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Forum
A place to discuss topics/games with other webDiplomacy players.
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Ogion (4375 D)
04 Oct 17 UTC
Hurricane Nate to hit Alabama?
oh, look another hurricane!

This one is tropical depression 16, but may pick up to hurricane strength.
Bo, thoughts?
3 replies
Open
Condescension (10 D X)
01 Oct 17 UTC
Rival/hatred game variant
I'd like to play a game mode where each player is secretly given a unique rival (so no two players share a rival), and the only players counted at the end of the draw are those who have both survived and eliminated their rival. A solo doesn't need to eliminate their rival and rivals aren't necessarily symmetrical.
37 replies
Open
orathaic (1009 D (B))
03 Oct 17 UTC
In the 21st century...
Is the government right to use violence against its own citizens?

18 replies
Open
gyroelongated (100 D)
04 Oct 17 UTC
Unknown Player in Anonymous Private Game
I'm completely new to Diplomacy and this website. I made a private game and explained to my friends how to join my private match. Though only 2 people say they've joined, I have 3 anonymous players other than myself registered. Is it possible one of them joined twice? I know by the time stamps that it was one of the first two players who joined the game, the times are only a minute apart, and I am wondering if the small time frame is just a player joining twice.
1 reply
Open
cspieker (18223 D)
03 Oct 17 UTC
HTML hack the "move preview"
Is this why I always lose?
7 replies
Open
captainmeme (836 D Mod)
11 Sep 17 UTC
(+10)
Mafia 31: Deja Vu
This thread is for participants of Mafia 31 only.
2515 replies
Open
Deeply_Dippy (388 D)
02 Oct 17 UTC
Issue #139 (Fall 2017) of Diplomacy World is now available
Highlights include various tributes to the late Jim-Bob Burgess as well as his last ever article, an interview with Siobhan Nolen.

Get it while it's hot! http://www.diplomacyworld.net/
3 replies
Open
HBbuc (113 D)
03 Oct 17 UTC
Battle for McDonald's!!
Join the battle for McDonald's across the plains of America, the seas of the Caribbean, and the tundras of Canada!!
1 reply
Open
Smokey Gem (189 D)
27 Sep 17 UTC
Australian 1v1 Title match
Are you an aussie living in aussie or overseas ( must be Australian not a tourist). I am looking to establish the best 1v1 player we have.
11 replies
Open
Hamilton Brian (807 D (B))
14 Sep 17 UTC
Hamilton Brian Invitational
Dippers! I am looking at setting up semi-anonymous ranked WTA games @20 points each. There will be one each of full press, gunboat, and public press. Ideally the RR% will be at or better than 85%. PM me if you are interested in joining. Once I have the 6 candidates, games will be set up and passwords will be sent.
41 replies
Open
MajorMitchell (1033 D)
28 Sep 17 UTC
Vale Hugh Hefner
Hugh Hefner dies at age 91. A controversial character, extremely successful businessman, championed some Liberal causes, gay rights, marriage equality, Native American rights, gave many authors a break, eg Alex Haley, but also it has to be said, contributed to the objectification of women and exploited women for financial gain.
14 replies
Open
bo_sox48 (4844 D Mod (G))
27 Sep 17 UTC
(+6)
Mod Team Announcement
Claesar has agreed to join the mod team. Please join me in thanking him for volunteering to help us keep the site cheater free and wish him well as he sacrifices any semblance of a social life in the name of making webDip great again.
26 replies
Open
Condescension (10 D X)
26 Sep 17 UTC
German opening strategy
What are your thoughts on German opening strategy? Apart from the west, how do you try to manipulate the eastern sphere?
Condescension (10 D X)
26 Sep 17 UTC
My general thought here is that your ideal alliance is with France, because you are less likely to be stabbed by F than E in the midgame and have more recourse if they do.
Condescension (10 D X)
26 Sep 17 UTC
I think trying to get England to open anti-Russia (perhaps by faking a WT with France) while inciting a Jugg vs Lepanto is the best way to both keep Austria strong but slow the East.
captainmeme (836 D Mod)
26 Sep 17 UTC
(+1)
My preference is EG over FG, because it lets you cross the line against Russia and Austria much more quickly (if you play it correctly) and you tend to build less fleets that way, which aids your expansion prospects significantly.

In an FG, Russia usually makes gains too (Norway for certain) and you have no ally to aid you in Scandinavia for a long time. In my experience that's much worse for Germany than anything they experience in the EG, because in the EG wherever they are fighting, their ally will be there to help.

Of course, both are preferable to facing an EF.
captainmeme (836 D Mod)
26 Sep 17 UTC
In the East, a fragile AT is the best alliance to be up against, imo. It allows you to use my all-time favourite strategy - offer to disband Russia's northern fleet in Sweden in S02 and then back out in F02, and tell them that if he does this, the EG will leave him Swe and StP to allow him to fight down south.

Of course, you don't leave him Swe and StP. You take Swe and England walks into StP, and the entire Russian front is dismantled by 03.

