g0dli3k

Profile Information

  • Last visited: 13 Feb 11 UTC
  • Joined: 17 Dec 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 104
  • Peak: 107
  • Position: 14,245
  • Ghost Rating Gunboat:
  • Rating: 98
  • Peak: 100
  • Position: 11,674


Game Stats
  • All Game stats:
  • Game messages: 74

  • Drawn: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 25% )
  • Survived: 2 ( 50% )
  • Defeated: 1 ( 25% )
  • Total (finished): 4
  • Classic Press:
  • Drawn: 1 ( 50% )
  • Survived: 1 ( 50% )
  • Total (finished): 2
  • Classic Gunboat:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Drawn: 1 ( 25% )
  • Survived: 2 ( 50% )
  • Defeated: 1 ( 25% )
  • Total (finished): 4
  • Variant stats:
  • Defeated: 2 ( 100% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    g0dli3k's games

    Showing results 1 to 6 of 6 total results.

    Finished: 09 AM Fri 14 Jan 11 UTC
    SkypeEqualsFunTimes
    1 day /phase
    Pot: 50 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Asheron (123D)
    France
    Asheron (123D)
    Won. 18 supply-centers, 17 units
    Turkey
    Roland23 (0DX)
    Survived. 8 supply-centers, 8 units
    Russia
    g0dli3k (100D)
    Survived. 5 supply-centers, 6 units
    Germany
    GOD (389D)
    Survived. 2 supply-centers, 1 units
    Austria
    grynch (100D)
    Resigned. 1 supply-centers, 1 units
    England
    woose1 (100D)
    Defeated. Bet: 5D
    Italy
    Joep1111 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    woose1 (100D)England (Autumn, 1906) with 3 centres.
    Joep1111 (100D)Italy (Spring, 1905) with 4 centres.
    Nanoth (100D)Turkey (Autumn, 1907) with 6 centres.
    Logaritm (100D)Germany (Autumn, 1904) with 2 centres.
    Org (100D)Austria (Spring, 1904) with 3 centres.
    grynch (100D)Austria (Autumn, 1907) with 2 centres.
    Finished: 07 PM Sun 16 Jan 11 UTC
    distraction
    1 day /phase
    Pot: 70 D - Autumn, 1913, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by crustyjello (139D)
    Turkey
    crustyjello (139D)
    Won. 18 supply-centers, 17 units
    Russia
    dayan (0DX)
    Survived. 16 supply-centers, 13 units
    England
    ladron (100D)
    Resigned. 0 supply-centers, 2 units
    France
    Defeated. Bet: 10D
    Italy
    iketches (187D)
    Defeated. Bet: 10D
    Germany
    g0dli3k (100D)
    Defeated. Bet: 10D
    Austria
    doofman (201D)
    Defeated. Bet: 10D
    Civil Disorders
    ladron (100D)England (Spring, 1911) with 9 centres.
    Finished: 04 PM Fri 11 Feb 11 UTC
    WWIII Fun for new and average players!
    1 day /phase
    Pot: 122 D - Spring, 2013, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Quebec
    Drawn. 20 supply-centers, 19 units
    Russia
    Button802 (665D)
    Drawn. 19 supply-centers, 19 units
    Ghana
    MacTroll (616D)
    Drawn. 14 supply-centers, 14 units
    China
    Kasz (728D)
    Drawn. 13 supply-centers, 13 units
    Oz
    rkane (463D)
    Drawn. 12 supply-centers, 12 units
    Kenya
    rosem1 (1173D)
    Drawn. 8 supply-centers, 8 units
    South-Africa
    century (438D)
    Defeated. Bet: 5D
    Argentina
    ElTalento (100D)
    Defeated. Bet: 2D
    USA
    mannyxz (100D)
    Defeated. Bet: 3D
    Libya
    ComradeSmith (100D)
    Defeated. Bet: 5D
    Brazil
    Xman327 (100D)
    Defeated. Bet: 5D
    Frozen-Antarctica
    Defeated. Bet: 5D
    India
    g0dli3k (100D)
    Defeated. Bet: 5D
    Western-Canada
    dulics (100D)
    Defeated. Bet: 5D
    Europe
    Odhak (100D)
    Defeated. Bet: 5D
    Near-East
    andromeda (100D)
    Defeated. Bet: 5D
    Pacific-Russia
    Oakes (100D)
