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A place to discuss topics/games with other webDiplomacy players.
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VashtaNeurotic (2394 D)
08 Jul 17 UTC
Vash's Point Giveaway
Guys. I have too many points. I need to get rid of them. Who wants to take them?
14 replies
Open
acamer4 (508 D)
30 Jun 17 UTC
(+7)
diplomacy reality show concept
Hey everyone, I wanted to share these "test run" episodes I made of a reality show about a game of diplomacy. http://www.diplomacyshow.com/about.html
acamer4 (508 D)
30 Jun 17 UTC
(+1)
Hey everyone, I wanted to share these "test run" episodes I made of a reality show about a game of diplomacy. They are rough, but I hope they give a sense of what kind of show I'm thinking it could become with more resources.

You can read more about my idea and watch a promo video here: http://www.diplomacyshow.com/about.html

The three actual episodes are on the main page of the site. There is some swearing in these videos, but otherwise I don't think that there is any objectionable content.

If anyone is interested in watching this kind of a show please let me know - it would really help me know what the next step with this project should be. Thanks!
wpfieps (442 D)
30 Jun 17 UTC
Sam's DOS T-shirt is going to give the general public a perception that Diplomacy players are just intellectual geeks, and we all know that's not true. Right, guys? It's not true is it? Really?
Mercy (2124 D)
01 Jul 17 UTC
I really like it! Sad that you could only find five other players.
acamer4 (508 D)
01 Jul 17 UTC
It was Sam's first time playing diplomacy so his shirt is more a reflection that I'm in math school and only know math people, but I take your point - only cool people in the next version!

Mercy - Thanks for watching! But I agree, it was so so sad and I almost pulled the plug when someone bailed the day before.
trip (696 D(B))
01 Jul 17 UTC
Just watched the first vid and I like it. One thing that did kinda seem weird to me was having people read their own moves. My initial two cents is to create a host/game master role.
jason4747 (100 D)
01 Jul 17 UTC
Premise is good, video is good, graphics are great, keep it up!
yavuzovic (509 D)
01 Jul 17 UTC
Dıd you buy the map?
Watched it. Its great. My hopes are with Mane!
rayhicksiv (245 D)
01 Jul 17 UTC
This is great. Keep it up, would love to see more!
Octavious (2732 D)
02 Jul 17 UTC
I have to admire the effort. There are a few things I'm struggling with, though.

What audience are you aiming for, here? To the non initiated this will be a generous helping of gobbledygook served up by people spending quite a lot of time staring at pieces of paper. Trying to keep track of everything happening in a game is hard enough when you're playing it and are familiar with the geography and patterns of play. Someone new to the game isn't going to have a Scooby about what's going on.

If your audience is primarily diplomacy players you can get away with it to some extent, but it's probably best to avoid scenes you never actually get in a half decent game (such as someone worrying that France might get Portugal and Spain, or Russia talking about a Black Sea bounce as if it's the move of the century.

If I was going to do something like this (which I'm not as I lack your talent and skill for this sort of thing :p) I'd avoid trying to tell the story of the game and instead focus on the story of one or two of the players. Don't overwhelm the audience with details.

You also have the problem that some games are fundamentally boring, and pretty much every game has tedious moments. All the elements for a great show can happen in a diplomacy game, but not necessarily all of them in every game, and very rarely in the right order.

Anyway, you have quite a challenge there. Good luck :)
Deeply_Dippy (458 D)
02 Jul 17 UTC
Thanks for this @acamer4. I have been chewing over myself how Dip might be televised so it's good to see someone having a go. Obviously it can't readily be done live so much depends on the editing - which you did pretty well.

As @Jason4747 says, there are some really good features here and I like it.

That's said, a full complement of players would be better, and I think you need a 30 into to each video to provide an introduction to the game, its central premise, how it works etc.

