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Jamiet99uk (1307 D)
03 Dec 17 UTC
(+10)
MAFIA XXXIII ~ CALL OF THE WEST ~ GAME THREAD
((Please do not post in this thread unless you are a participant in the game))
Page 1 of 212
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Jamiet99uk (1307 D)
03 Dec 17 UTC
(+2)
INTRODUCTION

Mafia is an educated guessing game of epic proportions. The objective of the game (for the town majority) is to kill all mafia members before they outnumber the rest of the town. The game is typically very active, so the thread will get big quickly. However, it is essential to read the thread to play the game.


GENERAL RULES

0. The GM reserves the right to adjudicate individual scenarios that arise during the course of the game at his discretion.
1. All players must vote at least once per game day, and post at least twice per game day.
2. All players are forbidden from posting screenshots of their role PMs.
3. All players are forbidden from using encryption.
4. All players are forbidden from using non-sanctioned PMing, or copied mechanics.
5. All spectators and players who have been eliminated are forbidden from posting on all comment threads related to the game notes.
6. All players are forbidden from cheating.
7. All players are required to play to win.
8. Players and/or teams may not concede the game in public.
9. All players must not +1 other players' posts.


ELABORATION

0. Given a lack of omniscience, the GM cannot create a rule to resolve all possible scenarios pre-emptively. To compensate for this, the GM is permitted to resolve a given scenario however they see fit, within the remit of the rules listed above, in the interest of all participants. The GM will resolve all scenarios as closely as possible to the intention of the rules, and will present an explanation regarding the adjudication to the greatest possible detail (which does not compromise anything in-game) and as closely in accordance with the written rules as possible.

1. You MUST cast a vote at least once during each day phase. You may vote and then 'unvote' (see below) if you change your mind as the Day progresses, however you may not end the phase with an 'unvote' in place. Anyone violating this rule will be modkilled unless there are very extenuating circumstances. Ending the day with a vote on “No Lynch” is permitted. During each day phase, every player MUST make at least two game-related posts. The GMs will use reasonable discretion when applying this rule.

2. All role PMs have been posted in the setup information. The point of this rule is to forbid "gaming" the role PMs to determine alignments; after all, the fun of this game is reading people, not outguessing the GM.

3. Encryption is defined as posting an encoded message on public channels that an average person would require outside software or other tools to decode. It is perfectly acceptable to leave "hidden messages" in your posts (for example, spelling out "I AM THE COP" with the first letters of every sentence), but as a rule of thumb, if you don't think the average user could decode it without a decryption service, don't post it.

4. All in-game communications should be kept within the thread. Only GM endorsed QuickTopic threads can be used for communicating with one another outside of the main game thread; aside from this, there should be no other forms of private messaging between players. You may PM the GM with questions or instructions.

5. Players who have been removed from the game are no longer playing the game, and will not be permitted to comment on it in private messages or comment threads. A special QuickTopic "God Thread" will be opened for individuals who wish to spectate on the game, or players who have been eliminated. Use this channel to discuss the game while it is still ongoing.

6. This is a catch-all rule intended to preserve the spirit of the game. If you are considering saying or doing something that may be against the spirit of the game, message the GM about it before saying/doing it and the GM will let you know whether it is allowed or not.

To clarify further: Players may not copy and paste any game related Mechanics. Players may not doctor, and create fake game related mechanics. Players may not share personal correspondence between GM to player under any circumstances. The GM will not confirm any claims, or adjudicate based upon anything that could easily be sorted out through questioning and evidentiary circumstance.

7. This rule simply means that your actions should in some conceivable way advance your win condition as stated in your role PM. This rule is somewhat subjective, because the difference between a mistake and sabotage is sometimes hard to determine; the GM will exercise caution and restraint in observing this rule. This also means that if you need to leave the game for any reason, you should not simply drop out, but should message me first so I can determine the best course of action.

8. If someone wishes to concede defeat, they must PM the GM, or post in their relevant QT thread for the GM to check it over. Public concessions are not permitted.

