Russia (Autumn, 2001) with 3 centres.
    jubjub109 (100D)Kenya (Spring, 2015) with 1 centres.
    Funnyhello (100D)Frozen-Antarctica (Spring, 2010) with 1 centres.
    Doz (100D)Argentina (Spring, 2004) with 1 centres.
    sofs03 (100D)Russia (Spring, 2005) with 2 centres.
    keller chavez (100D)USA (Spring, 2001) with 3 centres.
    ZooeyDeschanel (100D)Russia (Autumn, 2002) with 2 centres.
    drydud3 (100D)Oz (Spring, 2007) with 3 centres.
    Finished: 04 PM Mon 21 Feb 11 UTC
    Ye Olde Game
    1 day /phase
    Pot: 50 D - Autumn, 10, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Antracia (3494D)
    Persia
    Antracia (3494D)
    Won. 18 supply-centers, 16 units
    Greece
    eagle advisor (1350D)
    Survived. 9 supply-centers, 9 units
    Carthage
    capitacom (860D)
    Survived. 7 supply-centers, 8 units
    Egypt
    Funnyhello (100D)
    Defeated. Bet: 10D
    Rome
    TaoQiBao (100D)
    Defeated. Bet: 10D
    Civil Disorders
    TaoQiBao (100D)Rome (Autumn, 5) with 5 centres.