80HairBand

Profile Information

  • User Comment:
  • " "


  • Last visited: 27 Mar 11 UTC
  • Joined: 02 Mar 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 85
  • Peak: 100
  • Position: 67,699


Game Stats
  • All Game stats:
  • Game messages: 59

  • Defeated: 4 ( 100% )
  • Total (finished): 4

  • Civil disorder: 4
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Press:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Ranked:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Variant stats:
  • Defeated: 2 ( 100% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    80HairBand's games

    Showing results 1 to 4 of 4 total results.

    Finished: 05 PM Sat 24 Jul 10 UTC
    Piece of Mind
    1 day /phase
    Pot: 70 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Dosg (404D)
    Russia
    Dosg (404D)
    Won. 19 supply-centers, 17 units
    Turkey
    Survived. 11 supply-centers, 11 units
    Germany
    WilliamTC (532D)
    Survived. 2 supply-centers, 1 units
    Italy
    Triumvir (1193D)
    Survived. 1 supply-centers, 1 units
    England
    cardag (100D)
    Survived. 1 supply-centers, 3 units
    Austria
    Defeated. Bet: 10D
    France
    80HairBand (100D)
    Defeated. Bet: 10D
    Civil Disorders
    80HairBand (100D)France (Spring, 1903) with 4 centres.
    Finished: 02 PM Fri 27 Aug 10 UTC
    Powerslave
    1 day /phase
    Pot: 110 D - Autumn, 2017, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Frozen-Antarctica
    Roland23 (0DX)
    Drawn. 33 supply-centers, 30 units
    Russia
    Shepherd (449D)
    Drawn. 32 supply-centers, 32 units
    Europe
    Caspian416 (193D)
    Drawn. 21 supply-centers, 19 units
    Kenya
    centurion1 (1478D)
    Defeated. Bet: 5D
    Oz
    Urel (1005D)
    Defeated. Bet: 5D
    Ghana
    Nbordin (671D)
    Defeated. Bet: 5D
    Libya
    Boyshaw (198D)
    Defeated. Bet: 5D
    Near-East
    k08dc01 (169D)
    Defeated. Bet: 5D
    Brazil
    80HairBand (100D)
    Defeated. Bet: 5D
    Quebec
    Defeated. Bet: 5D
    Pacific-Russia
    Defeated. Bet: 3D
    Western-Canada
    Defeated. Bet: 5D
    South-Africa
    Defeated. Bet: 5D
    China
    NinjaPotatoe (100D)
    Defeated. Bet: 5D
    USA
    Saunderz (100D)
    Defeated. Bet: 5D
    India
    Noob_Splice (100D)
    Defeated. Bet: 0D
    Argentina
    VeryMetal (100D)
    Defeated. Bet: 5D
    Civil Disorders
    scarletsorcerer (100D)Western-Canada (Spring, 2003) with 2 centres.
    80HairBand (100D)Brazil (Autumn, 2001) with 3 centres.
    Saunderz (100D)USA (Spring, 2006) with 5 centres.
    Cultured Drizzt Fan (100D)Quebec (Autumn, 2010) with 7 centres.
    centurion1 (1478D)Kenya (Autumn, 2016) with 4 centres.
    Johann Wilhelm Dietrich (100D)South-Africa (Spring, 2004) with 2 centres.
    NinjaPotatoe (100D)China (Spring, 2007) with 1 centres.
    prtlmpf (100D)Pacific-Russia (Spring, 2001) with 3 centres.
    Thespae (100D)Frozen-Antarctica (Autumn, 2009) with 17 centres.
    TooTrueToBeGood (524D)India (Autumn, 2003) with 1 centres.
    Urel (1005D)Oz (Autumn, 2014) with 4 centres.
    I will come last. (100D)Pacific-Russia (Autumn, 2003) with 0 centres.
    Finished: 10 PM Wed 07 Jul 10 UTC
    Somewhere In Time
    1 day /phase
    Pot: 57 D - Autumn, 9, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Lithium (165D)
    Greece
    Lithium (165D)
    Won. 18 supply-centers, 14 units
    Carthage
    Qlorplox (100D)
    Survived. 10 supply-centers, 9 units
    Persia
    turbomursu (100D)
    Survived. 1 supply-centers, 1 units
    Rome
    ENelligan (100D)
    Resigned. 5 supply-centers, 7 units
    Egypt
    80HairBand (100D)
    Defeated. Bet: 10D
    Civil Disorders
    80HairBand (100D)Egypt (Spring, 6) with 7 centres.
    horvath_49 (100D)Rome (Spring, 2) with 3 centres.
    ENelligan (100D)Rome (Spring, 9) with 8 centres.
    Finished: 10 PM Fri 09 Jul 10 UTC
    Private WHSMUN Rematch-2
    1 day /phase
    Pot: 70 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    jeremywang20 (100D)
    Drawn. 15 supply-centers, 15 units
    Turkey
    Drawn. 14 supply-centers, 12 units
    Russia
    Drawn. 4 supply-centers, 4 units
    Austria
    michaelngo31 (112D)
    Drawn. 1 supply-centers, 1 units
    Italy
    OVBismark (111D)
    Defeated. Bet: 10D
    Germany
    kaozboi (100D)
    Defeated. Bet: 10D
    France
    80HairBand (100D)
    Defeated. Bet: 10D
    Civil Disorders
    80HairBand (100D)France (Spring, 1905) with 4 centres.
    kaozboi (100D)Germany (Autumn, 1902) with 5 centres.