9. You are not permitted to click the "+1" on any other player's in-game posts. Giving +1s to the GM, by contrast, is actively encouraged.

PENALTIES

The penalty for breaking one of the above rules is decided at the GM’s discretion, up to and including immediate removal from the game and/or sanctions from future games. Removal and/or sanction are instruments of last resort and will be used only if absolutely necessary. Sanctions such as future bans will be determined by the consensus of the active player base after the game has concluded. A player removed from the game may or may not have their role revealed on removal, depending on the circumstances surrounding their removal.

ROLE ACTIONS
If you are a Power Role or otherwise have any actions to take, please PM your action the GM. Night actions will be processed at the end of the night and can be changed up to that point. Mafia's night kill will be voted on in the mafia QuickTopic thread.


MISCELLANEOUS NOTES

SPAM
Spamming (defined as excessive content-free posting; or, excessive posting regarding subjects irrelevant to the game) is not mod-killed by rule in this game. The in-game voting mechanic exists to curb any advantage that spamming as a tactic may confer; please reference the “VOTING” section below for more information. Suffice to say that spamming is not worth anyone’s time in this setup, and will be frowned upon, so while you may not be lynched or mod-killed for spamming, please refrain from doing so.

PLAYER SILENCES:
Players that have other participants on their mute list are asked to remove them for the duration of this game. Disputes stemming from outside of this game should not carry over into the gameplay. If they do, the GM reserves the right to address these issues and potentially remove or sanction players if it becomes a disruption.

FORUM SILENCES:
If a player is silenced on the forum by the site moderators/admins, an alternate will take their place for the duration of their silence. The silenced player will then have the option to take their position back over or leave it in the hands of the alternate. As long as the silence does not stem from actions involving the mafia thread, there will be no in-game sanctions for a forum silence.

REPLACEMENTS
A player wishing to drop out may be replaced at the GM's discretion. Individuals wishing to serve as potential replacements must NOT join the out-of-game God QT. Replacement is not guaranteed.

TURN DURATION
This game’s Day phases will last 48 hours and Night phases will last 24 hours, unless cut short by in-game mechanics (e.g., hammer). Extensions may be granted at the GM’s discretion, but don’t count on it. Phase shifts will be at 11pm GMT.


VOTING

There are three types of voting within this game: collective voting to execute perceived Mafia in Day phases, collective voting to end a Day or Night phase, and Mafia voting to kill town members in Night phases.

“Lynch” vote: The first level of voting is for whom you intend to kill. Notate this vote with a pair of hash symbols before your intended vote target. (e.g., ##VOTE VECNA) You do not need to spell out your intended target's username fully; as long as the GM can understand who you're referencing. In the event of a tie during an execution vote, no one shall be killed.

PLEASE NOTE: If you do not use double hashtags your vote will not be counted, for reasons of fairness but also because it is unlikely the GM will see your vote using the CTRL+F feature and this rule thus prevents vote miscounts.

Must Vote: At the end of the Day phase, all participating players must have their vote on a candidate. You may ##VOTE and then ##UNVOTE if you change your mind as the Day progresses, however you may not end the phase with an ##UNVOTE in place. Anyone violating this rule will be modkilled unless there are very extenuating circumstances. Ending the day with a vote on “No Lynch” is permitted.

Hammer Vote: The second level of voting is whether or not to employ the hammer mechanic. By default, days are set to 48 hours long, and nights to 24 hours long; however, players may instead elect to activate the hammer mechanic. Notate this vote with a pair of hashes before the word end. (EX: ##END). The day will end as soon as a majority of players are voting to endhammer the same player. If you are not able to vote before the hammer is dropped, you will not be penalized for failing to vote during that day. Night phases may not normally be hammered - any exception to this will be announced by the GM.

