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Finished: 10 PM Fri 08 May 20 UTC
Lets play live gunboat-79
5 minutes /phase
Pot: 70 D - Autumn, 1913, Finished
Classic, No messaging, Anonymous players, Draw-Size Scoring, Hidden draw votes
1 excused missed turn
Game won by wizard` (151 D)
08 May 20 UTC Spring, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 May 20 UTC Spring, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 May 20 UTC Spring, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 May 20 UTC Spring, 1905: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 May 20 UTC Autumn, 1905: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 May 20 UTC Autumn, 1905: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 May 20 UTC Spring, 1906: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 May 20 UTC Spring, 1907: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 May 20 UTC Autumn, 1907: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 May 20 UTC Spring, 1908: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 May 20 UTC Autumn, 1912: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
08 May 20 UTC Well done, England.
08 May 20 UTC lotta early luck
08 May 20 UTC Interesting try at the end there, Turkey, but you robbed some centres from people we really needed because they were preventing a solo.
08 May 20 UTC just wondering, why did you move ION -> TYS and back so often?
08 May 20 UTC Because I expected France to move to Tuscany and I didn't want to use the armies to defend Rome.
08 May 20 UTC I wasn't even going to take Austria's centres I was just moving through to the front faster but then he left the game in the spring xD. Mostly if Germany just accepted my hold it would've been fine.
08 May 20 UTC Good game.
08 May 20 UTC It also set up a possibility to bounce in Ion with Turkey (or myself) for a more friendly border. In the end, neither happened. And then Turkey stabbed me which wasn't a very smart move as it gained nothing.
08 May 20 UTC Turkey, it was never fine. You had to outguess England around Tunis 3x just to get to this dodgy end position..
08 May 20 UTC And even if Warsaw hadn't fallen, Tuscany was still under duress (which would threaten Rome and or Tunis). That doesn't even take my next disband into account. It was never fine.
08 May 20 UTC By "interesting try" I did mean to indicate that you created the English solo here despite some of your good intentions.
08 May 20 UTC Sort of. France just falling over and then Russia dropping everything against me and leaving England to mop up were more important. If France or Russia held up north I could've broken through.
08 May 20 UTC I mean Russia just bailed straight for the line right
08 May 20 UTC Way before that he started disbanding stuff up north and throwing everything south. If he decided to disband down south and throw it all north the opposite would've happened.
08 May 20 UTC Turkey, I urge you to take your time to look at the game again tomorrow. In Spring 1910 it was clear England would probably solo this game, yet you spend your time taking centres from those who could stop the solo. Even if Autumn 1911 you stole Trieste from Austria even though he was moving to defend against England. You also chose to do this instead of moving the extremely necessary 4th fleet to help keep Tunis.
You created this solo.
08 May 20 UTC That same spring 1910 Austria attacked as he had been doing for the last several turns. Hard to get 5 different powers to cooperate properly in gunboat and your position wasn't really sustainable as you noticed. I guess if I played it 100% conservatively we might have ended up with a 6 way draw (ew) but I'd rather take some risks to narrow the field.

The real turning point was when I risked the game by building two fleets in 1905 to go for a solo. Italy/Austria proved to be more capable defenders than F/G and Russia threw his weight south instead of north so it didn't work out. I didn't want to incite Italy by moving to Ionian except for in 1902 where I thought that venice fleet might be an elaborate lepanto (adr-ion ion-eas) and didn't appreciate how that fleet never went west making me think I need some fleets down south in response.
09 May 20 UTC That last part is obviously baloney. At that point I had 5 centres whereas you had 8.
09 May 20 UTC If I was playing Italy and allied with Turkey with those Italian 3 armies around Trieste by 1904 when Austria could no longer force Trieste I would use that fleet in Adr for defense and send the fleet in Tyrr west. You not doing that made me think I was next with the long term plan being a sneaky convoy line establishment.
09 May 20 UTC Looking back the smarter thing to do would be to build two armies and use the fleet in Black Sea to defend with the other fleet sitting in eastern med but that's what happens with 5 minute phases. I took the full 5 that turn :) Could've played better but this was my thinking.
09 May 20 UTC Austria could still have taken it back that turn, because France was periodically tapping Venice. I would've done something more useful long before if it wasn't for my predicament.
09 May 20 UTC Perhaps I should've been more clear in my movements, but at the time I didn't see a way.
09 May 20 UTC You played quite well and that convoy in 1902 was imaginative & effective. Honestly I was most scared of you out of everyone in the south. GG
11 May 20 UTC Yeah, when you (Turkey) stabbed me, it was pretty clear I wasn't going to win the game; I could either throw everything at you and let the northern chips fall where they would, or I could keep going and try to knock out Germany to help pave the way for Turkish victory. But you'd already stabbed me, so why on earth would I do anything that could possibly help you in that game?

Start Backward Open large map Forward End

England
wizard` (151 D)
Won. Bet: 0 D, won: 70 D
18 supply-centers, 17 units
Turkey
Survived. Bet: 0 D
13 supply-centers, 11 units
Italy
Claesar (4313 D Mod)
Survived. Bet: 10 D
2 supply-centers, 3 units
Russia
Bob Genghiskhan (1333 D)
Survived. Bet: 10 D
1 supply-centers, 1 units
France
mstross96 (131 D)
Defeated. Bet: 0 D
Germany
Nikola Maric Eto (24885 D)
Defeated. Bet: 10 D
Austria
Theoneandonly (10749 D)
Defeated. Bet: 10 D
Civil Disorders
Morandini (137 D)England (Spring, 1901) with 3 centres.
Theoneandonly (10749 D)Austria (Autumn, 1912) with 2 centres.
yuya999 (100 D)England (Spring, 1901) with 3 centres.
GouRmetAnaL (100 D)France (Autumn, 1907) with 1 centres.
Nate K. Peters (0 D X)Turkey (Spring, 1901) with 3 centres.
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