The 'fragile' bit is important. You need to try to convince Turkey to swap to IT later on, to keep the East in disarray and let you keep rolling. However, most ATs are naturally fragile so this usually isn't hard to achieve.
Condescension (10 D X)
26 Sep 17 UTC
Good thoughts. I doubt you have a very high success rate at getting an AT to form though, lol. What arguments do you use on E to get him to EG? As E I tend to pursue a WT.
eturnage (601 D (B))
26 Sep 17 UTC
Germany tends to do well if Austria does well. Therefore, you at least want a balance in the east. England is a huge strategic threat to Germany, even worse of a threat than Russia. The good part is that France is a major threat long term to England so it may not take much encouragement to get him into the Channel. Defer Bel and use it to foment F vs. E squabbling. I tend to look north to centers in Scandanavia before F, E, or R centers. Finally, if diplomatically possible, Germany needs to put a fleet into Baltic early.
Crazy Anglican (250 D)
26 Sep 17 UTC
Strategically, I like a Central Powers Alliance masked as a Western Triple and a Lepanto. It forces Russia and Turkey into a Juggernaut on the defensive. Russia is looking at English fleets in the north and Turkey is looking at Italian fleets and Austrian armies in the east. Austria and Germany can ignore each other and look like nothing more than friendly neutrals. The big snag is finding a way to keep France from getting a huge jump into Italy. Keep England as your "primary" ally in the WT, so that he will help you against France if possible. If you can keep France at five or six sc's until Turkey is neutralized then the CPA becomes the dominant alliance on the board, especially if Germany has Warsaw and England has St. Pete. Once England is in St. Pete (if he builds too many fleets which you should encourage) he usually has trouble getting to Moscow, so he either has to stab you or France.
BananaFang (377 D)
26 Sep 17 UTC
Tell Russia you will let him into Swe as long as Moscow goes south. Move your fleet to Den then Ska and put an army into Den. You keep your word and let Rus into Sweden. Build a fleet. Then in 1902 you promptly kick him out of Swe, cover Baltic with your new fleet, and hopefully have England take/pressure StP also. Now Rus is relegated to the southern sphere. He sent 3 units down there already anyway so there should be plenty happening but I'm not sure it matters which alliance comes out on top. Russia will probably be the lesser part of an alliance if it survives so just see what pans out and go from there.
I strongly think your best chance at a win is to ally England against both Russia and France, then once they are too damaged to be a threat to you, backstab England.

Germany does not need to see France or Russia eliminated to get a solo win; in fact it's probably better if they're half alive.

You have a very small chance of winning if you let France eliminate England; in fact, your chances of losing are pretty high.
Pompeii (683 D)
27 Sep 17 UTC
I haven't had the pleasure of playing Germany in quite sometime but I prefer trying to get England to attack France early and then siding with a weakened France. That way they both get bogged down in the western sea zones and you're able to hopefully take more out of England than France can. Combine this with a solid friend in Austria and a Russia dedicating to a slog in the south and you're pretty well set for a comfortable game. A couple wild cards to keep in check would be Italy and Turkey. You need an IA vs RT in the south to slow the other players down properly enough for you to establish your power in the west. Killing England and then moving on France (who if played right you can have out positioned via your new SCs in England) then swooping east/south to secure the win just as IA (preferably Italy, in my opinion they're able to do less to stop your solo than Austria) begins to make some headway and move their front lines away from you. If you can do these things a solo is likely however it's unlikely that if you're playing with anyone skilled that they won't notice your dangerous amount of success. Unfortunately Germany isn't like England where the map plays in favor of them to hide their strength (in my opinion England can build a large amount of power in very dense part of the map and in face-to-face games it's easy for players to lose track of how strong they're getting) , but that's just my take on Germany. Each game is unique and the diplomacy in that first turn is better at telling you how to play the opening than any of us.
MajorMitchell (1033 D)
29 Sep 17 UTC
I'm hopeless with Germany. One simple question.. Is it a good idea to bounce Russia in sweden in Autumn 01, or not a good idea ? Naturally it depends on individual players, but I'm thinking that it's better to do a deal with Russia, let him have Sweden, because that prevents England from "being too strong too early". There seems to be a view that it's not good for Germany if France successfully invades England, so maybe Russia is a better partner to help knock out England.
If you're looking for hard and fast strategic rules, diplomacy may not be for you. It very much depends on the Russian player, but also the rest of the board situation.
That said, here's a few questions I keep in mind which helps me decide what I want to do: Is Russia going to get strong enough to be an early threat if I let him in? Is Russia going to collapse too fast in the east if I don't? Is my alliance and diplomatic standing strong enough that I can risk having an angry Russia? Do I need a friend in the short term over potentially having too strong à neighbour later on? Is there something I'm leveraging Sweden over diplomatically?
I think the key to answering this correctly is - what SC's do you imagine Germany having with a German solo? Work backward from there. Personally, Germany needs the Austrian and Russian home SC's to solo - at least in my mind. Work that into your mid-game, and the early game strategies will naturally follow
If either England or France moves to English channel, you can bounce Russia out of Sweden. If Russia gets into Galicia, you can bounce Russia out of Sweden. If Italy attacks Austria, you can bounce Russia out of Sweden.

