EdjeLord

Profile Information

  • Last visited: 17 Oct 20 UTC
  • Joined: 13 Nov 19 UTC


Ranking Info Help

    PointsD:
  • Available: 105
  • In play: 0
  • Total: 105
  • Ghost Rating 1v1 Overall:
  • Rating: 111
  • Peak: 111
  • Position: 2,040
  • Ghost Rating FvA:
  • Rating: 63
  • Peak: 100
  • Position: 5,086
  • Ghost Rating GvI:
  • Rating: 140
  • Peak: 145
  • Position: 203
  • Ghost Rating Overall:
  • Rating: 100
  • Peak: 100
  • Position: 20,530


Game Stats
  • All Game stats:
  • Game messages: 167

  • Won: 7 ( 41% )
  • Drawn: 1 ( 6% )
  • Survived: 8 ( 47% )
  • Defeated: 1 ( 6% )
  • Total (finished): 17

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Variant stats:
  • Won: 7 ( 41% )
  • Drawn: 1 ( 6% )
  • Survived: 8 ( 47% )
  • Defeated: 1 ( 6% )
  • Total (finished): 17


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    EdjeLord's games

    Showing results 1 to 17 of 17 total results.

    Finished: 09 PM Sat 19 Sep 20 UTC
    Private Conrad-3
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by EdjeLord (105D)
    Austria
    EdjeLord (105D)
    Won. 18 supply-centers, 14 units
    France
    Survived. 14 supply-centers, 11 units
    Finished: 05 AM Thu 27 Feb 20 UTC
    Private cOnRaD-2
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by EdjeLord (105D)
    Italy
    EdjeLord (105D)
    Won. 18 supply-centers, 13 units
    Germany
    Survived. 12 supply-centers, 9 units
    Finished: 07 AM Wed 26 Feb 20 UTC
    Private cOnRaD
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by EdjeLord (105D)
    France
    EdjeLord (105D)
    Won. 18 supply-centers, 16 units
    Austria
    Survived. 16 supply-centers, 11 units
    Finished: 07 AM Tue 17 Mar 20 UTC
    Private Kneel or be knelt
    1 day /phase
    Pot: 50 D - Autumn, 2000, Finished
    Modern Diplomacy II, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Ukraine
    EdjeLord (105D)
    Drawn. 19 supply-centers, 19 units
    France
    Lylesm (137D)
    Drawn. 15 supply-centers, 14 units
    Britain
    Bident (187D)
    Drawn. 13 supply-centers, 13 units
    Russia
    Drawn. 10 supply-centers, 9 units
    Egypt
    Jackaroo95 (136D)
    Drawn. 7 supply-centers, 7 units
    Turkey
    Atomic_Blob (110D)
    Defeated. Bet: 5D
    Spain
    nate21 (100D)
    Defeated. Bet: 5D
    Germany
    watchme (100D)
    Defeated. Bet: 5D
    Poland
    Defeated. Bet: 5D
    Italy
    Defeated. Bet: 5D
    Civil Disorders
    Atomic_Blob (110D)Turkey (Autumn, 1999) with 2 centres.
    Finished: 09 AM Tue 03 Dec 19 UTC
    Private Last Day
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Jackaroo95 (136D)
    Austria
    Jackaroo95 (136D)
    Won. 18 supply-centers, 12 units
    France
    EdjeLord (105D)
    Survived. 15 supply-centers, 12 units
    Finished: 06 AM Sun 01 Dec 19 UTC
    Private Emma's Gonna Lose
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Jackaroo95 (136D)
    France
    Jackaroo95 (136D)
    Won. 19 supply-centers, 15 units
    Austria
    EdjeLord (105D)
    Survived. 15 supply-centers, 11 units
    Finished: 09 AM Sat 30 Nov 19 UTC
    Private Tie Breaker Take 2
    1 day /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by EdjeLord (105D)
    Germany
    EdjeLord (105D)
    Won. 19 supply-centers, 11 units
    Italy