Mafia Vote: The third level of voting refers to Mafia members choosing their NK (nightkill) target during Night phases. The mafia members will use their separate QuickTopic thread to discuss this. Please make your votes in bold, like so: kill Zultar (< b > kill Zultar < / b >). Mafia NK will be decided by majority vote. In the event of a tie, the oldest vote will break the tie. The oldest vote determines which member of the Mafia team actually performs the kill.


GM TEAM

This game’s GMs is are Jamiet99uk and RagingIke. PM them with any questions or concerns and they'll get back to you as soon as possible.
Jamiet99uk (1307 D)
03 Dec 17 UTC
(+1)
((Game has not yet begun - please do not post yet))
Jamiet99uk (1307 D)
03 Dec 17 UTC
(+1)
==========================
MAFIA 33 SETUP INFORMATION
========================== 

Theme: It is 1884. Just a year before, the settlement of Zultar's Gulch had been a one-horse town, a mere speck on the map of the Idaho territory. The chance discovery of gold in them thar hills changed all that, as prospectors, chancers, and hangers-on rushed to the suddenly-expanding town in search of the precious metal.

Among the new arrivals are the Jessop Gang, a bunch of no-good, low-down varmints who'd sell their own mother for a quick dollar. Disguised as fellow prospectors, they plan to do away with the local authorities and any other claimants, and take for themselves the riches that lie beneath these here hills.

Can the townsfolk root out the bad guys? Or will the Jessop Gang prevail? Find out in MAFIA 33 - The Call of the West!
 
Special Rule: This is a LIMITED REVEAL game. When a player dies, either by lynching or night-kill, only their ALIGNMENT will be revealed, not their full role.

Roles:
 
24 Players
 
18 Town:
 
13 Vanilla Town
1 Tracker
1 Watcher
1 Doctor
1 Gambler
1 Gunsmith
 
6 Mafia:
 
1 Hooker
1 Strongman (one-shot)
1 Tough Guy (one-save)
1 Stagecoach Driver (three uses)
1 Fruit Vendor
1 Mafia Goon
 
 
TOWN ROLES

VANILLA TOWNSFOLK
You are a VANILLA TOWNSPERSON. Each day you must vote for a suspect. You win when all of the Mafia have been eliminated, or nothing can stop this from happening.
 
TRACKER
You are the TRACKER. Each day you must vote for a suspect. Each night, you may visit a player by PM-ing both GMs with the order ##TRACK <NAME>. Your target will not be aware of your visit. At the end of the night, you will learn who that player visited (if anyone). You win when all of the Mafia have been eliminated, or nothing can stop this from happening.
 
WATCHER
You are the WATCHER. Each day you must vote for a suspect. Each night, you may visit a player's house, shack, tent or whatever, by PM-ing both GMs with the order ##WATCH <NAME>. Your target will not be aware of your visit. At the end of the night, you will learn who that player was visited by (if anyone). You win when all of the Mafia have been eliminated, or nothing can stop this from happening.
 
DOCTOR
You are the DOCTOR. Each day you must vote for a suspect. Each night, you may visit a player by PM-ing both GMs with the order ##SAVE <NAME>. At the end of the night, if they have been targeted by the mafia nightkill, or if they are shot during the night, you will save their life. You will know if you successfully perfomed a save. Your target will learn of your visit ONLY if you save them. You may not visit the same player on consecutive nights. You win when all of the Mafia have been eliminated, or nothing can stop this from happening.

GAMBLER
You are the GAMBLER! Each day you must vote for a suspect. Each night, you may place a bet on who will by lynched the next day. If you win your bet, you win one item from the list below (determined at random). Each item is a one-use item. Once all of the items are used up, you stop gambling. You receive the item at the start of the night phase. You win when all of the Mafia have been eliminated, or nothing can stop this from happening.