If France and England are at peace, Italy and Austria are at peace, and Russia got bounced out of Galicia, you should consider letting Russia into Sweden.
Enriador (100 D)
30 Sep 17 UTC
To influence the East I really like Army Munich-Silesia (F KIE-DEN/HOL, A BER-KIE) because it can 1) defend Silesia, and thus Munich and Berlin, from a Russian attack, 2) intervene on Austria's behalf by influencing Galicia or jumping at Warsaw and 3) being able to protect Munich from Franch/Italian treachery as a bonus! You give up on Belgium, but that's pretty much the only major weakness.

Miles better than Army Berlin Hold!
ubercacher16 (259 D)
30 Sep 17 UTC
@MajorMitchell, in my opinion you should bounce Russia if he is looking good in the south. But if he is being attacked heavily in the south then by all means let him have Sweden so he can slow Turkey down.
MajorMitchell (1033 D)
02 Oct 17 UTC
(+1)
Big thanks to Goldfinger, Swordsman and Ubercacher, because you all interpreted the question correctly ( what benefits Germany best in making that decision) and gave intelligent responses.


17 replies
lalalandfg99 (102 D)
28 Sep 17 UTC
How to actually put the commands for a support move?
Hey guys its been a while for me and I was wondering if someone could go into depth about support moves and holds?
7 replies
Open
captainmeme (836 D Mod)
24 Sep 17 UTC
Top FvA Players - What's your nationality?
See inside...
84 replies
Open
CommanderByron (869 D (S))
14 Sep 17 UTC
(+2)
Official Webdipia Game Thread (Sim 3)
This thread is for players of "Alternative History Simulator 3: A New World"
-All standard forum rules apply
-To join PM CommanderByron and he will give instruction.
633 replies
Open
Enriador (100 D)
26 Sep 17 UTC
(+1)
[Suggestion] Alternate winning conditions
vDiplomacy has a way to set up "alternate winning conditions", e.g. to customize how many turns are played and/or how many SCs need to be conquered before a winner is declared. For example, we can have a game of Classic running for 14 turns (Fall 1907).
4 replies
Open
AnawerCZ (108 D)
30 Sep 17 UTC
links in private massages
Is it legal to post links in messages between countries?
5 replies
Open
YanksFan47 (190 D)
28 Sep 17 UTC
Secret Hitler Take 2 Sign-Up Thread
Game 1 has been scrapped, and thus we are trying once more. See inside for details.
8 replies
Open
Condescension (10 D X)
18 Sep 17 UTC
(+1)
Secret Hitler Game 1
Please only post in this thread if you are playing. Players, please learn all the rules of the game. Watch let's plays or something as well. Ask me questions in PMs ONLY.
222 replies
Open
Qacper (1122 D)
28 Sep 17 UTC
(+1)
Polish speaking players
Hi all,
I am trying to set up a game with Polish as a communication language. Is there anyone interested?
5 replies
Open
Amaruq (100 D)
28 Sep 17 UTC
(+1)
FFS WHY?
Why does online Diplomacy give me Germany to start with in every single game I sign up for?
Seriously, does it use region-based IP-checking? Because I'd really like to try out different countries and strategies.
And no, taking over Leavers doesn't count because you always get a losing position way past the point of getting a proper strategy rolled out (that's why the original player threw the game)
14 replies
Open
captainmeme (836 D Mod)
08 Aug 17 UTC
1v1 Showdown - An Update
110 players entered. After 8 months, 11 are still fighting for the title, and of those 11, just 2 remain undefeated.

That number is about to become 1.
48 replies
Open
yavuzovic (235 D)
28 Sep 17 UTC
Spambot. What does it mean?
I saw two players banned for Spambot. What does Spambot mean? I can't remember this from Rules.
4 replies
Open
Jacob63831 (160 D)
28 Sep 17 UTC
Question for the mods (and ex-mods)
What's the strangest / worst excuse you've received in response to a cheating, metagaming, etc. email?
1 reply
Open
ubercacher16 (259 D)
28 Sep 17 UTC
Force draw.
How would I go about asking the mods to force draw a game which has gone on to long?
2 replies
Open
Royalty (0 D X)
28 Sep 17 UTC
Hello Still Searching the solution is here
Are you trying to change your nationality do you need work papers do you want to travel do you need papers you cant have if yes , then you are in the right place at the right time We are an independent group of specialized IT professionals and data base technicians who are specialized in the production of high quality real and novelty documents
8 replies
Open
HBbuc (113 D)
28 Sep 17 UTC
New GUI
I don't know much about updating graphics for websites, how much work do you think it would be to update the GUI of this website. And if it is easy, should they or do people prefer the current graphics?
0 replies
Open
leon1122 (175 D)
28 Sep 17 UTC
Movement Question
Say Country 1 has units A and B and Country 2 has units C and D. What would happen if A supports B to C, and C supports D to B at the same time? Do the moves cancel out, or does B move to C (dislodging it) and D moves to B?
3 replies
Open
Jacob63831 (160 D)
27 Sep 17 UTC
Who can be a GM
If my High school History class plans on making a private Webdip game, is it possible to have the teacher be the GM or can only mods do that.

17 replies
Open
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