Veselchak

Profile Information

  • Last visited: 05 Nov 13 UTC
  • Joined: 15 Jan 11 UTC


Ranking Info Help

    PointsD:
  • Available: 146
  • In play: 0
  • Total: 146
  • Ghost Rating Overall:
  • Rating: 105
  • Peak: 109
  • Position: 13,325


Game Stats
  • All Game stats:
  • Game messages: 196

  • Won: 1 ( 11% )
  • Drawn: 2 ( 22% )
  • Survived: 3 ( 33% )
  • Defeated: 3 ( 33% )
  • Total (finished): 9

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Won: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Ranked:
  • Won: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Drawn: 2 ( 33% )
  • Survived: 3 ( 50% )
  • Defeated: 1 ( 17% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Veselchak's games

    Showing results 1 to 9 of 9 total results.

    Finished: 05 AM Thu 21 Nov 13 UTC
    Life is Bitch
    1 day /phase
    Pot: 127 D - Autumn, 2007, Finished
    Modern Diplomacy II, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Naegling (225D)
    Britain
    Naegling (225D)
    Won. 33 supply-centers, 27 units
    Ukraine
    mtn220 (131D)
    Survived. 20 supply-centers, 22 units
    Egypt
    EricBoehm87 (311D)
    Survived. 11 supply-centers, 10 units
    France
    Survived. 0 supply-centers, 1 units
    Russia
    craftsman (203D)
    Survived. 0 supply-centers, 1 units
    Germany
    alarikh (100D)
    Defeated. Bet: 10D
    Italy
    -stranger- (124D)
    Defeated. Bet: 10D
    Poland
    Veselchak (146D)
    Defeated. Bet: 10D
    Spain
    cabeza (100D)
    Defeated. Bet: 10D
    Turkey
    DColodro (100D)
    Defeated. Bet: 10D
    Civil Disorders
    alarikh (100D)Germany (Spring, 1999) with 10 centres.
    -stranger- (124D)Italy (Autumn, 2004) with 0 centres.
    Veselchak (146D)Poland (Spring, 2004) with 3 centres.
    jeuscate (0DX)France (Autumn, 1994) with 5 centres.
    cabeza (100D)Spain (Autumn, 1999) with 4 centres.
    Finished: 04 PM Sun 17 Jul 11 UTC
    Private cross running
    1 day /phase
    Pot: 50 D - Autumn, 9, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Greece
    xmel (262D)
    Drawn. 12 supply-centers, 11 units
    Rome
    Veselchak (146D)
    Drawn. 11 supply-centers, 10 units
    Egypt
    -stranger- (124D)
    Drawn. 11 supply-centers, 11 units
    Persia
    alarikh (100D)
    Defeated. Bet: 10D
    Carthage
    maxim_nau (100D)
    Defeated. Bet: 10D
    Finished: 02 AM Tue 05 Jul 11 UTC
    Private June Battle
    1 day /phase
    Pot: 25 D - Autumn, 10, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by alarikh (100D)
    Rome
    alarikh (100D)
    Won. 19 supply-centers, 16 units
    Persia
    maxim_nau (100D)
    Survived. 14 supply-centers, 13 units
    Egypt
    Veselchak (146D)
    Survived. 1 supply-centers, 3 units
    Greece
    xmel (262D)
    Survived. 0 supply-centers, 1 units
    Carthage
    -stranger- (124D)
    Defeated. Bet: 5D
    Civil Disorders
    -stranger- (124D)Carthage (Autumn, 9) with 0 centres.
    Finished: 03 PM Fri 17 Jun 11 UTC
    Private Home Game
    1 day /phase
    Pot: 50 D - Autumn, 7, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by xmel (262D)
    Carthage
    xmel (262D)
    Won. 18 supply-centers, 15 units
    Persia
    alarikh (100D)
    Survived. 11 supply-centers, 11 units
    Rome
    Veselchak (146D)
    Survived. 5 supply-centers, 6 units
    Greece
    maxim_nau (100D)
    Survived. 0 supply-centers, 1 units
    Egypt
    -stranger- (124D)
    Defeated. Bet: 10D
    Finished: 06 AM Tue 24 May 11 UTC
    Veni, vidi, disputatio, vici
    1 day /phase
    Pot: 74 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Veselchak (146D)
    Turkey
    Veselchak (146D)
    Won. 18 supply-centers, 15 units
    England
    -stranger- (124D)
    Survived. 8 supply-centers, 7 units
    Germany
    xmel (262D)
    Survived. 5 supply-centers, 6 units
    France
    jgreen (100D)
    Survived. 2 supply-centers, 2 units
    Austria
    alarikh (100D)
