caldernet

Profile Information

  • Last visited: 05 Jul 13 UTC
  • Joined: 23 Mar 07 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 92
  • Peak: 107
  • Position: 59,034


Game Stats
  • All Game stats:
  • Game messages: 352

  • Won: 1 ( 14% )
  • Survived: 3 ( 43% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 14% )
  • Survived: 3 ( 43% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7
  • Classic Press:
  • Won: 1 ( 14% )
  • Survived: 3 ( 43% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7
  • Classic Ranked:
  • Won: 1 ( 14% )
  • Survived: 3 ( 43% )
  • Defeated: 3 ( 43% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    caldernet's games

    Showing results 1 to 7 of 7 total results.

    Finished: 11 PM Fri 04 May 07 UTC
    Private Kid A
    1 day /phase
    Pot: 154 D - Autumn, 1915, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by The Mahatma (1195D)
    Germany
    The Mahatma (1195D)
    Won. 15 supply-centers, 15 units
    Italy
    hanker (769D)
    Survived. 11 supply-centers, 11 units
    Turkey
    Mendoek (298D)
    Survived. 4 supply-centers, 4 units
    Austria
    Rait (10151D(S))
    Defeated. Bet: 22D
    France
    Niyazov (167D)
    Defeated. Bet: 22D
    England
    mopore (100D)
    Defeated. Bet: 22D
    Russia
    caldernet (100D)
    Defeated. Bet: 22D
    Finished: 05 PM Thu 26 Apr 07 UTC
    Private The Fast Game
    1 day /phase
    Pot: 154 D - Autumn, 1921, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Rait (10151D(S))
    England
    Rait (10151D(S))
    Won. 18 supply-centers, 18 units
    Austria
    Noodlebug (1812D)
    Survived. 10 supply-centers, 10 units
    Russia
    caldernet (100D)
    Survived. 5 supply-centers, 5 units
    France
    your majesty (970D)
    Defeated. Bet: 22D
    Italy
    Mendoek (298D)
    Defeated. Bet: 22D
    Turkey
    Gautman (289D)
    Defeated. Bet: 22D
    Germany
    day1dreamer (100D)
    Defeated. Bet: 22D
    Finished: 07 AM Wed 04 Apr 07 UTC
    Light the Fires
    1 day /phase
    Pot: 154 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Huey79 (2345D)
    Russia
    Huey79 (2345D)
    Won. 19 supply-centers, 19 units
    England
    dangerford (727D)
    Survived. 11 supply-centers, 11 units
    Italy
    Survived. 3 supply-centers, 3 units
    Austria
    will6691 (100D)
    Defeated. Bet: 22D
    France
    Defeated. Bet: 22D
    Turkey
    caldernet (100D)
    Defeated. Bet: 22D
    Germany
    fhrathore (82D)
    Defeated. Bet: 22D
    Finished: 08 PM Sun 01 Apr 07 UTC
    Fairhaven
    1 day /phase
    Pot: 231 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by caldernet (100D)
    Russia
    caldernet (100D)
    Won. 18 supply-centers, 18 units
    Turkey
    azapcap (0D)
    Survived. 12 supply-centers, 12 units
    France
    Schwerpunkt (187D)
    Survived. 3 supply-centers, 3 units
    England
    dj94 (100D)
    Survived. 1 supply-centers, 1 units
    Germany
    joaco182 (100D)
    Defeated. Bet: 33D
    Italy
    EarlO'TeB.C. (100D)
    Defeated. Bet: 33D
    Austria
    hoiboy123 (100D)
    Defeated. Bet: 33D
    Finished: 03 AM Wed 04 Apr 07 UTC
    St. Dunstan
    1 day /phase
    Pot: 154 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Gump (484D)
    Russia
    Gump (484D)
    Won. 18 supply-centers, 18 units
    England
    tester5 (267D)
    Survived. 6 supply-centers, 6 units
    France
    Huey79 (2345D)
    Survived. 5 supply-centers, 5 units
    Italy
    InfernoBodom (100D)
    Survived. 3 supply-centers, 3 units
    Austria
    caldernet (100D)
    Survived. 1 supply-centers, 1 units
    Turkey
    rogé (100D)
    Survived. 1 supply-centers, 1 units
    Germany
    Defeated. Bet: 22D
    Finished: 02 AM Sat 10 Mar 07 UTC
    Diplomacy111
    1 day /phase
    Pot: 154 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Huey79 (2345D)
    England
    Huey79 (2345D)
    Won. 18 supply-centers, 18 units
    Turkey
    Gomejar (100D)
    Survived. 7 supply-centers, 7 units
    Italy
    caldernet (100D)
    Survived. 4 supply-centers, 4 units
    Austria
    darkscull (1501D)
    Survived. 3 supply-centers, 3 units
    Germany
    Roxsie (100D)
    Survived. 2 supply-centers, 2 units
    France
    Defeated. Bet: 22D
    Russia
    DragonZord (40D)
    Defeated. Bet: 22D
    Finished: 03 AM Mon 26 Feb 07 UTC
    Civil war in eurpoe
    1 day /phase
    Pot: 132 D - Autumn, 1915, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Teledhil (168D)
    Russia
    Teledhil (168D)
    Won. 20 supply-centers, 20 units
    France
    Worldbeing (1063D)
    Survived. 6 supply-centers, 6 units
    Germany
    ReapingStone (184D)
    Survived. 5 supply-centers, 5 units
    England
    braddles31 (100D)
    Resigned. 0 supply-centers, 0 units
    Austria
    f1crazyman (254D)
    Defeated. Bet: 22D
    Turkey
    caldernet (100D)
    Defeated. Bet: 22D
    Italy
    kenny199 (100D)
    Defeated. Bet: 22D