Noblepeasant

Profile Information

  • Last visited: 20 Mar 14 UTC
  • Joined: 15 Aug 10 UTC


Ranking Info Help

    PointsD:
  • Available: 323
  • In play: 0
  • Total: 323
  • Ghost Rating Overall:
  • Rating: 149
  • Peak: 149
  • Position: 2,359
  • Ghost Rating Live:
  • Rating: 100
  • Peak: 107
  • Position: 5,897


Game Stats
  • All Game stats:
  • Game messages: 384

  • Drawn: 6 ( 60% )
  • Survived: 2 ( 20% )
  • Defeated: 2 ( 20% )
  • Total (finished): 10

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 4 ( 57% )
  • Survived: 2 ( 29% )
  • Defeated: 1 ( 14% )
  • Total (finished): 7
  • Classic Press:
  • Drawn: 4 ( 57% )
  • Survived: 2 ( 29% )
  • Defeated: 1 ( 14% )
  • Total (finished): 7
  • Classic Ranked:
  • Drawn: 4 ( 57% )
  • Survived: 2 ( 29% )
  • Defeated: 1 ( 14% )
  • Total (finished): 7
  • Variant stats:
  • Drawn: 2 ( 67% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Noblepeasant's games

    Showing results 1 to 10 of 10 total results.