The 'video diary' inserts, with players [briefly] outlining their main strategies and fears, are really good. Arguably that's more entertaining than the actual negotiations - may be limit the discussion to just the key agreements/broken promises. I do like the subtitles though.

In terms of improvements - I'd keep each turn short (max 3-4 mins). It's better to watch 9 minutes and see three turns than spend 15 mins on one. Also, having a GM/Host to summarise the moves/builds/retreats might help to keep things flowing.

Alongside that, you might want to consider having a pundit to comment on particularly good (or bad) moves. Not analysing each one but pointing out for the viewer potential problems for any given Power. It doesn't have to be much - a couple of comments for each rounds at most - but it would help to build the story element and increase suspense for the viewer. Provided they only see the moves one game year at a time, it can even be done after the event (a pundit's dream). The GM could do it alone but I think having two voices would work better.

Keeping the game turns short and providing a bit of extra texture by way of commentary would help to tackle those sticky moments when a gets a bit dry. Also, as a game moves to Mid & End stages, the commentary element can always be increased a bit to explain stalemates etc.

Hope that helps. Do keep going and do let us know how you get on.
eturnage (500 D(B))
02 Jul 17 UTC
This is awesome. When are the remainder of the videos going to be posted. I enjoyed your show immensely. It definitely will have an audience with Dip players. Suggest you reach out to Chris Martin (@DanceScholar on Twitter).
fourofswords (415 D)
03 Jul 17 UTC
Liked it. Keep at it.
acamer4 (508 D)
03 Jul 17 UTC
Oh man, thank you everyone so much for watching! I was worried it would put people to sleep right away. So it means a lot to get this feedback - especially the thoughtful comments/concerns (many of which I share).

I just got home after a weekend trip which was unexpectedly without wifi and cell service so reading this all at once is very cool for me, but it's also gonna take me a bit to respond to the points brought up in detail. But such a response is coming!
Hauta (1618 D(S))
03 Jul 17 UTC
I enjoyed it too. Love seeing the guy realizing that he just got screwed. I always wish to see that in the games that I play here. Fun!
speudebradeos (287 D)
03 Jul 17 UTC
I loved it. Much better than playing because I don't have to feel the stress myself. Team Mano all the way.

I would love to see this done with experienced players, even top tournament players, maybe over the course of a weekend. Although there is some added excitement with newer players in that they are someone unpredictable because they have no clue what they're doing.

Also for the full version I'd just stick to the classic game. There's enough for a non-player to take in anyway that a 17-player World game would be insanely confusing for the average audience.
This was really awesome, I would totally watch the rest of the series if it was made. Did ya'll finish the game? Was the rest filmed in such a way where you could make the rest of the episodes for this game if you wanted to? I agree that if it was to be done again, a host or some neutral party to comment and read things off so it can be more impactful when a big move happens. Overall though the structure and presentation was great! Are you all math grad students? Just curious.
Bladerunners (1019 D)
03 Jul 17 UTC
great job! better than any reality show out there - at least this one involves real and intelligent humans ;-)
eturnage (500 D(B))
03 Jul 17 UTC
Chris Martin did a YouTube series on the top board at WDC 2016 Weaselmoot Chicago. Link here: https://www.youtube.com/playlist?list=PLbwng27eI0e3O9rIFcXp_Bvr97TNgAsQw
acamer4 (508 D)
03 Jul 17 UTC
(Sorry in advance for typos, everyone!)

trip - Yes, for sure a dedicated host for the show has been part of the vision. But I couldn't even get enough players this time around so it is what it is in this version. I think it'd be cool to have a room that each player would go into to privately enter their orders into the computer and have a camera set up that they talk to to explain their moves and reasons. Then the host would reveal everything to the players at once. This would all be edited down for the show of course.

jason4747 - thanks!

yavuzovic - Did I buy which map? I own a copy of the game (an old one) so I bought that map. The one I used in the show is available online, and I got permission from Nick Fitzpatrick to use his version. If you're asking a question about IP legal stuff, then no that's a whole can of worms that I haven't handled. I figure this is so small time right now and totally non-commercial that it won't really be an issue. I'd take the videos down if anyone got upset, but at the moment it seems like just free advertisement for the game.

