Spring, 1901: Hi, DMZ in the English Channel? I've played as both France and England and I've found if one nation moves their it just means both England and France miss out on a possible build. | |
Spring, 1901: I demand that if there is a DMZ in the Channel that there also be in in Galacia | |
Spring, 1901: Oops, it's late! | |
Autumn, 1903: What chaos! | |
Autumn, 1903: He’s probably looking pretty or leave from the French and German perspective | |
Autumn, 1905: Hello guys | |
Autumn, 1905: Guess I am Italy then | |
Autumn, 1905: Good choice to join | |
Autumn, 1905: lol welcome aboard | |
Autumn, 1905: Thanks! | |
Autumn, 1905: Congratz on the win Germany. You guys gave him too much rope last year | |
Spring, 1906: Turkey takes Serbia, I take Trieste, and Germany takes Budapest and London, and then we call it a draw? | |
Spring, 1906: Obviously that’s fine with me I think we’re dependent on the relationship between you and Germany. | |
Spring, 1906: I’ve been a good ally all along the way and you two have been cooperating | |
Spring, 1906: Its like France does not understand the game we are playing. | |
Spring, 1906: For my part, I am not opposing him until folks get a clue | |
Autumn, 1906: Wow. Did Germany just throw away the win? | |
Autumn, 1906: We will wait to see but it is not unusual in my experience for people to cooperate throughout the game and even though a single player could fight for solo they honor their alliances. I rarely depend on people's goodwill but ensure this end happens through mutual garrisons, good communication and balanced growth. It makes sense this would surprise you because you don't cooperate with anyone ever. But my experience is that the ability to cooperate is the winning strategy in this game. |
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Autumn, 1906: A Draw is not the same as winning. It is simply not losing. | |
Autumn, 1906: I grew to 17 centers in 6 years for a couple of reasons. France trusted a crazy plan of mine in 1902, Italy was functionally inactive for several years (which means France never had to turn towards me), and Turkey let me walk into their centers on the condition that Austria be eliminated first before I made plays for a win. There's no pride to be had in striking for the solo victory in a game where the path to 18 was cleared for me from 1903 onward as a result of game conditions that I had little influence in creating. | |
Autumn, 1906: If thats the case, we should just draw now :) | |
Autumn, 1906: Take the win for Diplomacy's sake. A game about winning at all costs. I am happy to lose to Germany. I am disgusted to be eliminated in a game which ends in a charity draw. | |
Autumn, 1906: There's a reason the draw is a potential outcome, and it's not only because of potential stalemates. To be honest, I haven't played enough Diplomacy to fully understand the ethics of the honorable draw. It's clear there's no clear cut answer to the question of when to draw with allies versus when to play until someone reaches 18. But if there is any game where a draw makes sense, this seems to be one, for all the reasons I laid out in my last message | |
Autumn, 1906: I think Germany is half right, they made a lot of good decisions too and was a good ally. If Austria had been in your position I don't think they'd have gotten near as far. So yeah you had some luck but you took advantage of it. If Austria had been useful or if I had worked with Russia our side of the board might have been just as strong. And Austria talks a big talk, I wonder how many solo's they have. |
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Autumn, 1906: 8% solo win rate | |
Autumn, 1906: Solo is a very very hard thing to accomplish which is why watching someone throw one away feels so wrong. | |
Autumn, 1906: 42% draw rate. Assuming everyone plays well, all games should end in draw, where noone has a realistic path to victory. | |
Autumn, 1906: Solo is especially difficult to manage when you're a useless ally. I have a 7% solo rate when I explicitly avoid solos and only do it when my allies force me to play to the bitter end. It's funny you would say a draw is inevitable when everyone plays well considering how bad you are. You didn't bounce Gal, defend Tri and then didn't cooperate with anyone after that. The only reason you survived this long is because Italy stopped playing. I grant that Austria is a hard country to play and I don't know how your diplomacy when with other players. I didn't see you make a single good decision all game, even when you grabbed SCs you did it in a way that unnecessarily alienated neighbors. |
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Autumn, 1906: Someone is awful bitter. | |
Autumn, 1906: I am just advocating for the guy to take his win. I am not saying I should have won. | |
Autumn, 1906: I’m bitter for sure. But you were a particularly useless neighbor. If you were just an enemy that would have been fine. But you never once did anything cooperative I could see. I’m okay with treachery (I’m treacherous myself as Russia saw) but you play this like 7 player checkers | |
Autumn, 1906: And bitterness is something you ought to factor in when being a bad neighbor. | |
You know, I’ve really started to hate that Austria, just not very pleasant | |
Good game | |
They certainly pissed me off. Appreciate being in the end game. Good sportsmanship |
Germany |
dmittlem
(689
![]()
Drawn. Bet: 10
![]() ![]() 17 supply-centers, 16 units | |||
France |
Comrade077
(24
![]() ![]()
Drawn. Bet: 10
![]() ![]() 11 supply-centers, 11 units | |||
Turkey |
ezk3626
(240
![]()
Drawn. Bet: 10
![]() ![]() 6 supply-centers, 6 units | |||
England |
Nurelya
(227
![]()
Defeated. Bet: 10
![]() | |||
Italy |
SadFarm1
(95
![]()
Defeated. Bet: 0
![]() | |||
Austria |
dyager_nh
(644
![]()
Defeated. Bet: 10
![]() | |||
Russia |
ShockTaco
(100
![]()
Defeated. Bet: 10
![]() |
davs1234 (100 ![]() | Italy (Autumn, 1904) with 1 centres. |
Aidan C (100 ![]() | Italy (Spring, 1905) with 1 centres. |