rebel_factory

Profile Information

  • Last visited: 22 Feb 16 UTC
  • Joined: 20 Apr 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 91
  • Peak: 100
  • Position: 60,964
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,949
  • Ghost Rating Gunboat:
  • Rating: 98
  • Peak: 100
  • Position: 11,820
  • Ghost Rating Live:
  • Rating: 99
  • Peak: 100
  • Position: 8,044


Game Stats
  • All Game stats:
  • Game messages: 94

  • Won: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 2 ( 33% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6

  • Civil disorder: 3
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Classic Press:
  • Survived: 2 ( 100% )
  • Total (finished): 2
  • Classic Gunboat:
  • Resigned: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Survived: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Variant stats:
  • Won: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    rebel_factory's games

    Showing results 1 to 6 of 6 total results.

    Finished: 11 AM Sat 03 Aug 13 UTC
    Lunchboat-22
    5 minutes /phase
    Pot: 307 D - Autumn, 1905, Finished
    Classic, No messaging, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    Drawn. 8 supply-centers, 8 units
    Turkey
    Drawn. 7 supply-centers, 7 units
    Germany
    Capture (266D)
    Drawn. 6 supply-centers, 6 units
    Italy
    The Czech (41625D(S))
    Drawn. 5 supply-centers, 5 units
    Russia
    SplitDiplomat (101466D)
    Drawn. 4 supply-centers, 4 units
    Austria
    tjorgens (100D)
    Resigned. 2 supply-centers, 1 units
    England
    Resigned. 2 supply-centers, 0 units
    Civil Disorders
    stealer9887 (100D)Russia (Autumn, 1902) with 3 centres.
    rebel_factory (100D)England (Spring, 1905) with 2 centres.
    tjorgens (100D)Austria (Autumn, 1904) with 2 centres.
    Finished: 12 AM Sun 15 Sep 13 UTC
    wat'cho lookin at!.-2
    1 day /phase
    Pot: 222 D - Autumn, 2003, Finished
    Modern Diplomacy II, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Poland
    Xildur (2284D)
    Drawn. 24 supply-centers, 19 units
    Italy
    kolotoure (801D)
    Drawn. 23 supply-centers, 22 units
    Ukraine
    Arcsius (136D)
    Drawn. 14 supply-centers, 13 units
    Britain
    Resigned. 2 supply-centers, 2 units
    Egypt
    KingShem (100D)
    Resigned. 1 supply-centers, 1 units
    Germany
    Resigned. 0 supply-centers, 1 units
    France
    diger (100D)
    Defeated. Bet: 20D
    Russia
    zerstorer (100D)
    Defeated. Bet: 22D
    Spain
    FourShore (264D)
    Defeated. Bet: 20D
    Turkey
    Defeated. Bet: 20D
    Civil Disorders
    rebel_factory (100D)Turkey (Autumn, 1999) with 1 centres.
    KingShem (100D)Egypt (Autumn, 1999) with 5 centres.
    Sonefiler (100D)Russia (Spring, 1995) with 6 centres.
    hohenzollern13 (284D)Britain (Autumn, 2001) with 2 centres.
    FourShore (264D)Spain (Spring, 2000) with 8 centres.
    packerfanatic (100D)Germany (Spring, 2001) with 12 centres.
    zerstorer (100D)Russia (Autumn, 1995) with 5 centres.
    Finished: 06 PM Mon 22 Jul 13 UTC
    Time Travel
    1 day /phase
    Pot: 175 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by LeonTrotsky (1268D)
    Germany
    LeonTrotsky (1268D)
    Won. 19 supply-centers, 16 units
    France
    luchyman (320D)
    Survived. 11 supply-centers, 10 units
    Austria
    Survived. 2 supply-centers, 2 units
    Turkey
    Orka (785D)
    Survived. 2 supply-centers, 5 units
    Italy
    Survived. 0 supply-centers, 1 units
    Russia
    Defeated. Bet: 25D
    England
    tenzz (100D)
    Defeated. Bet: 25D
    Finished: 02 AM Fri 28 Jun 13 UTC
    Clash of Empires-2
    1 day /phase
    Pot: 75 D - Autumn, 8, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by rebel_factory (100D)
    Persia
    Won. 18 supply-centers, 15 units
    Carthage
    solsol23 (123D)
    Survived. 10 supply-centers, 11 units
    Rome
    shadow2 (2434D)
    Survived. 6 supply-centers, 6 units
    Greece
    rs2excelsior (600D)
    Defeated. Bet: 15D
    Egypt
    Defeated. Bet: 15D
    Civil Disorders
    MonkeyWrench414 (100D)Egypt (Autumn, 2) with 5 centres.
    Finished: 02 PM Tue 18 Jun 13 UTC
    All right. Let's call it a draw.
    1 day /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Numbat (584D(S))
    Russia
    Numbat (584D(S))
    Won. 19 supply-centers, 15 units
    Turkey
    Survived. 13 supply-centers, 11 units
    France
    Eärendil (0DX)
    Resigned. 2 supply-centers, 2 units
    Germany
    Defeated. Bet: 10D
    Italy
    pnicklas613 (100D)
    Defeated. Bet: 10D
    Austria
    gilbonzobean (100D)
    Defeated. Bet: 10D
    England
    dan12345 (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    Eärendil (0DX)France (Autumn, 1905) with 9 centres.
    HeidelbergKid (130D)Germany (Autumn, 1905) with 4 centres.
    pnicklas613 (100D)Italy (Autumn, 1905) with 3 centres.
    gilbonzobean (100D)Austria (Autumn, 1901) with 2 centres.
    Finished: 11 PM Sat 06 Jul 13 UTC
    world wide gunboat!-37
    16 hours /phase
    Pot: 187 D - Spring, 2014, Finished
    World Diplomacy IX, No messaging, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Oz
    Drawn. 32 supply-centers, 32 units
    USA
    ccga4 (1831D(B))
    Drawn. 19 supply-centers, 19 units
    Russia
    JamesB (100D)
    Drawn. 17 supply-centers, 17 units
    South-Africa
    Drawn. 9 supply-centers, 9 units
    Libya
    mlbone (112D)
    Drawn. 9 supply-centers, 9 units
    Brazil
    Xildur (2284D)
    Defeated. Bet: 10D
    Quebec
    Hosengott (835D)
    Defeated. Bet: 10D
    Pacific-Russia
    cguthrie922 (748D)
    Defeated. Bet: 10D
    Western-Canada
    twinsnation (641D(B))
    Defeated. Bet: 10D
    Frozen-Antarctica
    Defeated. Bet: 4D
    Kenya
    CarterAggie (193D)
    Defeated. Bet: 10D
    Europe
    Defeated. Bet: 10D
    Ghana
    Quinnt999 (100D)
    Defeated. Bet: 10D
    Argentina
    pnicklas613 (100D)
    Defeated. Bet: 10D
    China
    dantesque (100D)
    Defeated. Bet: 10D
    Near-East
    Defeated. Bet: 10D
    India
    Defeated. Bet: 13D
    Civil Disorders
    pnicklas613 (100D)Argentina (Autumn, 2004) with 0 centres.
    CarterAggie (193D)Kenya (Spring, 2004) with 4 centres.
    Quinnt999 (100D)Ghana (Autumn, 2004) with 3 centres.
    dantesque (100D)China (Autumn, 2005) with 1 centres.
    galgaria (100D)Frozen-Antarctica (Autumn, 2002) with 2 centres.