Nikola Maric Eto - thanks! my hopes are with him too (but only after myself, of course)!

rayhicksiv - thanks!

Octavious - It's funny, "It's just people staring at pieces of paper" was something I said to myself every time I sat down to edit this. And honestly, I think you've really hit the nail on the head here with your question about the intended audience.

I would like this to be accessible to non-players as well. I know that this version misses the mark on that, and that's fine by me since it was a test of whether I could film and edit something like this in the first place. But whether the game could ever translate to a wider audience at all has been my central concern with the project since the beginning. And it's still an open question to me.

I want to believe that it could though. I do think that the rules are straight-forward enough that the general principles of what's happening can be conveyed to a reasonably competent audience without the need to spend a lot of time going over specific moves.

I also think that with a longer span of time to film a game, the show could become less about people staring at paper talking about moves and more broad strategy and getting to watch alliances develop and fall apart. In the test run, we only had a day to play and everyone already knew each other so discussions were 90% tactics. Hopefully this wouldn't be the case in the next version.

I could talk about this all day, but I'll stop there for now. I think that we're more or less in agreement except for maybe the thing about limiting to one or two players. We can come back to that. Thanks for watching and thinking about these things and for kinds words as well!

Deeply Dippy - Yes, so this all ties into what I was saying to Octavious. I agree that the discussions should be edited down to the key points and throw out a lot of the discussion about tactics. It's something I probably should have done more of here, especially in the third episode, but for the test run it was almost impossible to avoid since the short timeframe and pre-established relationships between the players meant almost every conversation was pretty boring. My hope is that the next version will avoid this pitfall by changing the circumstance. We'll see though!

About shortening the moves: I think I get where you're coming from. In the test run, I made them longer to give a sense of what I want the actual show to be like even though in this version it got a bit boring. I think that once you introduce a bunch of stranger who are forming relationships while playing this stressful game, then the length of time for each move should be long enough for us to witness all of the human politics happening.

The pundit thing is a really good idea. It could even be like a separate video to watch for those that care more about game moves to watch without bothering the folks that are just there for the moments of drama. Or something like that. The beautiful thing about web shows is how free-form the format could be. I got to do a little bit of that by providing the maps with the episodes, and it would be really fun to have a whole bunch of stuff like punditry for people that want a bigger bite of the apple!

Anyway, I really appreciate you watching and thinking about these issues. I wasn't expecting people to engage in this way, and it's really fun to see that people are thinking about this along the same lines as me.

eturnage - Thanks! I'm not sure about the rest of the videos for this particular game. I have the Fall 1902 move halfway edited, but it's been that way for a few months. My original plan was to edit the entire game into episodes and put them up all at once, but after I realized I was in a standstill, I just went with what I had finished. Now that I know there are at least a few people who would want to watch the rest of Season 0, it might be easier to motivate myself to work on it. But be warned: I am very slow!

I'm check out this Chris Martin character. Hopefully, I'm not just reproducing what someone else has already done. I was too afraid to look into that while I was working on it. Thanks for the link!

fourofswords - Thanks!

Hauta - it's those moments that make it worth it. thanks for watching!

speudebradeos - Yeah, I don't know many diplomacy players in real life so I had to work with some inexperience. I'm honestly not sure how I feel about a show that featured super hardcore diplomacy champs. It'd probably be fun sometimes, but not always...I don't know, I'd like to hear opinions on that. However, I do know that in the future I would require players to have at least played once through online first. I don't mind inexperience leading to weird strategies since that's sort of fun to see, but I'd rather not watch people really screw themselves because they misunderstood a basic rule.

As for the number of players, I guess I disagree with you, but enough people have said the same thing that I'm wanting to talk more about this. Honestly, I've only done the 17 player version a couple of times years ago so I really would like more opinion about that version and how games typically go.