    Jackaroo95 (136D)
    Survived. 9 supply-centers, 8 units
    Finished: 10 AM Sat 30 Nov 19 UTC
    Private Tie Breaker-3
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by Jackaroo95 (136D)
    Germany
    Jackaroo95 (136D)
    Won. 18 supply-centers, 13 units
    Italy
    EdjeLord (105D)
    Survived. 16 supply-centers, 13 units
    Finished: 09 AM Sat 30 Nov 19 UTC
    Private I Better Win
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Jackaroo95 (136D)
    Austria
    Jackaroo95 (136D)
    Won. 19 supply-centers, 14 units
    France
    EdjeLord (105D)
    Survived. 14 supply-centers, 11 units
    Finished: 08 AM Sat 30 Nov 19 UTC
    Private No Bots
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by EdjeLord (105D)
    Italy
    EdjeLord (105D)
    Won. 18 supply-centers, 13 units
    Germany
    Jackaroo95 (136D)
    Survived. 16 supply-centers, 13 units
    Finished: 09 AM Fri 29 Nov 19 UTC
    Private Let's Do This Again
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by EdjeLord (105D)
    Germany
    EdjeLord (105D)
    Won. 18 supply-centers, 10 units
    Italy
    Jackaroo95 (136D)
    Survived. 13 supply-centers, 11 units
    Finished: 09 AM Fri 29 Nov 19 UTC
    Private Teehee
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by Jackaroo95 (136D)
    France
    Jackaroo95 (136D)
    Won. 18 supply-centers, 15 units
    Austria
    EdjeLord (105D)
    Survived. 16 supply-centers, 11 units
    Finished: 08 AM Fri 29 Nov 19 UTC
    Private Round 2-9
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by Jackaroo95 (136D)
    Germany
    Jackaroo95 (136D)
    Won. 21 supply-centers, 16 units
    Italy
    EdjeLord (105D)
    Survived. 13 supply-centers, 11 units
    Finished: 08 AM Fri 29 Nov 19 UTC
    Private You Will No Win
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Jackaroo95 (136D)
    Austria
    Jackaroo95 (136D)
    Won. 18 supply-centers, 13 units
    France
    EdjeLord (105D)
    Survived. 15 supply-centers, 12 units
    Finished: 07 AM Fri 29 Nov 19 UTC
    Private Gobble Gobble
    1 day /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by EdjeLord (105D)
    Germany
    EdjeLord (105D)
    Won. 18 supply-centers, 12 units
    Italy
    Jackaroo95 (136D)
    Survived. 14 supply-centers, 9 units
    Finished: 07 AM Sun 24 Nov 19 UTC
    Private Freedom-5
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Jackaroo95 (136D)
    France
    Jackaroo95 (136D)
    Won. 18 supply-centers, 13 units
    Austria
    EdjeLord (105D)
    Survived. 13 supply-centers, 11 units
    Finished: 11 AM Wed 04 Dec 19 UTC
    Private Fight for the Mother/Fatherland
    1 day /phase
    Pot: 50 D - Spring, 2004, Finished
    Modern Diplomacy II, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Ukraine
    Jackaroo95 (136D)
    Drawn. 24 supply-centers, 24 units
    Egypt
    Bident (187D)
    Drawn. 23 supply-centers, 23 units
    Russia
    Lylesm (137D)
    Drawn. 17 supply-centers, 15 units
    Spain
    thegarty21 (120D)
    Defeated. Bet: 5D
    Turkey
    Defeated. Bet: 5D
    France
    Atomic_Blob (110D)
    Defeated. Bet: 5D
    Germany
    EdjeLord (105D)
    Defeated. Bet: 5D
    Italy
    Defeated. Bet: 5D
    Britain
    watchme (100D)
    Defeated. Bet: 5D
    Poland
    nate21 (100D)
    Defeated. Bet: 5D