At what point do you message the mods in an undrawn gunboat game?

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jengamaster
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At what point do you message the mods in an undrawn gunboat game?

#1 Post by jengamaster » Tue Apr 28, 2020 1:02 am

How many years of no progress have to go by before you message the mods to ask if they can ask whoever has not yet selected draw what their plan is? Or would you never go that route?

Valis2501
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Re: At what point do you message the mods in an undrawn gunboat game?

#2 Post by Valis2501 » Tue Apr 28, 2020 1:24 am

If there's no forward progress after three years.

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Re: At what point do you message the mods in an undrawn gunboat game?

#3 Post by Valis2501 » Tue Apr 28, 2020 1:24 am

Valis2501 wrote:
Tue Apr 28, 2020 1:24 am
If there's no forward progress after three (game) years.

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Re: At what point do you message the mods in an undrawn gunboat game?

#4 Post by Valis2501 » Tue Apr 28, 2020 1:25 am

Valis2501 wrote:
Tue Apr 28, 2020 1:24 am
Valis2501 wrote:
Tue Apr 28, 2020 1:24 am
If there's no forward progress after three (game) years.
I thought the quote button was the edit button my bad

mhsmith0
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Re: At what point do you message the mods in an undrawn gunboat game?

#5 Post by mhsmith0 » Tue Apr 28, 2020 2:56 am

jengamaster wrote:
Tue Apr 28, 2020 1:02 am
How many years of no progress have to go by before you message the mods to ask if they can ask whoever has not yet selected draw what their plan is? Or would you never go that route?
clearly the answer is "at the point in which you're losing but not yet eliminated" :razz:

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Re: At what point do you message the mods in an undrawn gunboat game?

#6 Post by Claesar » Tue Apr 28, 2020 6:40 am

We will only force games to draw if they have been at a stalemate for at least two years with no SC's changing hands and no possible sign of a breakthrough. If alerted to such a scenario; we will email the player(s) holding the game up and ask them how they plan to break through. If we deem their plan to be unrealistic, or it includes hoping for misorders or for players to miss phases, then we may force a game to draw.
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