Mupp

Profile Information

  • Last visited: 21 Dec 19 UTC
  • Joined: 02 Oct 19 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating 1v1 Overall:
  • Rating: 116
  • Peak: 116
  • Position: 1,133
  • Ghost Rating FvA:
  • Rating: 115
  • Peak: 116
  • Position: 1,548
  • Ghost Rating GvI:
  • Rating: 101
  • Peak: 101
  • Position: 1,368
  • Ghost Rating Overall:
  • Rating: 83
  • Peak: 100
  • Position: 69,548
  • Ghost Rating Full Press:
  • Rating: 84
  • Peak: 100
  • Position: 30,038


Game Stats
  • All Game stats:
  • Game messages: 79

  • Won: 3 ( 33% )
  • Survived: 2 ( 22% )
  • Defeated: 3 ( 33% )
  • Resigned: 1 ( 11% )
  • Total (finished): 9

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Classic Press:
  • Defeated: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Classic Ranked:
  • Defeated: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Variant stats:
  • Won: 3 ( 50% )
  • Survived: 2 ( 33% )
  • Defeated: 1 ( 17% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Mupp's games

    Showing results 1 to 9 of 9 total results.

    Finished: 12 PM Wed 20 Nov 19 UTC
    Private Leffe
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    2 excused missed turn
    Game won by Mupp (100D)
    France
    Mupp (100D)
    Won. 21 supply-centers, 17 units
    Austria
    Dahlburg (100D)
    Survived. 12 supply-centers, 11 units
    Finished: 04 PM Thu 14 Nov 19 UTC
    Private Bille
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Mupp (100D)
    Germany
    Mupp (100D)
    Won. 20 supply-centers, 12 units
    Italy
    Dahlburg (100D)
    Survived. 12 supply-centers, 10 units
    Finished: 10 AM Wed 20 Nov 19 UTC
    Private Krösus
    1 day /phase
    Pot: 210 D - Spring, 1907, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Russia
    Drawn. 14 supply-centers, 14 units
    Germany
    Safarello (252D)
    Drawn. 12 supply-centers, 12 units
    Turkey
    Mupp (100D)
    Resigned. 8 supply-centers, 8 units
    France
    MelvinMys (120D)
    Defeated. Bet: 30D
    Austria
    DabelDiBiBi (100D)
    Defeated. Bet: 30D
    England
    Dahlburg (100D)
    Defeated. Bet: 30D
    Italy
    DrHaddock (0DX)
    Defeated. Bet: 30D
    Civil Disorders
    Shindara (100D)Germany (Autumn, 1901) with 5 centres.
    MelvinMys (120D)France (Autumn, 1903) with 4 centres.
    Mupp (100D)Turkey (Spring, 1906) with 11 centres.
    Finished: 05 PM Thu 31 Oct 19 UTC
    Private Hej
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Dahlburg (100D)
    Austria
    Dahlburg (100D)
    Won. 18 supply-centers, 12 units
    France
    Mupp (100D)
    Survived. 16 supply-centers, 14 units
    Finished: 06 PM Tue 29 Oct 19 UTC
    Private Wow-6
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    2 excused missed turn
    Game won by Dahlburg (100D)
    Germany
    Dahlburg (100D)
    Won. 18 supply-centers, 12 units
    Italy
    Mupp (100D)
    Survived. 14 supply-centers, 12 units
    Finished: 06 PM Sat 26 Oct 19 UTC
    Private Wow-5
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    4 excused missed turn
    Game won by Mupp (100D)
    Austria
    Mupp (100D)
    Won. 24 supply-centers, 14 units
    France
    Dahlburg (100D)
    Survived. 9 supply-centers, 8 units
    Finished: 07 PM Wed 13 Nov 19 UTC
    Private Concert of Europe-2
    1 day /phase
    Pot: 280 D - Autumn, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    Safarello (252D)
    Drawn. 17 supply-centers, 16 units
    England
    DrHaddock (0DX)
    Drawn. 17 supply-centers, 16 units
    Italy
    Defeated. Bet: 40D
    Russia
    Stefanon (130D)
    Defeated. Bet: 40D
    Germany
    MelvinMys (120D)
    Defeated. Bet: 40D
    Turkey
    Shindara (100D)
    Defeated. Bet: 40D
    Austria
    Mupp (100D)
    Defeated. Bet: 40D
    Civil Disorders
    Shindara (100D)Turkey (Spring, 1905) with 3 centres.
    Stefanon (130D)Russia (Autumn, 1905) with 0 centres.
    MelvinMys (120D)Germany (Spring, 1903) with 3 centres.
    Mupp (100D)Austria (Autumn, 1906) with 7 centres.
    Finished: 05 PM Sat 23 Nov 19 UTC
    Private Jimmie 2022
    1 day /phase
    Pot: 35 D - Autumn, 1913, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by MelvinMys (120D)
    Russia
    MelvinMys (120D)
    Won. 18 supply-centers, 16 units
    France
    DrHaddock (0DX)
    Survived. 14 supply-centers, 13 units
    Italy
    DabelDiBiBi (100D)
    Survived. 2 supply-centers, 2 units
    Turkey
    Defeated. Bet: 5D
    Austria
    Stefanon (130D)
    Defeated. Bet: 5D
    Germany
    Mupp (100D)
    Defeated. Bet: 5D
    England
    Shindara (100D)
    Defeated. Bet: 5D
    Finished: 01 PM Wed 13 Nov 19 UTC
    Private I had a hat
    18 hours /phase
    Pot: 50 D - Autumn, 2010, Finished
    Fall of the American Empire IV, Draw-Size Scoring
    2 excused missed turn
    Game won by Safarello (252D)
    Texas
    Safarello (252D)
    Won. 36 supply-centers, 30 units
    British-Columbia
    DabelDiBiBi (100D)
    Survived. 14 supply-centers, 14 units
    New-York
    DrHaddock (0DX)
    Survived. 1 supply-centers, 2 units
    Peru
    MelvinMys (120D)
    Resigned. 7 supply-centers, 8 units
    Quebec
    Defeated. Bet: 5D
    Cuba
    Stefanon (130D)
    Defeated. Bet: 5D
    Mexico
    Shindara (100D)
    Defeated. Bet: 5D
    Heartland
    casimirqm (100D)
    Defeated. Bet: 5D
    California
    Spalsaren (100D)
    Defeated. Bet: 5D
    Florida
    Mupp (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Shindara (100D)Mexico (Autumn, 2002) with 4 centres.
    casimirqm (100D)Heartland (Autumn, 2003) with 4 centres.
    Stefanon (130D)Cuba (Autumn, 2005) with 0 centres.
    MelvinMys (120D)Peru (Autumn, 2009) with 9 centres.