Spring, 1901: Yeah, I just wanted to say something so I could mess up the "Democratic People's..." And that was the first thing to come to mind lol | |
Autumn, 1901: Peoples republic of Brayden | |
Autumn, 1901: Get it? Because Brayden Peoples | |
Autumn, 1901: Lol | |
Autumn, 1901: So I think we should cease all alliances with Lin do to her immoral move of attacking the newest player on THE FIRST TURN | |
Autumn, 1901: Ledge leedle lee | |
Autumn, 1901: Damn Autocorrect it was suposed to say leedle | |
Autumn, 1901: Yeah Everyone kill Lin Kappa | |
Autumn, 1901: I agree | |
Autumn, 1901: Haha it's all in the major plan | |
Autumn, 1901: Lol | |
Autumn, 1901: Ukraine go | |
Autumn, 1901: New game | |
Autumn, 1901: New game | |
Autumn, 1901: New game | |
Autumn, 1901: It's cool guys. No hard feeling lol | |
Autumn, 1901: http://webdiplomacy.net/board.php?gameID=173748 Pass is diplomacy |
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Autumn, 1901: Also to address the issue of the harsh learning curve, everyone except me had no idea about the game, at that point in time, I didn't attack anyone until I started seeing people learning (Andrew picked it up fast). Everyone there started out equally, about 5 of the 6 new players asked questions and found out what to do and plotted against each other with advice from me or others. The argument that the game has a large learning curve isn't valid here. It does. You guys had the luxury of learning with people at the same level. Austin doesn't have that luxury, plus Austin was crippled in the first year of this game without knowing a ton of how it works. He obviously understands you have to have more troops than others to take them over, it's the smaller issues that cause this to be less than fair than your own experience learning. Also. It's only two turns in. If you honestly believe 100% that "we shouldn't restart because I'm doing so well" I want to say at this point, pretty much everyone except Italy (and maybe France, I apologize Andrew) is in a good position right now. This is two turns. That progress is made back up in about a day. |
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Autumn, 1901: I'm not sure why we can't still play this one while we play the other game, that way, we can all gain more experience. | |
Autumn, 1901: We would have three games going on then, which is a bit much as sometimes a few of us have harder times communicating to people during school, and would find it easier to do that way. We could have all three games up, but I, and maybe a couple others, would find it a bit TOO time-consuming to have to deal with three games that are complicated with alliances and stuff (And more if anyone joined a public game with people) We could always draw the first game we had though since it wasn't worth any points. |
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Autumn, 1901: This game would be a bit better to overall cancel/draw though because 1.) It's the newest. 2.) There are actually points being bet on this and again, there's the issue of a quick stab on the newest person. and 3.) It's been two turns, the only difference would likely be nations in the next one. Although, if a majority do want to end the first game instead then we can always do that (I believe only living players can vote on that one) |
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Autumn, 1901: New game | |
Autumn, 1901: I'm not sure why we can't still play this one while we play the other game, that way, we can all gain more experience. | |
Autumn, 1901: No Bogdan, there are three games happening if we start a new one. That's a lot of time to deal with things involving diplomacy, while also making sure there's time for actual life and work. We need to either eliminate this game or eliminate the one that had Alivia in it. Think about it, we spend 40-ish minutes a day talking about the strategy in just one game (now two). Adding a third game is a huge taker of time. So it's this game or the first one. |
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Autumn, 1901: We should all just quitt >:() | |
Autumn, 1901: We should play over real money, that way no one will quit | |
Autumn, 1901: I'm not sure why we can't still play this one while we play the other game, that way, we can all gain more experience. | |
Autumn, 1901: Bro my bad, it sent again from before, I know, you guys can start a new game, it's just a game | |
Autumn, 1901: We can get rid of either one, whichever you want | |
Autumn, 1901: We could cancel this one since we already have most votes needed. | |
Autumn, 1901: These games take so long | |
Autumn, 1901: Can we have a 1 day turn instead of 18 hours | |
Autumn, 1901: Guys join the other game | |
Autumn, 1902: http://webdiplomacy.net/board.php?gameID=173953 | |
Autumn, 1902: Join this game password is diplomacy | |
Autumn, 1904: Awwww poor Brayden... | |
Autumn, 1904: Every game xD | |
Autumn, 1904: I honestly thought he had a chance this game... | |
Autumn, 1904: Yeah, Sorry for taking you over Brayden | |
Spring, 1907: How did my guy get in warsaw..? | |
Spring, 1907: Good question lol leave it | |
Spring, 1907: Good question lol leave it | |
Autumn, 1908: GameMaster: Silverdogface was banned: Multi. The time until the next phase has been extended by one phase length to give an opportunity to replace the player. Remember to finalize your orders if you don't want to wait, so the game isn't held up unnecessarily! |
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Autumn, 1908: GameMaster: TheBeast01 was banned: Multi/Meta. | |
Spring, 1909: Diamond_Doge is also a real person... Lol | |
Autumn, 1909: Nah I created him | |
No you didn't... He is Austin. | |
I invented Austin | |
GG | |
Gg |
France |
Crabcakes5
(184
![]()
Won. Bet: 5
![]() ![]() 18 supply-centers, 15 units | |||
Turkey |
Darkmantis578
(100
![]()
Survived. Bet: 5
![]() 12 supply-centers, 9 units | |||
England |
MexterInfinite
(100
![]()
Survived. Bet: 5
![]() 1 supply-centers, 3 units | |||
Russia |
TheBeast01
(47
![]()
Survived. Bet: 5
![]() 1 supply-centers, 1 units | |||
Austria |
Silverdogface
(10
![]() ![]()
Resigned. Bet: 5
![]() 1 supply-centers, 3 units | |||
Italy |
Diamond_Doge
(5
![]() ![]()
Resigned. Bet: 5
![]() 1 supply-centers, 1 units | |||
Germany |
MrCatman
(100
![]()
Defeated. Bet: 5
![]() |
Silverdogface (10 ![]() ![]() | Austria (Autumn, 1908) with 7 centres. |
Diamond_Doge (5 ![]() ![]() | Italy (Autumn, 1902) with 4 centres. |