    Survived. 0 supply-centers, 1 units
    Italy
    maxim_nau (100D)
    Resigned. 1 supply-centers, 2 units
    Russia
    sportoner (100D)
    Defeated. Bet: 4D
    Civil Disorders
    BrickMan (100D)Russia (Autumn, 1902) with 2 centres.
    maxim_nau (100D)Italy (Autumn, 1907) with 1 centres.
    Finished: 11 AM Wed 04 May 11 UTC
    Community of Grey Cardinals
    1 day /phase
    Pot: 70 D - Spring, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    xmel (262D)
    Drawn. 14 supply-centers, 14 units
    Russia
    -stranger- (124D)
    Drawn. 10 supply-centers, 10 units
    Germany
    alarikh (100D)
    Drawn. 10 supply-centers, 10 units
    Italy
    Veselchak (146D)
    Defeated. Bet: 10D
    Turkey
    Thee Izzle (100D)
    Defeated. Bet: 10D
    Austria
    beijingguy (100D)
    Defeated. Bet: 10D
    England
    maxim_nau (100D)
    Defeated. Bet: 10D
    Civil Disorders
    maxim_nau (100D)England (Autumn, 1905) with 0 centres.
    Thee Izzle (100D)Turkey (Autumn, 1908) with 1 centres.
    beijingguy (100D)Austria (Spring, 1905) with 2 centres.
    Finished: 12 PM Fri 13 May 11 UTC
    A la guerre come a la guerre
    1 day /phase
    Pot: 140 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by jpribe (1009D)
    Germany
    jpribe (1009D)
    Won. 18 supply-centers, 15 units
    Turkey
    Kris2476 (232D)
    Survived. 10 supply-centers, 10 units
    France
    Survived. 1 supply-centers, 1 units
    Russia
    Survived. 1 supply-centers, 1 units
    England
    mufasa (100D)
    Survived. 1 supply-centers, 2 units
    Italy
    SpookyJuice (191D)
    Resigned. 3 supply-centers, 3 units
    Austria
    Veselchak (146D)
    Defeated. Bet: 20D
    Civil Disorders
    SpookyJuice (191D)Italy (Autumn, 1908) with 6 centres.
    Finished: 07 PM Sun 03 Apr 11 UTC
    QUIZBOWL XI
    1 day /phase
    Pot: 183 D - Autumn, 2014, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Frozen-Antarctica
    Macchiavelli (2856D)
    Drawn. 33 supply-centers, 33 units
    India
    Veselchak (146D)
    Drawn. 30 supply-centers, 26 units
    Quebec
    The Lord Duke (3898D)
    Drawn. 23 supply-centers, 22 units
    Libya
    Resigned. 0 supply-centers, 1 units
    Pacific-Russia
    Button802 (665D)
    Defeated. Bet: 13D
    USA
    hthefourth (516D)
    Defeated. Bet: 10D
    Western-Canada
    xmel (262D)
    Defeated. Bet: 10D
    Oz
    Boyshaw (198D)
    Defeated. Bet: 10D
    South-Africa
    tomob1 (183D)
    Defeated. Bet: 10D
    Europe
    -stranger- (124D)
    Defeated. Bet: 10D
    Near-East
    leozlm2 (100D)
    Defeated. Bet: 10D
    Ghana
    dvp834 (100D)
    Defeated. Bet: 10D
    Argentina
    alarikh (100D)
    Defeated. Bet: 10D
    China
    samdaman02 (100D)
    Defeated. Bet: 10D
    Russia
    da'queen (100D)
    Defeated. Bet: 10D
    Kenya
    WINGS (100D)
    Defeated. Bet: 10D
    Brazil
    Defeated. Bet: 10D
    Civil Disorders
    WINGS (100D)Kenya (Autumn, 2008) with 0 centres.
    TooTrueToBeGood (524D)Libya (Autumn, 2008) with 14 centres.
    Furball (237D)Pacific-Russia (Spring, 2002) with 6 centres.
    alarikh (100D)Argentina (Autumn, 2008) with 3 centres.
    xmel (262D)Western-Canada (Autumn, 2004) with 1 centres.
    -stranger- (124D)Europe (Autumn, 2013) with 4 centres.
    samdaman02 (100D)China (Autumn, 2002) with 0 centres.
    Finished: 08 AM Wed 02 Feb 11 UTC
    Private Eigle strike
    1 day /phase
    Pot: 25 D - Autumn, 7, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by xmel (262D)
    Persia
    xmel (262D)
    Won. 18 supply-centers, 12 units
    Rome
    Veselchak (146D)
    Survived. 11 supply-centers, 8 units
    Carthage
    maxim_nau (100D)
    Survived. 4 supply-centers, 4 units
    Greece
    alarikh (100D)
    Survived. 1 supply-centers, 3 units
    Egypt
    -stranger- (124D)
    Resigned. 0 supply-centers, 1 units
    Civil Disorders
    -stranger- (124D)Egypt (Autumn, 7) with 0 centres.