GAMBLER'S ITEMS
- Shotgun (one shot kill)
- First aid kit (one use doctor save, used up even if target is not attacked)
- Whisky (one shot roleblock)
- Railroad ticket (one-use commute, immune to all actions whilst commuting, cannot gamble on the night you commute)
- Bulletproof vest (vest that protects against one shot, donned immediately)
(All items are night-use)

GUNSMITH
You are the GUNSMITH. Each day you must vote for a suspect. You start the game with three guns. Each night, for up to three total nights, you may visit one player by PM-ing both GMs with the order ##GUN <NAME>, and give them a gun. Shots fired at night adjudicate at EoN. Shots fired during the day adjudicate as soon as the GM receives (and is able to process) the order. You win when all of the Mafia have been eliminated, or nothing can stop this from happening.
 
 
MAFIA ROLES
 
STAGECOACH DRIVER
You are the DRIVER. Each day you must vote for a suspect. THREE times per game, at night, you may visit two living players by PM-ing both GMs with the order ##DRIVE <NAME> and <NAME>. Any person who attempts to visit one of those people will visit the other chosen person instead. At night you can talk to the other Mafia in the Mafia QT at <LINK>. You win when all of the Town have been eliminated, or nothing can stop this from happening.
 
HOOKER
You are the HOOKER. Each day you must vote for a suspect. Each night, you may visit another player by PM-ing both GMs with the order ##ROLEBLOCK <NAME>. If that player attempts any night actions, they will fail. They will learn that they were roleblocked. At night you can talk to the other Mafia in the Mafia QT at <LINK>. You win when all of the Town have been eliminated, or nothing can stop this from happening.
 
STRONGMAN
You are the STRONGMAN. Each day you must vote for a suspect. Once per game, at night, you may choose to strong-arm the Mafia's night kill by PM-ing both GMs with the order ##STRONGARM. When this is done, the nightkill cannot be prevented by the Doctor or any other action that would protect or save the target. At night you can talk to the other Mafia in the Mafia QT at <LINK>. You win when all of the Town have been eliminated, or nothing can stop this from happening.
 
TOUGH GUY
You are the TOUGH GUY. Each day you must vote for a suspect. You are immune from one gunshot. The first gunshot that targets you will fail automatically. At night you can talk to the other Mafia in the Mafia QT at <LINK>. You win when all of the Town have been eliminated, or nothing can stop this from happening.
 
FRUIT VENDOR
You are the FRUIT VENDOR. Each day you must vote for a suspect. Each night, you may visit another player by PM-ing both GMs with the order ##VISIT <NAME>. They will recieve a basket of fruit in the morning. At night you can talk to the other Mafia in the Mafia QT at <LINK>. You win when all of the Town have been eliminated, or nothing can stop this from happening.

MAFIA GOON
You are the MAFIA GOON. Each day you must vote for a suspect. At night you can talk to the other Mafia in the Mafia QT at <LINK>. You have no other powers. You win when all of the Town have been eliminated, or nothing can stop this from happening.
 
--- 
ROLE INTERACTIONS
 
Doctor / Driver:
If the Doctor visits one of the Driver's targets, they will "save" the other.
If the Doctor is visited by the Driver, this has no effect on the "save".
 
Gunsmith / Driver:
If Gunsmith's target has been switched, the new target receives the gun.
 
Gunsmith / Hooker:
Players roleblocked by the Hooker will still receive the gunsmith's gun at the end of the night.
 
Tracker / Driver:
If targeting the Driver, tracker will see the two players the Driver visits.
If the tracker's target has been switched, they will "track" the new target.
 
Tracker / Hooker:
If targeting the Hooker, tracker will see the Hooker visit their RB target.
 
Watcher / Driver:
If targeting the Driver, watcher will see nothing as a result of the Driver's action.
If the watcher's target has been switched, they will "watch" the new target.
 
Watcher / Hooker:
If targeting the Hooker, Watcher will see nothing as a result of the Hooker's action.
If targeting the Hooker's target, they will see the Hooker visit.
 
Driver / Mafia NK:
If for some reason the Driver switches the Mafia NK target, the Mafia will NK the other person.

Tracker / Watcher:
The Watcher's action *is* a visit and the Tracker will therefore track them.

