Red_VS_Blue

Profile Information

  • Last visited: 20 Jun 11 UTC
  • Joined: 05 Mar 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 81
  • Peak: 100
  • Position: 70,076
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,943
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 7,688


Game Stats
  • All Game stats:
  • Game messages: 179

  • Survived: 1 ( 17% )
  • Defeated: 5 ( 83% )
  • Total (finished): 6

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Classic Press:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Variant stats:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Red_VS_Blue's games

    Showing results 1 to 6 of 6 total results.

    Finished: 04 PM Fri 25 Jun 10 UTC
    War of the World-2
    1 day /phase
    Pot: 418 D - Autumn, 2018, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    South-Africa
    james422 (100D)
    Drawn. 33 supply-centers, 27 units
    Europe
    Jean Luc (640D)
    Drawn. 30 supply-centers, 27 units
    India
    Stukus (2126D)
    Drawn. 23 supply-centers, 23 units
    Western-Canada
    Warlin (100D)
    Resigned. 0 supply-centers, 1 units
    Ghana
    pdopson (357D)
    Defeated. Bet: 20D
    Kenya
    I == G-Sim (283D)
    Defeated. Bet: 20D
    Near-East
    Jesse (200D)
    Defeated. Bet: 20D
    Quebec
    tongrd (165D)
    Defeated. Bet: 9D
    Frozen-Antarctica
    jc2010 (161D)
    Defeated. Bet: 20D
    Argentina
    jaradthescot (153D)
    Defeated. Bet: 39D
    Pacific-Russia
    crowley (150D)
    Defeated. Bet: 20D
    Russia
    garchomp (147D)
    Defeated. Bet: 15D
    China
    Squicky (108D)
    Defeated. Bet: 20D
    USA
    maxgray (100D)
    Defeated. Bet: 20D
    Oz
    Red_VS_Blue (100D)
    Defeated. Bet: 20D
    Brazil
    tokenj47 (0DX)
    Defeated. Bet: 20D
    Libya
    TAWZ (0DX)
    Defeated. Bet: 20D
    Civil Disorders
    maxgray (100D)USA (Spring, 2004) with 4 centres.
    Warlin (100D)Western-Canada (Spring, 2015) with 9 centres.
    pdopson (357D)Ghana (Autumn, 2006) with 6 centres.
    Jesse (200D)Near-East (Autumn, 2003) with 4 centres.
    tokenj47 (0DX)Brazil (Autumn, 2002) with 1 centres.
    Red_VS_Blue (100D)Oz (Autumn, 2016) with 1 centres.
    garchomp (147D)Russia (Autumn, 2004) with 0 centres.
    Sarkozi (100D)Quebec (Autumn, 2000) with 3 centres.
    yamchagoku1 (161D)Argentina (Spring, 2012) with 13 centres.
    taylank (100D)Quebec (Spring, 2002) with 3 centres.
    OldandSlow (100D)Russia (Autumn, 2000) with 3 centres.
    Finished: 12 AM Tue 27 Apr 10 UTC
    CANADA!
    1 day /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Public messaging only, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Gattaias (324D)
    England
    Gattaias (324D)
    Won. 19 supply-centers, 15 units
    Turkey
    TOGANOXIE (0DX)
    Survived. 10 supply-centers, 8 units
    France
    Jamie_nordli (122D)
    Survived. 3 supply-centers, 7 units
    Italy
    Cesar213 (100D)
    Survived. 2 supply-centers, 1 units
    Austria
    Major Matt (171D)
    Survived. 0 supply-centers, 2 units
    Germany
    AngrySeas (346D)
    Defeated. Bet: 10D
    Russia
    Red_VS_Blue (100D)
    Defeated. Bet: 10D
    Finished: 12 PM Sat 10 Apr 10 UTC
    By no other name
    22 hours /phase
    Pot: 50 D - Autumn, 7, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Shah (815D)
    Rome
    Shah (815D)
    Won. 18 supply-centers, 16 units
    Carthage
    sqrg (304D)
    Survived. 15 supply-centers, 13 units
    Persia
    Red_VS_Blue (100D)
    Survived. 1 supply-centers, 3 units
    Egypt
    kirklovitt (100D)
    Defeated. Bet: 10D
    Greece
    turbomursu (100D)
    Defeated. Bet: 10D
    Finished: 09 AM Fri 23 Apr 10 UTC
    Wedge
    22 hours /phase
    Pot: 140 D - Autumn, 1914, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by dontbcruel (175D)
    France
    dontbcruel (175D)
    Won. 18 supply-centers, 16 units
    Turkey
    jrogers (100D)
    Survived. 15 supply-centers, 14 units
    Germany
    tictak (100D)
    Survived. 1 supply-centers, 2 units
    Russia
    eagle advisor (1350D)
    Survived. 0 supply-centers, 1 units
    England
    Maniac (189D(B))
    Defeated. Bet: 20D
    Italy
    Red_VS_Blue (100D)
    Defeated. Bet: 20D
    Austria
    Herr Oberst (374D)
    Defeated. Bet: 20D
    Finished: 11 AM Tue 04 May 10 UTC
    ati-3
    1 day /phase
    Pot: 85 D - Autumn, 1919, Finished
    Classic, No messaging, Survivors-Win Scoring
    1 excused missed turn
    Game won by faust (1470D)
    Italy
    faust (1470D)
    Won. 20 supply-centers, 17 units
    Russia
    Survived. 10 supply-centers, 10 units
    Turkey
    SectionThree (122D)
    Survived. 4 supply-centers, 5 units
    France
    ormi (100D)
    Survived. 0 supply-centers, 1 units
    England
    gtkor (325D)
    Defeated. Bet: 10D
    Austria
    Red_VS_Blue (100D)
    Defeated. Bet: 10D
    Germany
    Deej22 (100D)
    Defeated. Bet: 15D
    Civil Disorders
    holymoses (399D)Germany (Spring, 1906) with 6 centres.
    Deej22 (100D)Germany (Spring, 1911) with 5 centres.
    Finished: 09 PM Tue 20 Apr 10 UTC
    Kernow Bys Vyken
    1 day, 12 hours /phase
    Pot: 264 D - Autumn, 1907, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Pedagog (2285D)
    Austria
    Pedagog (2285D)
    Won. 18 supply-centers, 17 units
    England
    paulyork64 (351D)
    Survived. 8 supply-centers, 7 units
    France
    lukes924 (1518D)
    Survived. 5 supply-centers, 5 units
    Germany
    Jester (911D)
    Survived. 3 supply-centers, 4 units
    Russia
    Pipe (553D)
    Survived. 0 supply-centers, 1 units
    Italy
    Red_VS_Blue (100D)
    Defeated. Bet: 30D
    Turkey
    Mickie (394D)
    Defeated. Bet: 30D
    Civil Disorders
    ODaly (236D)Russia (Spring, 1903) with 7 centres.
    Mickie (394D)Turkey (Spring, 1904) with 1 centres.