In terms of the show, my reason for wanting a larger set of players at the beginning is because it introduces more opportunity for counter-intuitive strategies like staying weak early on or whatever which would be interesting to watch. Of course, in editing choices would have to be made on what to focus on for the "story" each turn, and not everyone would get equal time, but I like the idea of the few that outlast the noise if that makes sense? But I don't know, maybe the bigger versions don't actually lend themselves to fun strategies in the way I'm thinking. Thoughts?

Thanks! Team Mano!

SpiritoftheRadio - Thanks! The game ended in a draw which will be an unsatisfying ending to the show if I ever get to the end of this one. The footage is all there and ready for me to go through it so I might finish it, I might. I'll almost certainly finish Fall 1902 since it's half done anyway. I just kinda crapped out because it was difficult to gage whether anyone would ever be interested in seeing it. I'm very happy to know that there are people that would watch!

Yes, we're all math grad students except for Nate (England), but he's married to one who I could not convince to play. Do you do math?

Bladerunners - Thank you very much! There's no reason reality tv can't be smart. That's been my thesis statement for this project.
eturnage (500 D(B))
05 Jul 17 UTC
Your editing and sound quality surpass Chris Martin's documentation of WDC 2016. However, I understand Chris raised money for a new mic on Patreon. You both have the same idea. Your editing and film quality are advanced. I like your idea of soliloquy cameras as in the reality TV show Survivor.

You should publish rest of this content and use it to get sponsors and/or players for your next project.

I do think there is a way to reach a larger audience with the game. It would probably work better if you could get a good looking women into a game. I realize that is probably not possible.

Where are you located?
Jimmy48 (670 D)
07 Jul 17 UTC
Your editing & production values are great. I loved it.

I agree with eturnage a pretty woman or two would spice up you show to widen the audience. Hopefully, she/they would have a little Mata Hari in them. I also like the idea of the players being relatively new to the game. Seems like more drama could be created that way.

The major problem with attracting the larger audience is going to be coming to a stalemate/draw. While experienced Dip players can nod with appreciation at a well played three way draw, the wider public would be completely unsatisfied with that result.

A solution to this might be to use PPSC or some other point system (sorry purists) and limit the game to, say 1910 if no solo is reached before that.

Just my 2 cents. Keep at it, it is a great idea.



acamer4 (508 D)
07 Jul 17 UTC
eturnage: I'm in Chicago.

Jimmy48: Yeah I've thought a lot about the tie game thing as being a big problem for the show especially since (spoiler alert!) the pilot game ended in a tie which I found really disappointing and unsatisfying. I'm ok with them if there's an actual stalemate situation and no one is going to change their minds, but I think that as a producer I would want to be the one to determine when a tie is possible rather than let the players agree to one whenever they want. Also, thanks!

eturnage and Jimmy48: For sure more women. I tried my best to get at least one for the pilot, but I'm not so convincing, I guess. In general I'd like to do a better job than many reality shows I've seen of having a diverse set of players. The pilot certainly doesn't demonstrate that, but it is something I've thought about a lot.
Octavious (2732 D)
08 Jul 17 UTC
I think the anti-draw bias is held far more strongly by Americans than the rest of the world. The globe's premier football contest has just finished in a draw, and whilst it's disappointing for both sides it has been a riveting spectacle that will be talked about for decades to come. Awesome comeback by the Lions!

In terms of diversity, what are you trying to reflect? The diversity of America? The diversity of the hobby? The diversity of whatever your intended audience might be?
eturnage (500 D(B))
08 Jul 17 UTC
You might be able to attract an actress if you could convince them that they are getting into a reality show role. I meant age and regional diversity.
diplomat61 (223 D)
08 Jul 17 UTC
Great initiative.

