Finished: 05 AM Wed 23 Dec 20 UTC
1 day, 12 hours /phase
Pot: 10 D - Autumn, 1905, Finished
Classic - France vs Austria, Anonymous players, Unranked
3 excused missed turn
Game won by pyxxy (715 D)
18 Dec 20 UTC Spring, 1901: Moderator: (goldfinger0303): All set
18 Dec 20 UTC Spring, 1901: Ty!
18 Dec 20 UTC Spring, 1901: glhf!
19 Dec 20 UTC Spring, 1901: Thanks, you too :)
21 Dec 20 UTC gg
21 Dec 20 UTC GGs!
21 Dec 20 UTC Are you the type who enjoys AARs? I don't want to bother you if it's not your cup of tea.
22 Dec 20 UTC I'm always willing to learn, so if you have any thoughts I'm all ears. Third time playing 1v1, the first twice were half-games against a bot just before I put in my first moves here.
22 Dec 20 UTC I'm pretty new too. Seren's been teaching me a lot of the format recently...including how to search for through games. Which is how I found this game

Turns out...we both played identical moves as this game, up until fall 1902. Not sure I could really say anything more enlightening than what you might learn by just looking at the rest of the moves from this game.

Except maybe, I can say that the choice to take EDI was questionable. Stealing from this post:

It describes opening moves as needing to be:
- Capture supply centers.
- Prevent your opponent from capturing supply centers.
- Rush to the stalemate line.

Any moves that does not accomplish 2/3 things is a bad opener, and even in 1902, moving to EDI only really accomplishes the first point of capturing a center. As France, I've been taught and agree with the idea that you're not trying to race Austria to 18. You're trying to secure a rough stalemate line that contains 17+ centers before Austria can rush to 18.

So DEN, either via moving or convoying an army, (or NWY but not in this board state) is the common move in A02 because it moves towards the stalemate line and secures a center. DEN here is good because your followup would be BAL in S03 and then either SWE in A03 to block my army in StP (it moved WAR -> MOS -> StP in 1903) from getting further, or possibly convoying KIE/BER to SWE in A03, or even supporting yourself into PRU. Going to EDI delays being in BAL for a year, which limits northern options.

That's enough to start. Did you have anything you wanted to discuss? Particularly tough turns? Things that you think might have been mistakes but aren't sure? Vice versa, things I did that looked weird/wrong?
22 Dec 20 UTC Moderator: (goldfinger0303): Yeah, just to second pyxxy, Edi and Liv (and to lesser extents Portugal and even Holland) are not taken until the last stage of the game, when the line has already been won. 1902 should generally be one of three things if you open to London 1) move to Denmark 2) Move to Norway 3) Convoy an army to Norway (my preferred counter to Fairbots northern rush)
22 Dec 20 UTC ^goldfinger has kicked my ass a few times as well.

Start Backward Open large map Forward End

pyxxy (715 D)
Won. Bet: 5 D, won: 5 D
18 supply-centers, 13 units
John Smith (195 D)
Survived. Bet: 5 D
13 supply-centers, 12 units
Archive: Orders - Maps - Messages