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12 Jan 17 UTC |
Autumn, 1999: Interesting |
12 Jan 17 UTC |
Autumn, 1999: Whys that |
12 Jan 17 UTC |
Autumn, 1999: Well the game is called diplomacy, you're supposed to talk to other players. I always find it interesting when people dont |
12 Jan 17 UTC |
Autumn, 1999: I agree. Also when people don't move lol |
12 Jan 17 UTC |
Autumn, 1999: maybe they dont have anything to say to you yet, and dont feel like making irrelevant shit up just for the sake of "diplomacy" |
12 Jan 17 UTC |
Autumn, 1999: Good luck folks |
12 Jan 17 UTC |
Autumn, 1999: Maybe they should have something to say to everyone because long term strategy is a must |
12 Jan 17 UTC |
Autumn, 1999: Mayhaps |
12 Jan 17 UTC |
Autumn, 1999: Besides, when someone agrees to work with you and then attacks you, you should have something to say |
12 Jan 17 UTC |
Autumn, 1999: i mean if im attacking you, i probably dont have anything to say |
12 Jan 17 UTC |
Autumn, 1999: ya know, since im attacking you and all |
12 Jan 17 UTC |
Autumn, 1999: Talking to your enemies is a strategic move that many people overlook |
12 Jan 17 UTC |
Autumn, 1999: ^ |
12 Jan 17 UTC |
Autumn, 1999: Very salt. Much feud. So tension. |
12 Jan 17 UTC |
Autumn, 1999: Why do people not ready up in live games? Especially during build phase and when we have two CDs? |
12 Jan 17 UTC |
Autumn, 1999: alright, ill give it a shot. how do you feel about moving out off all your resource centers and letting me have them |
12 Jan 17 UTC |
Autumn, 1999: Okay apparently Peru and Quebec are alive |
12 Jan 17 UTC |
Autumn, 1999: says the guy who has no yet readied up |
12 Jan 17 UTC |
Autumn, 1999: Let's kill off the people who don't ready up |
12 Jan 17 UTC |
Spring, 2000: no |
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