I think you have to pitch this at a wider audience to have any chance of success. My feeling is that with reality shows people like to focus on the human interest more than the context so I would emphasise big moments during negotiations (Fred lying to Bill with a straight face) and reactions when results are announced, plus snippets of people talking strategy. A host who can explain to camera what is happening is important. Somehow you have to make draws less likely, perhaps forbidden unless it is a genuine stalemate line.

A couple of similar shows to help you out:

1) BBC Time Commanders series. https://en.wikipedia.org/wiki/Time_Commanders, which uses Rome: Total War as the engine for a series of re-enactments of ancient battles, hence visually more appealing, and assorted pundits to provide some historical context.

2) Many years ago one of the UK stations (Channel 4?) aired some chess games, using pundits to explain what the players were doing, and why. As someone who knew nothing of chess strategy I found it quite engaging.
orathaic (1009 D(B))
08 Jul 17 UTC
Just one note. Look at how the youtube channel 'tabletop' (eg https://www.youtube.com/watch?v=vOYBLalI1YM) tries to reach their audience. They do new games each episode, so they keep having to explain rules to their audience...

they have the advantage of celebrity appeal (wil wheaton) and getting on interesting guests...

Not saying you should copy them, but be aware of what they have tried - re: solving the issues of what audience you're appealing to that Octavious mentioned.
orathaic (1009 D(B))
08 Jul 17 UTC
also, it is very good, i haven't watched it all yet, but i'm enjoying what i have seen.

I like some of the cut-aways to maps (during negotiations) which show what they are talking about visually...
orathaic (1009 D(B))
08 Jul 17 UTC
(+1)
also, i'd love to have the players wear 'name badges' with their country flags, to help me remember who is playing which country.
Octavious (2732 D)
08 Jul 17 UTC
The name badge concept of Ora's is very good. Or perhaps something like wearing country specific colours. Being relatively simple and of poor memory I found the fact that Austro-Hungary was eating something in the intro extremely useful in remembering he was Hungary :p
orathaic (1009 D(B))
08 Jul 17 UTC
Yeah, colours could help too, did you already colour the subtitles based on countries?
diplomat61 (223 D)
08 Jul 17 UTC
T-shirt in appropriate colour
uclabb (589 D)
08 Jul 17 UTC
This was fun- decently well played even for the first year, and then the holds started coming *gasp*
orathaic (1009 D(B))
08 Jul 17 UTC
Holding is sometimes a good option, when you want to make sure someone thinks you're going to do nothing for a while.

I'm more impressed by the ability of russia to keep england out of stp without lifting a finger.
Yoyoyozo (95 D)
08 Jul 17 UTC
I'm also in Chicago. iIf you need more faces, I'll gladly play a role. I'm without wifi so I'll take a look at this when I'm home but this seems like a really cool project! I look forward to checking it out
eturnage (500 D(B))
08 Jul 17 UTC
You should reach out to @JimtheGrey. He is running the Windy City Weasels, which is an awesome Chicago ftf Diplomacy club.
eturnage (500 D(B))
08 Jul 17 UTC
http://www.windycityweasels.org/
JimTheGrey (968 D(S))
08 Jul 17 UTC
We've met. :-)
JimTheGrey (968 D(S))
08 Jul 17 UTC
Whoops. I've met YoYo, not Alex.
acamer4 (508 D)
09 Jul 17 UTC
Octavious: I'm guilty of that bias for sure. I don't mind draws in soccer or things that are one-on-one face-offs outside of a tournament or whatever, but when it comes to a multiplayer game I want to watch a champion emerge from the crowd!

As for the diversity, yeah that's a good question. I guess I was a bit vague maybe even to myself. In a real season I would definitely want roughly half and half women and men. For race everyone here makes a big deal about how Chicago is roughly a third white people, a third black people, and a third latino, so I figured I would shoot for that if I end up filming the next version here. Like maybe if I did the 17 player version then I could try to get 5 players from each of those groups and then 2 who weren't from any. Or something like that, I guess race isn't always so clear cut.