ORDER OF NIGHT ACTIONS:

1. Gambler boards train
2. Hooker roleblocks / Gambler uses whisky (simultaneous)
3. Watcher starts watching / Tracker starts tracking / Driver drives (all simultaneous)
4. Fruit vendor / Gunsmith deliver (simultaneous)
5. Mafia kill / Gambler fires shotgun (simultaneous) / All other night gunshots
6. Doctor saves / Gambler first aids
7. Gambler bets.
Jamiet99uk (1307 D)
03 Dec 17 UTC
((Game still hasn't started - please do not post))
Jamiet99uk (1307 D)
03 Dec 17 UTC
(+1)
OPENING CHAPTER - PART ONE

Dallas Earle had been Sheriff of Zultar's Gulch for just six months. Why, but a year ago this one-mule settlement would have had no need for a Sheriff, but now with all these prospectors rolling in, he'd soon need to take on some Deputies, he figured. Back in Yankton he'd had a force of a dozen men. Out here it was just him, for the moment.

This morning Sheriff Earle was up early. A new claim had been struck yesterday, high up the hillside, and he wanted to check in on the latest arrivals, make sure they knew how things worked around here.

The new arrivals were already awake too. Sitting outside their tents cooking beans over a fire, they looked rough types. One stood up, his face partly concealed by the wide brim of his hat.

"We don't need no wake-up call from no lawman", he drawled. "Why dont'cha just keep walking?"

The Sheriff placed a hand on his pistol. "Now you boys look here. This was a peaceful spot before this here gold rush started, 'n I aim to keep the peace. Y'understand?"

"Suuuure, Mister Sheriff, I understand. I understand reeeaaal good," drawled the unpleasant Jessop.

He winked.

The Sheriff guessed that the wink wasn't aimed at him, and spun around. But he wasn't as young as he used to be. There was a deafening report, an exposive blow to side of his head, and everything went black.

"Toss his body in the creek" muttered one Jessop to another. "With the law outta the way, rolling over the rest of 'em oughtta be child's play."

...
Jamiet99uk (1307 D)
03 Dec 17 UTC
((Game has still not started, please don't post yet))
Jamiet99uk (1307 D)
03 Dec 17 UTC
(+1)
For reference:

Previous Mafia Games:

M32: threadID=1518550
M31: threadID=1507197
M30: threadID=1502991
M29 threadID=1479977
M28 threadID=1465173
M27 threadID=1447615
M26: threadID=1432756
M25: threadID=1420289
M24: threadID=1404320
M23: threadID=1392906
M22: threadID=1383493
M21: threadID=1378239
M20 threadID=1372206
M19 threadID=1365499
M18 threadID=1352010
M17 threadID=1340285
M16 threadID=1327937
M15 threadID=1316780
M14 threadID=1310615
M13: threadID=1302501
M12: threadID=1296737
M11: threadID=1286922
M10: threadID=1276122
M9: threadID=1266590
M8: threadID=1256043
M7: threadID=1240217
M5: threadID=1217792
M6: threadID=1203168
M4: threadID=1153331
M3.5: threadID=1143397
M3: threadID=1142133
M2: threadID=1129589
M1: threadID=1116382

Player List:

1. DemonOverlord
2. brainbomb
3. Chaqa
4. sevenbrokenbricks
5. ghug
6. Foxcastle
7. bozotheclown
8. snowy801
9. New England Separatist
10. Rdrivera2005
11. Maniac
12. VashtaNeurotic
13. Tom Bombadil
14. CommanderByron
15. MamaLama
16. Hellenic Riot
17. damian
18. bo_sox48
19. Ezio
20. Yavuzovic
21. Fluminator
22. Vecna
23. SpiritoftheRadio
24. Guak
Jamiet99uk (1307 D)
03 Dec 17 UTC
((Game has still not started - Don't post yet))
Jamiet99uk (1307 D)
03 Dec 17 UTC
(+1)
.....

A few hours later, Mayor Austin Boone paced nervously up and down the boardwalk outside the Sheriff's office.

"Oh lord, oh lord, whatever are we to do?!?" he wailed.