    Finished: 06 PM Thu 13 Mar 14 UTC
    Private Max Imp
    1 day /phase
    Pot: 140 D - Autumn, 1905, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Noblepeasant (323D)
    Drawn. 14 supply-centers, 10 units
    Italy
    brubie (117D)
    Drawn. 10 supply-centers, 9 units
    France
    oneironaut (127D)
    Drawn. 4 supply-centers, 4 units
    Turkey
    ParalIax (100D)
    Resigned. 4 supply-centers, 3 units
    Russia
    Resigned. 2 supply-centers, 1 units
    England
    Varies (100D)
    Defeated. Bet: 20D
    Austria
    zintex (100D)
    Defeated. Bet: 20D
    Civil Disorders
    Varies (100D)England (Spring, 1903) with 3 centres.
    The webdiplomacy fister (100D)Russia (Autumn, 1903) with 3 centres.
    zintex (100D)Austria (Autumn, 1902) with 2 centres.
    ParalIax (100D)Turkey (Autumn, 1903) with 4 centres.
    Finished: 02 PM Mon 10 Mar 14 UTC
    Private Eoh's Game - 1
    1 day /phase
    Pot: 70 D - Spring, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    Kusiag (1443D)
    Drawn. 17 supply-centers, 17 units
    Austria
    Noblepeasant (323D)
    Drawn. 17 supply-centers, 15 units
    Germany
    XxEonxX9779 (162D)
    Defeated. Bet: 10D
    Turkey
    A.Wiggin (157D)
    Defeated. Bet: 10D
    England
    Eohdorr (100D)
    Defeated. Bet: 10D
    Russia
    tjmaxx999 (100D)
    Defeated. Bet: 10D
    France
    Slayitquick (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Slayitquick (100D)France (Autumn, 1906) with 2 centres.
    Finished: 07 PM Thu 06 Feb 14 UTC
    Private Clan game for fun 1
    1 day /phase
    Pot: 105 D - Autumn, 1901, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    Kusiag (1443D)
    Drawn. 8 supply-centers, 4 units
    Austria
    Noblepeasant (323D)
    Drawn. 5 supply-centers, 3 units
    France
    Slayitquick (100D)
    Drawn. 4 supply-centers, 3 units
    Germany
    Gotlyfe (115D)
    Drawn. 4 supply-centers, 3 units
    Italy
    Eohdorr (100D)
    Drawn. 3 supply-centers, 3 units
    Turkey
    XxEonxX9779 (162D)
    Drawn. 3 supply-centers, 3 units
    England
    HTG (100D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    HTG (100D)England (Autumn, 1901) with 3 centres.
    Finished: 07 AM Wed 29 Jan 14 UTC
    Private Eoh's NA Diplo
    1 day /phase
    Pot: 100 D - Spring, 2002, Finished
    Fall of the American Empire IV, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    New-York
    Kusiag (1443D)
    Drawn. 10 supply-centers, 10 units
    Peru
    Noblepeasant (323D)
    Drawn. 9 supply-centers, 9 units
    California
    Eohdorr (100D)
    Drawn. 8 supply-centers, 8 units
    Florida
    Northend (100D)
    Drawn. 6 supply-centers, 6 units
    Heartland
    MyrkrRef (100D)
    Drawn. 6 supply-centers, 6 units
    British-Columbia
    tjmaxx999 (100D)
    Drawn. 5 supply-centers, 5 units
    Mexico
    Tagerian (100D)
    Drawn. 5 supply-centers, 5 units
    Texas
    Gotlyfe (115D)
    Drawn. 5 supply-centers, 5 units
    Quebec
    XxEonxX9779 (162D)
    Drawn. 3 supply-centers, 3 units
    Cuba
    RainbowWulf (100D)
    Drawn. 1 supply-centers, 1 units
    Finished: 09 AM Sun 23 Jan 11 UTC
    Private Yule 2010 Warriors 1
    1 day, 12 hours /phase
    Pot: 247 D - Spring, 1905, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    Noblepeasant (323D)
    Drawn. 11 supply-centers, 11 units
    England
    Kusiag (1443D)
    Drawn. 6 supply-centers, 6 units
    Russia
    Hingara (157D)
    Drawn. 3 supply-centers, 3 units
    Austria
    LockeLamora (100D)
    Resigned. 9 supply-centers, 8 units
    Turkey
    VicFirth (100D)
    Resigned. 3 supply-centers, 3 units
    Germany
    Cloud64 (100D)
    Resigned. 2 supply-centers, 2 units
    Italy
    skollrus (100D)
    Defeated. Bet: 25D
    Civil Disorders
    Cloud64 (100D)Germany (Spring, 1905) with 2 centres.
    Eybein (5DX)Turkey (Autumn, 1901) with 3 centres.
    Ulfvald (100D)Turkey (Autumn, 1902) with 4 centres.
    LockeLamora (100D)Austria (Autumn, 1904) with 9 centres.
    VicFirth (100D)Turkey (Autumn, 1904) with 3 centres.
    skollrus (100D)Italy (Spring, 1904) with 1 centres.
    Finished: 12 AM Sat 28 Aug 10 UTC
    Frotigo - Live Med
    5 minutes /phase
    Pot: 200 D - Spring, 8, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Egypt
    LockeLamora (100D)
    Drawn. 15 supply-centers, 15 units
    Carthage
    Noblepeasant (323D)
    Drawn. 10 supply-centers, 8 units
    Greece
    tt612 (1089D)
    Drawn. 9 supply-centers, 9 units
    Persia
    Defeated. Bet: 40D
    Rome
    Frotigo (0DX)
    Defeated. Bet: 40D
    Civil Disorders
    -WhiteKnight- (100D)Persia (Autumn, 4) with 0 centres.
    Finished: 11 PM Tue 17 Aug 10 UTC
    Frotigo - Classic Live-2
    5 minutes /phase
    Pot: 280 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Benibo (727D)
    Italy
    Benibo (727D)
    Won. 18 supply-centers, 17 units
    Germany
    HeyYou (923D)
    Survived. 13 supply-centers, 11 units
    Turkey
    curtis (8870D)
    Survived. 3 supply-centers, 4 units
    Russia
    KaiserWilly (664D)
    Defeated. Bet: 40D
    England
    Noblepeasant (323D)
    Defeated. Bet: 40D
    Austria
    ANYSKY (100D)
    Defeated. Bet: 40D
    France
    Frotigo (0DX)
    Defeated. Bet: 40D
    Civil Disorders
    Frotigo (0DX)France (Autumn, 1904) with 2 centres.
    Noblepeasant (323D)England (Autumn, 1904) with 3 centres.
    Finished: 05 AM Sat 02 Oct 10 UTC
    Warriors of Æsir
    1 day /phase
    Pot: 350 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Frotigo (0DX)
    France
    Frotigo (0DX)
    Won. 18 supply-centers, 16 units
    England
    Noblepeasant (323D)
    Survived. 13 supply-centers, 13 units
    Italy
    gordonpup (1127D)
    Survived. 2 supply-centers, 1 units
    Turkey
    TaoQiBao (100D)
    Survived. 1 supply-centers, 3 units
    Russia
    The Lord Duke (3898D)
    Defeated. Bet: 50D
    Germany
    Lothlorien (100D)
    Defeated. Bet: 50D
    Austria
    LockeLamora (100D)
    Defeated. Bet: 50D
    Civil Disorders
    LockeLamora (100D)Austria (Spring, 1908) with 6 centres.
    Lothlorien (100D)Germany (Autumn, 1905) with 1 centres.
    Finished: 10 PM Mon 16 Aug 10 UTC
    Frotigo - Med Live
    5 minutes /phase
    Pot: 250 D - Autumn, 8, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Frotigo (0DX)
    Egypt
    Frotigo (0DX)
    Won. 18 supply-centers, 15 units
    Persia
    centurion1 (1478D)
    Survived. 7 supply-centers, 6 units
    Rome
    Resigned. 8 supply-centers, 10 units
    Carthage
    Lothlorien (100D)
    Resigned. 1 supply-centers, 2 units
    Greece
    Noblepeasant (323D)
    Defeated. Bet: 50D
    Civil Disorders
    cookinggreg (0DX)Rome (Spring, 8) with 10 centres.
    Lothlorien (100D)Carthage (Spring, 5) with 7 centres.
    Finished: 07 PM Mon 16 Aug 10 UTC
    Frotigo - Classic Live
    5 minutes /phase
    Pot: 280 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Frotigo (0DX)
    Austria
    Frotigo (0DX)
    Won. 19 supply-centers, 16 units
    Italy
    Noblepeasant (323D)
    Survived. 11 supply-centers, 9 units
    England
    Survived. 4 supply-centers, 7 units
    Germany
    ForceDA (100D)
    Survived. 0 supply-centers, 1 units
    Russia
    Defeated. Bet: 40D
    Turkey
    Karnage (129D)
    Defeated. Bet: 40D
    France
    frostalf (100D)
    Defeated. Bet: 40D
    Civil Disorders
    frostalf (100D)France (Spring, 1905) with 3 centres.
    Karnage (129D)Turkey (Spring, 1903) with 3 centres.
    Action Bastard (144D)Russia (Spring, 1905) with 3 centres.