I don't know exactly, and I recognize that it might be hard to pull off (it certainly was when I was only drawing on people I know). But, ultimately I just want to do my due diligence in making sure the show isn't just wall to wall white people. I mean, I love white people of course, who doesn't, but let's mix things up!

I guess that doesn't really answer your question. I mainly just have a chip on my shoulder that Big Brother (US) always casts way too many white people for a national show. It's one of many bad choices they make in terms of casting.

diplomat61: We are in 100% agreement about the things you wrote. Thanks for the recommendations. I haven't heard of either of these things so I'll check them out!

orathaic: Ben (Russia) mentioned this show to me around the time we filmed the game, but I haven't seen it yet. That's a good idea, I'll check it out. Thanks!

orathaic/Octavious: I got a little lazy with the titles that show the person's name and their country during the interviews...this one is on me. And, no, I change the color of the subtitles to try to make them more readable given the background, but when the background is a multicolored map, forget it.

Yoyoyozo/JimTheGrey: Alright! Chicago Diplomacy! I think I've come across this club before online and thought about trying to get in on it, but grad school got in the way at whatever time that was.


40 replies
orathaic (1009 D(B))
03 Jul 17 UTC
Happy 4th
For him, Independence Day is a celebration of genocide. A number of tribes and nations contacted for this story expressed various levels of discomfort with the holiday. https://m.mic.com/articles/121671/native-americans-have-nothing-to-celebrate-on-july-4#.0sqTmzhvW
146 replies
Open
dargorygel (2684 DMod(G))
06 Jul 17 UTC
1812 and Fireworks and Putin
And NPR
12 replies
Open
Onar (131 D)
08 Jul 17 UTC
replacement russia needed
http://webdiplomacy.net/board.php?gameID=201151
0 replies
Open
Egathetos (212 D)
03 Jul 17 UTC
Question on moves
Unit A attacks an enemy unit. At the same time units B and C support HOLD unit A.
What is the defensive strength of unit A? Is it 2 beceuse it is supported by 2, or is the support wasted because unit A is attacking rather than holding?
17 replies
Open
brainbomb (295 D)
06 Jul 17 UTC
(+1)
NPR blasted for tweeting passages from Declaration of Independence
http://www.wsbradio.com/news/npr-declaration-independence-tweetstorm-confuses-some/QOsQcr9EDmyAyb8LUHICeM/
89 replies
Open
brainbomb (295 D)
07 Jul 17 UTC
(+1)
Hillary Clinton found guilty on 237 charges
Treason, Money Laundering through her foundation, illegally checking her facebook, illegally deleting an email from a south african prince who left her millions in his will, Regecide, criminal neglect, intent to have intent, causing rising sea levels, orchestrating the murder of rival DNC members, 9/11, and a whole host of other charges ranging from multi-accounting to impersonating Jesus. Lock her up. So glad this criminal investigation paid off.
17 replies
Open
CAPT Brad (40 DX)
07 Jul 17 UTC
Federal Judge Denies Motion Challenging White House Travel Ban
HONOLULU — A federal judge in Hawaii is leaving Trump administration rules in place for a travel ban on citizens from six predominantly Muslim countries.
14 replies
Open
Hippopankake (80 D)
06 Jul 17 UTC
Wtf
I just met a Spanish facist who when we showed a photo of a freedom fighter statue in our country. He motioned a pistol and shot it.
21 replies
Open
Randomizer (722 D)
06 Jul 17 UTC
Hobby Lobby's Christian Values
http://www.cnn.com/2017/07/05/us/hobby-lobby-ancient-artifacts-trnd/index.html
http://www.cnn.com/2017/07/06/us/hobby-lobby-bible-museum/index.html

