Finished: 02 AM Sat 21 Jul 18 UTC
Private Skyward G-Candles
1 day, 12 hours /phase
Pot: 175 D - Autumn, 1915, Finished
Classic, No messaging, Anonymous players, Draw-Size Scoring
1 excused missed turn
Game drawn
25 May 18 UTC Autumn, 1902: Moderator: (ghug): Emergency pause by request. Please contact with any concerns.
25 Jun 18 UTC Spring, 1909: Moderator: (swordsman3003): I paused this game using my moderator powers at a player’s request
28 Jun 18 UTC Spring, 1909: Moderator: (swordsman3003): unpaused at the request of the same player. all countries have entered orders, so no time will be added.
06 Jul 18 UTC Autumn, 1911: Moderator: (swordsman3003): I paused this game with my moderator powers again because someone is about to miss orders.

If you're the offender, or you object to this happening, or whatever, email
20 Jul 18 UTC Great game. Well played. This match played out like a contest between experienced players.
20 Jul 18 UTC I think we could have played for Russia's elimination, but I wasn't going to unilaterally signal that and risk Italian solo win by Russia throwing the game.
20 Jul 18 UTC Kaley I disagree, in general, with putting so much effort eastward on the first few years as England. If France is a good player, France will just use that - as here - to get the jump on you. Then you're forced to give up on the east anyways to defend your home centers from France. In Autumn 1902, you were at war with Germany, Russia and France. That's a really bad situation to be in diplomatically, because all 3 of those powers would rather fight England in the beginning than each other if possible, and you gave them an excuse to do so.

Good job lingering on for so many turns and trying to sneak into the draw. I wasn't sure whether we'd be able to eliminate you or not, as I needed cooperation from both France and Russia to 1) let me go over there without freaking out that I was attacking them 2) not use it as an opportunity to just start attacking me. It was possible you could have made it into the draw by fighting so hard to keep a home center or two, but luckily for us, me, DJ and Sam were able to have a meeting of the minds to get the draw a little smaller.
20 Jul 18 UTC Paul, you were off to a very good start, but you ended up getting outplayed by Kevin in the midgame. Once that happened it was probably pretty hard for you to avoid being eliminated since there's no way to sneak away somewhere as Turkey. Good game and you played well, it just didn't work out for you.
20 Jul 18 UTC Kevin, excellent game - the best I've seen from you, that I can recall. You did an excellent job of the "Austrian sneak attack" strategy of feigning an alliance with Austria before striking.

It worked out for you very well because you allowed Russia to get many of the Austria home centers and become strong while containing Turkey. Attacking Austria early on can be dangerous as Italy because it runs the risk of super-charging Turkey, and Turkey is more powerful than Italy point-for-point. But you contained TUrkey at just 5 centers and kept growing -EXCELLENT. THen you saw your opportunity to betray Russia in 1906, I think you knew that you'd have to attack Russia first to make progress against Turkey. You chose the perfect turn to attack Russia, because RUssia was totally compromised by my land attack on his home centers (it's really smart to backstab your ally when there's nothing they can do about it).

If it weren't for the fact that me, DJ and Sam are pretty strong players who know how to form a stalemate line, you could have won. You were certain on a PATH to victory and did what you could to make it happen. It's very VERY hard to get a solo win as Italy because of how hard it can be to cross the stalemate line, which is what happened here since you weren't able to break out of the south.
20 Jul 18 UTC David, playing Austria just sucks sometimes and there's not much you can do about it if both Italy AND Russia decide that you're for breakfast.
20 Jul 18 UTC DJ, once again we had a wonderful war against each other as Germany and Russia. By far, I think I have the most fun matches when you and I get these two powers. The intricacies of the Scandinavia war are so subtle but you really seem to get them. You're one of the few players who can put up such a fight against me when I get Germany, which I suppose I consider my best power to play at this point. Making it into a draw as Russia is, in my opinion, quite difficult and you did a really job communicate with me about our desire for peace to prevent the Italian solo.
20 Jul 18 UTC Sam, you played a great game as France.You never gave up your powerful defensive advantage, and you knew when to give up trying to wipe out England so that you didn't risk losing your most important centers (portugal, spain, Marseilles) to Italy, which might have led to a solo win. You did an excellent job communicating with me and working out that we could eliminate England and whittle down the draw. You also did a good job calling off the fight with me so that I didn't risk losing my home centers to Italy.
23 Jul 18 UTC I thought of some additional analysis: this game is a good demonstration of why Italy's best chance of getting a solo win is to first attack France or Turkey. It's really hard to get Turkish centers (it's a long grind) and almost IMPOSSIBLE to get French centers in the endgame. It is extremely likely that to get a solo win, Italy will need Marseilles, and probably Spain and/or Portugal as well - but definitely at least Marseilles. Marseilles is really easy to defend from the north, and France has several turns to prepare for the attack, and once it is obvious Italy is attempting a solo win, the other powers will allow France to defend the south.

If Austria is Italy's first target, that usually 1) powers up Turkey, making it take even longer to grind Turkey down later on 2) gives France a free hand to attack England, which means that unless England and Germany cooperate extremely well and fight-all-out against France, England will be eliminated (likely by France) and France will be impregnable after that.

By comparison, Italy can come back later to attack Austria at almost any time, as long as Italy makes a good guess on when and how to attack - especially if Turkey has first taken significant damage or was eliminated. The Austrian home centers, and most of the places Austria can expand into, are easy to wipe out later on. Austria at 8 centers has a good chance of being eliminated in the endgame. France at 8 centers is almost unbeatable.

In my opinion, if you're playing Italy and you attack Austria before taking even one center from Turkey or France, you're playing for a draw with France and 1-2 other powers. Good players will have more than enough time to form a defensive line against a solo win attempt. If you really want to solo win as Italy, you should get French or Turkey to near-death and attack Austria on the same turn that your target has been eliminated.
23 Jul 18 UTC Timing the turn West without losing steam in the East seemed like a fool's errand. I agree wholeheartedly with that assessment.

Start Backward Open large map Forward End

kbchitown (113 D)
Drawn. Bet: 25 D, won: 44 D
15 supply-centers, 15 units
CogZilla (218 D)
Drawn. Bet: 25 D, won: 44 D
7 supply-centers, 7 units
swordsman3003 (13772 D (G))
Drawn. Bet: 25 D, won: 44 D
7 supply-centers, 7 units
Drawn. Bet: 25 D, won: 44 D
5 supply-centers, 5 units
tennis (114 D)
Defeated. Bet: 25 D
Verseven (114 D)
Defeated. Bet: 25 D
BarnabyWilde (100 D)
Defeated. Bet: 25 D
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