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Finished: 12 PM Mon 15 Jun 20 UTC
Private G-Octocandles-2
1 day, 12 hours /phase
Pot: 35 D - Autumn, 1915, Finished
Classic, No messaging, Anonymous players, Draw-Size Scoring, Hidden draw votes
2 excused missed turn
Game drawn
08 Apr 20 UTC Autumn, 1904: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
26 Apr 20 UTC Autumn, 1908: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
05 May 20 UTC Autumn, 1909: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
07 May 20 UTC Autumn, 1909: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
09 May 20 UTC Spring, 1910: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
19 May 20 UTC Autumn, 1911: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
23 May 20 UTC Autumn, 1911: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
25 May 20 UTC Spring, 1912: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
28 May 20 UTC Spring, 1912: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
02 Jun 20 UTC Spring, 1913: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
14 Jun 20 UTC GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
14 Jun 20 UTC Moderator: (kgray): Game paused to allow for a replacement. Please email webdipmod@gmail.com if you object or when you're ready to unpause.
15 Jun 20 UTC GG all. I followed the swordsman motto of "England kills France". I expanded on it with "and England lets Russia have Scandinavia". It worked pretty well. I was all set for us to steamroll Germany, but then Russia didn't support me into Kiel in Autumn 1905. Ah well. After that, and Russia attacking Austria instead of letting Austria keep Italy in check, that's when I decided to take my loan of Scandinavia back.

After that, it was hard for me to advance because Germany seemed to keep backing out of our alignment for strange 1 center plays. I was particularly frustrated when he didn't support me to Marseille in Autumn 07. I would have forgiven the Belgium 1 center "stab" if I'd had it, AND it would have put my unit in a position to make it hard for me to threaten Germany. At the end game, I was trying to not attack Germany, but basically bring him to heel and stop breaking the stalemate line. Sevastopol was such a crucial center, I needed Russia to hold it.

Italy did great. I put a lot of effort into making sure he didn't try to advance any farther before I was ready to stop him. I think if he'd managed to take Irish or NAO and get fleets into the northern board it'd have been an easy solo with Turkey MIA and Austria struggling with Russia.

In the end, it was a fun game. I really like the ER(I) alliance in the swordsman-league gunboat meta. I think it's quite strong. And I enjoyed the endgame trying to hold Italy while make sure everyone pitched in. Looking forward to the next one.
15 Jun 20 UTC Oh, I forgot to say why I took Holland and Belgium in the end. I wanted Germany to stop attacking Russia. We needed Russia to hold Sevastopol so badly. I tried to take with a fleet so I couldn't really threaten Germany, but I wanted them to stop breaking the stalemate line.

I was *very* surprised on the last play that Germany tried to hand Paris to Italy.
15 Jun 20 UTC I did not enjoy this game at all :((
15 Jun 20 UTC Sorry you didn’t enjoy it.
16 Jun 20 UTC I am willing to give my analysis if anybody wants it, but I don't won't assume that is the case.
16 Jun 20 UTC I would like it
16 Jun 20 UTC Ok. I'm going to use the discord channel if there are no objections.

Start Backward Open large map Forward End

Italy
Verseven (123 D)
Drawn. Bet: 5 D, won: 9 D
14 supply-centers, 14 units
England
BunnyGo (202 D)
Drawn. Bet: 5 D, won: 9 D
7 supply-centers, 7 units
Russia
Bismarck1959 (107 D)
Drawn. Bet: 5 D, won: 9 D
7 supply-centers, 7 units
Turkey
kbchitown (100 D)
Drawn. Bet: 5 D, won: 9 D
3 supply-centers, 3 units
Germany
gonjo (100 D)
Resigned. Bet: 5 D
3 supply-centers, 3 units
France
tobieee911 (97 D (S))
Defeated. Bet: 5 D
Austria
tennis (114 D)
Defeated. Bet: 5 D
Civil Disorders
gonjo (100 D)Germany (Autumn, 1915) with 3 centres.
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