IDidntDoIt

Profile Information

  • Last visited: 25 Dec 10 UTC
  • Joined: 22 Sep 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 92
  • Peak: 100
  • Position: 59,344
  • Ghost Rating Gunboat:
  • Rating: 97
  • Peak: 100
  • Position: 13,217
  • Ghost Rating Live:
  • Rating: 98
  • Peak: 100
  • Position: 9,943


Game Stats
  • All Game stats:
  • Game messages: 11

  • Drawn: 1 ( 20% )
  • Defeated: 4 ( 80% )
  • Total (finished): 5

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 25% )
  • Defeated: 3 ( 75% )
  • Total (finished): 4
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Gunboat:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Ranked:
  • Drawn: 1 ( 25% )
  • Defeated: 3 ( 75% )
  • Total (finished): 4
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    IDidntDoIt's games

    Showing results 1 to 5 of 5 total results.

    Finished: 03 PM Thu 23 Dec 10 UTC
    HARD DAY'S NIGHT
    5 minutes /phase
    Pot: 35 D - Spring, 1903, Finished
    Classic, Public messaging only, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    Victorious (768D)
    Drawn. 7 supply-centers, 7 units
    Turkey
    blackrain001 (138D)
    Drawn. 6 supply-centers, 6 units
    Italy
    Pipe (553D)
    Drawn. 5 supply-centers, 5 units
    France
    IDidntDoIt (100D)
    Drawn. 5 supply-centers, 5 units
    Austria
    JohnRoss (100D)
    Drawn. 4 supply-centers, 4 units
    Germany
    EQV (248D)
    Resigned. 3 supply-centers, 3 units
    Russia
    modamio (100D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    EQV (248D)Germany (Autumn, 1901) with 3 centres.
    modamio (100D)Russia (Autumn, 1901) with 3 centres.
    Finished: 02 AM Sun 13 Feb 11 UTC
    WWIII Fun for new and average players! TWO
    1 day /phase
    Pot: 85 D - Spring, 2013, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Frozen-Antarctica
    alokomot (966D)
    Drawn. 28 supply-centers, 28 units
    India
    Drawn. 24 supply-centers, 24 units
    Libya
    Silver Wolf (9388D)
    Drawn. 20 supply-centers, 20 units
    Western-Canada
    Andyjen160 (100D)
    Drawn. 14 supply-centers, 14 units
    USA
    Organics (228D)
    Defeated. Bet: 5D
    Europe
    ComradeSmith (100D)
    Defeated. Bet: 5D
    Brazil
    alexwlsn001 (100D)
    Defeated. Bet: 5D
    Pacific-Russia
    Xman327 (100D)
    Defeated. Bet: 5D
    Ghana
    mylifeisfix (100D)
    Defeated. Bet: 5D
    Quebec
    Zuko (100D)
    Defeated. Bet: 5D
    China
    Defeated. Bet: 5D
    Oz
    IDidntDoIt (100D)
    Defeated. Bet: 5D
    Near-East
    mannyxz (100D)
    Defeated. Bet: 5D
    South-Africa
    Defeated. Bet: 5D
    Kenya
    Defeated. Bet: 5D
    Russia
    rick 1710 (0DX)
    Defeated. Bet: 5D
    Argentina
    kurt3 (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    mylifeisfix (100D)Ghana (Spring, 2007) with 1 centres.
    IDidntDoIt (100D)Oz (Autumn, 2002) with 1 centres.
    ComradeGrumbles (0DX)South-Africa (Spring, 2007) with 3 centres.
    alexwlsn001 (100D)Brazil (Spring, 2010) with 2 centres.
    mannyxz (100D)Near-East (Autumn, 2003) with 0 centres.
    Finished: 10 PM Sun 03 Oct 10 UTC
    classygunboat
    5 minutes /phase
    Pot: 210 D - Spring, 1917, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Turkey
    The Czech (41806D(S))
    Drawn. 16 supply-centers, 16 units
    Russia
    Drawn. 14 supply-centers, 14 units
    France
    Barn3tt (41969D)
    Drawn. 4 supply-centers, 4 units
    England
    IDidntDoIt (100D)
    Defeated. Bet: 30D
    Italy
    Sirius (272D)
    Defeated. Bet: 30D
    Germany
    yayager (384D)
    Defeated. Bet: 30D
    Austria
    ava2790 (232D(S))
    Defeated. Bet: 30D
    Finished: 09 PM Sun 26 Sep 10 UTC
    Mischief
    5 minutes /phase
    Pot: 350 D - Spring, 1908, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    podium (498D)
    Drawn. 11 supply-centers, 11 units
    Austria
    Drawn. 10 supply-centers, 10 units
    Russia
    Moolamb (284D)
    Drawn. 7 supply-centers, 7 units
    Germany
    Barn3tt (41969D)
    Drawn. 3 supply-centers, 3 units
    Turkey
    Cubsfn (100D)
    Drawn. 3 supply-centers, 3 units
    England
    IDidntDoIt (100D)
    Defeated. Bet: 50D
    Italy
    mrlentz (0DX)
    Defeated. Bet: 50D
    Finished: 05 PM Tue 12 Oct 10 UTC
    Germanrider
    1 day /phase
    Pot: 101 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by private_trotsky (100D)
    Turkey
    Won. 19 supply-centers, 17 units
    England
    Lash Kazan (100D)
    Survived. 8 supply-centers, 8 units
    France
    Gotcha (205D)
    Survived. 7 supply-centers, 9 units
    Russia
    red_rage (100D)
    Defeated. Bet: 10D
    Austria
    IDidntDoIt (100D)
    Defeated. Bet: 10D
    Italy
    x2004axj (100D)
    Defeated. Bet: 8D
    Germany
    Mr.Luka (0DX)
    Defeated. Bet: 13D
    Civil Disorders
    Placid (100D)Italy (Spring, 1903) with 3 centres.
    Mikele (100D)Russia (Autumn, 1901) with 4 centres.
    Aesop (100D)Germany (Autumn, 1903) with 4 centres.
    red_rage (100D)Russia (Autumn, 1903) with 2 centres.