    Defeated. Bet: 5D
    Civil Disorders
    tshadle22 (100DX)Ghana (Autumn, 2003) with 8 centres.
    HBG^^ (225D)Russia (Autumn, 2002) with 4 centres.
    century (438D)South-Africa (Spring, 2004) with 1 centres.
    alexwlsn001 (100D)Kenya (Autumn, 2011) with 9 centres.
    grimmld (100D)Argentina (Autumn, 2000) with 3 centres.
    Xman327 (100D)Brazil (Autumn, 2010) with 2 centres.
    Odhak (100D)Europe (Spring, 2003) with 4 centres.
    maltizok (787D)USA (Autumn, 2000) with 3 centres.
    g0dli3k (100D)India (Autumn, 2012) with 0 centres.
    mannyxz (100D)USA (Autumn, 2003) with 0 centres.
    Patcash (100D)Argentina (Spring, 2001) with 3 centres.
    ElTalento (100D)Argentina (Spring, 2002) with 2 centres.
    Finished: 12 PM Wed 09 Feb 11 UTC
    DiplomacyHighFive
    1 day /phase
    Pot: 70 D - Spring, 1914, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Turkey
    g0dli3k (100D)
    Drawn. 15 supply-centers, 15 units
    England
    jasoncollins (186D)
    Drawn. 11 supply-centers, 11 units
    France
    cornhives (103D)
    Drawn. 8 supply-centers, 8 units
    Italy
    TheCaptan (128D)
    Defeated. Bet: 10D
    Germany
    zemaniac (189D)
    Defeated. Bet: 10D
    Austria
    almaxwel (100D)
    Defeated. Bet: 10D
    Russia
    largeham (149D)
    Defeated. Bet: 10D
    Civil Disorders
    TheCaptan (128D)Italy (Spring, 1907) with 1 centres.
    Finished: 02 PM Thu 20 Jan 11 UTC
    Machiavelli's world
    1 day /phase
    Pot: 105 D - Autumn, 1912, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by dayan (0DX)
    Austria
    dayan (0DX)
    Won. 19 supply-centers, 17 units
    England
    donall (176D)
    Survived. 9 supply-centers, 8 units
    Russia
    g0dli3k (100D)
    Survived. 4 supply-centers, 6 units
    Turkey
    Il Principe (235D)
    Survived. 2 supply-centers, 2 units
    France
    warsprite (152D)
    Defeated. Bet: 15D
    Italy
    Bonotow (782D)
    Defeated. Bet: 15D
    Germany
    cornhives (103D)
    Defeated. Bet: 15D
    Finished: 03 PM Fri 11 Feb 11 UTC
    TserZ!
    1 day /phase
    Pot: 195 D - Autumn, 2013, Finished
    World Diplomacy IX, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Pacific-Russia
    Drawn. 25 supply-centers, 25 units
    Libya
    jasoncollins (186D)
    Drawn. 17 supply-centers, 17 units
    Frozen-Antarctica
    andromeda (100D)
    Drawn. 14 supply-centers, 14 units
    Western-Canada
    Kasz (728D)
    Drawn. 14 supply-centers, 14 units
    Brazil
    alokomot (966D)
    Drawn. 11 supply-centers, 11 units
    Near-East
    Drawn. 5 supply-centers, 5 units
    Argentina
    century (438D)
    Defeated. Bet: 10D
    China
    Tairesh (100D)
    Defeated. Bet: 7D
    Europe
    pathannarris (599D)
    Defeated. Bet: 10D
    Ghana
    snappy173 (533D)
    Defeated. Bet: 9D
    India
    commissar (128D)
    Defeated. Bet: 10D
    Kenya
    zoeoz (100D)
    Defeated. Bet: 10D
    Quebec
    tietsort (100D)
    Defeated. Bet: 10D
    Russia
    warsprite (152D)
    Defeated. Bet: 10D
    South-Africa
    Hank77 (305D)
    Defeated. Bet: 9D
    USA
    Jappers (641D)
    Defeated. Bet: 10D
    Oz
    g0dli3k (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Eärendil (0DX)China (Spring, 2001) with 3 centres.
    HetmanVladislav (100D)South-Africa (Autumn, 2004) with 6 centres.
    Haryu (106D)Ghana (Autumn, 2000) with 4 centres.
    century (438D)Argentina (Autumn, 2004) with 0 centres.
    pathannarris (599D)Europe (Autumn, 2009) with 0 centres.
    commissar (128D)India (Autumn, 2005) with 0 centres.
    Tairesh (100D)China (Autumn, 2001) with 1 centres.