Gulbrecht

Profile Information

  • Last visited: 03 Nov 10 UTC
  • Joined: 04 Oct 10 UTC


Ranking Info Help

    PointsD:
  • Available: 180
  • In play: 0
  • Total: 180
  • Ghost Rating Overall:
  • Rating: 105
  • Peak: 113
  • Position: 13,562


Game Stats
  • All Game stats:
  • Game messages: 21

  • Won: 2 ( 40% )
  • Survived: 1 ( 20% )
  • Defeated: 2 ( 40% )
  • Total (finished): 5

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Won: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Won: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Won: 1 ( 33% )
  • Survived: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Gulbrecht's games

    Showing results 1 to 5 of 5 total results.

    Finished: 08 AM Thu 04 Nov 10 UTC
    Private Moveddd
    1 day /phase
    Pot: 50 D - Autumn, 7, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Gulbrecht (180D)
    Egypt
    Gulbrecht (180D)
    Won. 18 supply-centers, 15 units
    Carthage
    Mato (131D)
    Survived. 15 supply-centers, 13 units
    Rome
    Gorgue (100D)
    Survived. 1 supply-centers, 4 units
    Greece
    josearg (100D)
    Survived. 0 supply-centers, 1 units
    Persia
    merillou (100D)
    Defeated. Bet: 10D
    Civil Disorders
    merillou (100D)Persia (Autumn, 5) with 1 centres.
    Finished: 07 PM Wed 10 Nov 10 UTC
    LALALAL
    1 day /phase
    Pot: 44 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Mydas (104D)
    Turkey
    Mydas (104D)
    Won. 19 supply-centers, 17 units
    England
    Elchi (100D)
    Survived. 9 supply-centers, 8 units
    Italy
    Helljumper (277D)
    Survived. 3 supply-centers, 5 units
    Germany
    edwolliver (131D)
    Survived. 3 supply-centers, 3 units
    France
    Gulbrecht (180D)
    Defeated. Bet: 5D
    Russia
    Flotek61 (100D)
    Defeated. Bet: 5D
    Austria
    Derek22 (0DX)
    Defeated. Bet: 1D
    Civil Disorders
    graytie (100D)Austria (Autumn, 1901) with 2 centres.
    Derek22 (0DX)Austria (Autumn, 1903) with 0 centres.
    Gulbrecht (180D)France (Spring, 1910) with 1 centres.
    1qaz (100D)Austria (Autumn, 1902) with 1 centres.
    Finished: 02 AM Sun 28 Nov 10 UTC
    You can Win the Fight but not the War
    14 hours /phase
    Pot: 138 D - Autumn, 2018, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game won by Xapi (194D)
    Kenya
    Xapi (194D)
    Won. 44 supply-centers, 39 units
    Ghana
    Survived. 16 supply-centers, 16 units
    Western-Canada
    Arya8 (100D)
    Survived. 14 supply-centers, 13 units
    Brazil
    Silver Wolf (9388D)
    Survived. 12 supply-centers, 13 units
    Frozen-Antarctica
    Stenrosen (1111D)
    Defeated. Bet: 5D
    India
    tacitdream (253D)
    Defeated. Bet: 2D
    Quebec
    Gulbrecht (180D)
    Defeated. Bet: 5D
    Near-East
    mafaldxxx (118D)
    Defeated. Bet: 1D
    China
    Bonekalector (105D)
    Defeated. Bet: 5D
    South-Africa
    1qaz (100D)
    Defeated. Bet: 3D
    Libya
    YayForLife (100D)
    Defeated. Bet: 5D
    USA
    Nrvnqsr (100D)
    Defeated. Bet: 5D
    Pacific-Russia
    Bbrett93 (100D)
    Defeated. Bet: 5D
    Russia
    Defeated. Bet: 7D
    Argentina
    kurt3 (0DX)
    Defeated. Bet: 5D
    Europe
    peter25 (0DX)
    Defeated. Bet: 5D
    Oz
    JAKI98 (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    Majaii (825D)Ghana (Autumn, 2015) with 17 centres.
    Chad (103D)Russia (Spring, 2007) with 5 centres.
    stealer9887 (100D)India (Spring, 2002) with 5 centres.
    Derek22 (0DX)India (Autumn, 2003) with 3 centres.
    Stenrosen (1111D)Frozen-Antarctica (Autumn, 2008) with 0 centres.
    King Boo (100D)Russia (Spring, 2002) with 6 centres.
    shawnspider (100D)South-Africa (Autumn, 2000) with 3 centres.
    1qaz (100D)South-Africa (Autumn, 2001) with 0 centres.
    Chester (0DX)Near-East (Autumn, 2007) with 1 centres.
    Finished: 01 PM Tue 26 Oct 10 UTC
    Private UTE UTE UTE
    1 day /phase
    Pot: 50 D - Autumn, 11, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Mato (131D)
    Greece
    Mato (131D)
    Won. 18 supply-centers, 15 units
    Carthage
    Gulbrecht (180D)
    Survived. 15 supply-centers, 14 units
    Rome
    Gorgue (100D)
    Survived. 0 supply-centers, 3 units
    Persia
    merillou (100D)
    Resigned. 1 supply-centers, 1 units
    Egypt
    josearg (100D)
    Defeated. Bet: 10D
    Civil Disorders
    josearg (100D)Egypt (Autumn, 6) with 5 centres.
    merillou (100D)Persia (Spring, 11) with 1 centres.
    Finished: 01 AM Sat 16 Oct 10 UTC
    Private Muerte a PT-Wanda
    1 day /phase
    Pot: 70 D - Spring, 1904, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Gulbrecht (180D)
    Germany
    Gulbrecht (180D)
    Won. 9 supply-centers, 8 units
    Turkey
    Mato (131D)
    Resigned. 5 supply-centers, 4 units
    Austria
    merillou (100D)
    Resigned. 5 supply-centers, 3 units
    England
    josearg (100D)
    Resigned. 4 supply-centers, 4 units
    Italy
    Gorgue (100D)
    Resigned. 3 supply-centers, 3 units
    France
    marcolanue (100D)
    Resigned. 3 supply-centers, 3 units
    Russia
    maverikmhm (100D)
    Resigned. 2 supply-centers, 2 units
    Civil Disorders
    josearg (100D)England (Autumn, 1902) with 4 centres.
    merillou (100D)Austria (Spring, 1904) with 5 centres.
    Mato (131D)Turkey (Spring, 1904) with 5 centres.
    Gorgue (100D)Italy (Autumn, 1903) with 3 centres.
    maverikmhm (100D)Russia (Autumn, 1902) with 5 centres.
    marcolanue (100D)France (Autumn, 1903) with 3 centres.