"Try to keep calm, Mister Mayor," said Miss Sapphire, the closest thing the settlement had to a proper nurse. "We wus lucky to drag him outta the creek alive. He's unconscious... but he might live. Maybe."

The sheriff was laid on the couch in his office. He did not look long for this world.

"Well, praise be to the almighty if that happens," remarked the Mayor. "Til then, oh lord, oh lord, those crim'nals are out there somewhere. Nobody is safe! They'll slaughter us in our beds! Uhmm... Now then, better keep calm. Oh lord! I'd best make an announcement..."

He cleared his throat, and waddled over to address the small crowd in the street outside the saloon.

"Fellow Townsfolk! Remain calm! There are crim'nals in our midst, an' our Sheriff is hurt bad. But if we set our minds to the task and keep our eyes and ears open, we can root em out ourselves! Anyone finds out who did this, we'll lynch the lot of 'em, you hear?"

.....

Will the Townsfolk prevail? Will the Jessop Gang take over? Find out now as MAFIA 33 - CALL OF THE WEST - BEGINS!

DAY ONE HAS BEGUN

YOU MAY POST
brainbomb (295 D)
03 Dec 17 UTC
DILLY DILLY
damian (675 D)
03 Dec 17 UTC
##VOTE Ghug
Just doing my civic duty what with his pending ban
Vecna (890 D)
03 Dec 17 UTC
*Squawk*

will post tomorrow, bedtime
damian (675 D)
03 Dec 17 UTC
Also to clarify something for the new players.
In a limited reveal game like this one as town fake claiming is dumb.
I saw some people talking about it on the sign up thread, I hope you assholes were joking.

If we have a vanilla townie fake claim and a PR counter claims, if we happen to lynch the VT they'll show up as town but we won't know their role meaning we pretty much have to lynch the other person. If you're a VT, congrats you've just killed a town power role. Asshat.

Don't fake claim.
Just don't.
Thanks.
CommanderByron (801 D(S))
03 Dec 17 UTC
Sooooooooooooo why is ghug getting banned?
brainbomb (295 D)
03 Dec 17 UTC
DILLY DILLY!
ghug (5068 D(B))
03 Dec 17 UTC
##VOTE DemonOverlord #newuclabb

If the ghug wagon gets five upvotes in the first hour I'll claim scum again. Ten and I'll post nudes.
Durga (3609 D)
03 Dec 17 UTC
Yeah no fake claiming in this set up. In fact, I'm trying to figure out if it would even be beneficial to claim your role if you're getting lynched. Obviously if you think it'll save you, do it.
Durga (3609 D)
03 Dec 17 UTC
Are you going to ever leave me alone ghug in any game ever? Just tell me now
Durga (3609 D)
03 Dec 17 UTC
Tell me how much time I'm going to waste on your useless ass this game pls
snowy801 (591 D)
03 Dec 17 UTC
guys I swear on my fucking left nuts I'm town this time so get off my case please
CommanderByron (801 D(S))
03 Dec 17 UTC
Hell yea! I’ve been assigned “Woodelf Rogue” that means I get twice the attack in spring and at level 4 i get a ancestral bear that follows me into battle. Dope.
Durga (3609 D)
03 Dec 17 UTC
you're obvscum when you are so that'll be clear soon anyway
snowy801 (591 D)
03 Dec 17 UTC
(+2)
##vote damien though
like hell that's a genuine PSA
brainbomb (295 D)
03 Dec 17 UTC
I wanna ride the pony
I wanna
I wanna
Eh
Eh
Eh
I wanna ride the pony
snowy801 (591 D)
03 Dec 17 UTC
being busy is not a crime, honestly
but think that if you wish. Only benefits me in the long run
snowy801 (591 D)
03 Dec 17 UTC
also this is a no fun zone
please obey the LAW and not upvote my posts, or Jamiet will take you off the player list
CommanderByron (801 D(S))
03 Dec 17 UTC
Seriously though... can ghug and DO not waste all of D1 and D2 bickering. K thanks bye.
brainbomb (295 D)
03 Dec 17 UTC
I wanna ride or die with snowyy
I wanna ride with snowy
Eh eh
Snowy can be my pony
Who wants to be our jabroni
snowy801 (591 D)
03 Dec 17 UTC
sooner ask the sun to rise in the West
Durga (3609 D)
03 Dec 17 UTC
whose mans is +1ing