Hobby Lobby believes their version of the Bible is more important than the law.
19 replies
Open
Manwe Sulimo (419 D)
29 Jun 17 UTC
Is it happening?
Market is acting pretty strange, has it begun?
19 replies
Open
orathaic (1009 D(B))
06 Jul 17 UTC
Battery free phone
https://www.reddit.com/r/science/comments/6ljt26/batteryfree_phone_harvests_ambient_energy_to_make/
7 replies
Open
Zach0805 (100 D)
05 Jul 17 UTC
(+3)
CNN found the Reddit user who created the WWE wrestling meme
http://www.cnn.com/2017/07/04/politics/kfile-reddit-user-trump-tweet/index.html
This is just sad. A news organization so triggered by a meme that they would go after the poor guy and threaten to release identity to get an apology and is still threatening to release his identity. You can argue if it was appropriate that Trump tweeted this but this is not ok. This is freedom of speech and he might get severely punished for it. Apparently CNN never understood that "1984" is fiction.
148 replies
Open
Jacob63831 (160 D)
02 Jul 17 UTC
Hi
Hello
8 replies
Open
Ezio (1731 D)
02 Jul 17 UTC
(+1)
I'm all out of things to say
I just wanted to tell everyone that I have nothing more to say.
3 replies
Open
orathaic (1009 D(B))
20 Jun 17 UTC
On this day...
In 1937, exactly 80 years ago, the women's day massacre occured in Ohio.

'Police' hired to prevent union workers fighting for their rights, killed 16 and injured over 280. Violence is ok, so long as you claim to represent the state...
25 replies
Open
orathaic (1009 D(B))
05 Jul 17 UTC
Shock tactics, and how to resist them
https://www.youtube.com/watch?v=w44lApffH30
Naomi Klein, on Trump and shock tactics.
0 replies
Open
markradar29 (401 D)
05 Jul 17 UTC
Takeover Russia
Would anyone like to take over for me in Quevega?
0 replies
Open
Ezio (1731 D)
03 Jul 17 UTC
(+1)
The most official MAFIA game ever.
Mafia 29.5 "Totally not a popularity contest or RNG"
25 replies
Open
Jeff Kuta (2066 D)
03 Jul 17 UTC
(+1)
OFFICIAL MAFIA XXX SIGN-UP THREAD
See inside for game details.

52 replies
Open
Februarius II (100 D)
04 Jul 17 UTC
The Diplomatic Pouch
The e-zine of the Game of Kings

http://www.diplomatic-pouch.org/Zine/S2017M/index.html / https://www.facebook.com/TheDiplomaticPouch;
0 replies
Open
Hippopankake (80 D)
04 Jul 17 UTC
People
Need one more player for classic game called Europe is at war
2 replies
Open
brainbomb (295 D)
03 Jul 17 UTC
(+1)
OFFICIAL XXX SIGN UP THREAD
see "inside" for details..
20 replies
Open
Fluminator (1500 D)
29 Jun 17 UTC
American President Tier Ranking
I'm curious to see people's rankings of American presidents. Here's mine.
195 replies
Open
Drydoc (398 D)
03 Jul 17 UTC
Modern diplomacy need tenth player
I'm looking for a tenth player in a modern diplomacy game called "war is life". Any takers, message me. It's 2 day phases. Pauses are to be expected.
0 replies
Open
Hippopankake (80 D)
03 Jul 17 UTC
Need players
Need new players for a modern game just two more to be exact
2 replies
Open
Flame (125 D)
03 Jul 17 UTC
Napoleonic variant. RELEASED!
Napoleonic variant from FireHawk is fixed and avaliable for playing here:
http://server.diplomail.ru/variants.php?variantID=101
4 replies
Open
brainbomb (295 D)
01 Jul 17 UTC
(+1)
Is it happening?
My ghost rating is acting pretty strange, has it begun?
4 replies
Open
bo_sox48 (5202 DMod(G))
30 May 17 UTC
(+8)
MAFIA XXIX - OFFICIAL GAME THREAD
See inside. Please do not post until the game begins.
7217 replies
Open
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