Page 1 of 212
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6360 replies
toms (0 DX)
03 Jan 18 UTC
(+3)
Buy high Quality Passports,Driver’s License,ID Cards,Visas. online
We are a team of professionals with many years of experience in manufacturing forged passports and other identity documents, the best producers of quality fake documents. With more than 10 million documents circulating in the world.
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Who's up for a Sunday morning (10AM PST/1PM EST) live game?
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JamesYanik (548 D)
31 Dec 17 UTC
so does the old forum still work
am I alone here?
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WyattS14 (100 D(B))
14 Dec 17 UTC
(+2)
Alright, Brainbomb.
Are you ready for a poem I wrote at 3AM?
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datapolitical (100 D)
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(+2)
Discord Chat
I've created a Discord Server to make it easier to coordinate future games and chat about ongoing ones (that allow press). I checked with one of the mods first to make sure it was okay to set up. Here's the link: https://discord.gg/5WpVw29
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Make sure not to test if emojis work though. *That's* against the rules.
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Hi all. We have just finished a GvI championship between:
brkyzgn, CptMike, Denovian, Ezio and michaelf77
Germany won 10 times, Italy 9 times and a game ended with 1 draw.
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30 Dec 17 UTC
Championship Crown Game Series
Like the Championship Belt, but GvI instead of FvA.
1 reply
Open
Smokey Gem (154 D)
26 Sep 17 UTC
(+1)
Championship Belt Game Series.
France v Austria .
Winner holds the Championship belt.Game id must be posted.
Only the winner creates next game.
How long can you hold the belt.
62 replies
Open
brainbomb (295 D)
28 Dec 17 UTC
Exreme Winter over North America
Ive never experienced a December this cold in Nebraska. Temperatures were -7 F last night here. I guess in parts of Minnesota and North Dakota its like -26 F
37 replies
Open
datapolitical (100 D)
29 Dec 17 UTC
Diplomacy AI
I know there was work done on this in years past; has there been anything recent?
18 replies
Open
datapolitical (100 D)
28 Dec 17 UTC
Discord press game
Discordia http://webdiplomacy.net/board.php?gameID=213453 is a 48/hr turn game with Discord chat for press. It's invite only, so ask in the thread and I'll send you a link. Discord offers notifications and voice chat, which allows for faster comms.
3 replies
Open
Smokey Gem (154 D)
26 Dec 17 UTC
Speed of Thought vs Speed of light.
Is thought faster than speed of light.
15 replies
Open
datapolitical (100 D)
29 Dec 17 UTC
After Midnight (the turn ends) - 24 hour game
http://webdiplomacy.net/board.php?gameID=213473
1 reply
Open
datapolitical (100 D)
29 Dec 17 UTC
FvA late night
Looking for a game? http://webdiplomacy.net/board.php?gameID=213487
0 replies
Open
yavuzovic (504 D)
28 Dec 17 UTC
Time travel: November 2016
Not impossible!
3 replies
Open
StevenC. (1047 D(B))
07 Dec 17 UTC
President Trump recognizes Jeruselem as the capital of Israel.
What do you guys think? Post predictable replies within.
82 replies
Open
c0dyz (100 D)
27 Dec 17 UTC
Is country choice completely random?
I've noticed that I have had an unusual amount of games as France or Turkey, maybe just a coincidence.
24 replies
Open
datapolitical (100 D)
28 Dec 17 UTC
Last spots in Postal Game
We've got most of the players for our postal game but need a couple more to get a full board. It's a full press game, played over postal mail. Moves will be entered online.
3 replies
Open
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