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Finished: 08 AM Mon 07 Mar 16 UTC
Private Fairer Diplomacy
1 day, 12 hours /phase
Pot: 35 D - Autumn, 1910, Finished
Classic, Draw-Size Scoring
1 excused missed turn
Game won by Crabcakes5 (184 D)
04 Feb 16 UTC Spring, 1901: Yeah, I just wanted to say something so I could mess up the "Democratic People's..." And that was the first thing to come to mind lol
04 Feb 16 UTC Autumn, 1901: Peoples republic of Brayden
04 Feb 16 UTC Autumn, 1901: Get it? Because Brayden Peoples
04 Feb 16 UTC Autumn, 1901: Lol
04 Feb 16 UTC Autumn, 1901: So I think we should cease all alliances with Lin do to her immoral move of attacking the newest player on THE FIRST TURN
04 Feb 16 UTC Autumn, 1901: Ledge leedle lee
04 Feb 16 UTC Autumn, 1901: Damn Autocorrect it was suposed to say leedle
04 Feb 16 UTC Autumn, 1901: Yeah Everyone kill Lin Kappa
04 Feb 16 UTC Autumn, 1901: I agree
04 Feb 16 UTC Autumn, 1901: Haha it's all in the major plan
04 Feb 16 UTC Autumn, 1901: Lol
04 Feb 16 UTC Autumn, 1901: Ukraine go
04 Feb 16 UTC Autumn, 1901: New game
04 Feb 16 UTC Autumn, 1901: New game
04 Feb 16 UTC Autumn, 1901: New game
04 Feb 16 UTC Autumn, 1901: It's cool guys. No hard feeling lol
04 Feb 16 UTC Autumn, 1901: http://webdiplomacy.net/board.php?gameID=173748
Pass is diplomacy
04 Feb 16 UTC Autumn, 1901: Also to address the issue of the harsh learning curve, everyone except me had no idea about the game, at that point in time, I didn't attack anyone until I started seeing people learning (Andrew picked it up fast). Everyone there started out equally, about 5 of the 6 new players asked questions and found out what to do and plotted against each other with advice from me or others.
The argument that the game has a large learning curve isn't valid here. It does. You guys had the luxury of learning with people at the same level. Austin doesn't have that luxury, plus Austin was crippled in the first year of this game without knowing a ton of how it works.
He obviously understands you have to have more troops than others to take them over, it's the smaller issues that cause this to be less than fair than your own experience learning.
Also. It's only two turns in. If you honestly believe 100% that "we shouldn't restart because I'm doing so well" I want to say at this point, pretty much everyone except Italy (and maybe France, I apologize Andrew) is in a good position right now. This is two turns. That progress is made back up in about a day.
04 Feb 16 UTC Autumn, 1901: I'm not sure why we can't still play this one while we play the other game, that way, we can all gain more experience.
04 Feb 16 UTC Autumn, 1901: We would have three games going on then, which is a bit much as sometimes a few of us have harder times communicating to people during school, and would find it easier to do that way.
We could have all three games up, but I, and maybe a couple others, would find it a bit TOO time-consuming to have to deal with three games that are complicated with alliances and stuff (And more if anyone joined a public game with people)
We could always draw the first game we had though since it wasn't worth any points.
04 Feb 16 UTC Autumn, 1901: This game would be a bit better to overall cancel/draw though because 1.) It's the newest. 2.) There are actually points being bet on this and again, there's the issue of a quick stab on the newest person. and 3.) It's been two turns, the only difference would likely be nations in the next one.
Although, if a majority do want to end the first game instead then we can always do that (I believe only living players can vote on that one)
05 Feb 16 UTC Autumn, 1901: New game
05 Feb 16 UTC Autumn, 1901: I'm not sure why we can't still play this one while we play the other game, that way, we can all gain more experience.
05 Feb 16 UTC Autumn, 1901: No Bogdan, there are three games happening if we start a new one.
That's a lot of time to deal with things involving diplomacy, while also making sure there's time for actual life and work. We need to either eliminate this game or eliminate the one that had Alivia in it. Think about it, we spend 40-ish minutes a day talking about the strategy in just one game (now two). Adding a third game is a huge taker of time. So it's this game or the first one.
05 Feb 16 UTC Autumn, 1901: We should all just quitt >:()
05 Feb 16 UTC Autumn, 1901: We should play over real money, that way no one will quit
05 Feb 16 UTC Autumn, 1901: I'm not sure why we can't still play this one while we play the other game, that way, we can all gain more experience.
05 Feb 16 UTC Autumn, 1901: Bro my bad, it sent again from before, I know, you guys can start a new game, it's just a game
05 Feb 16 UTC Autumn, 1901: We can get rid of either one, whichever you want
05 Feb 16 UTC Autumn, 1901: We could cancel this one since we already have most votes needed.
05 Feb 16 UTC Autumn, 1901: These games take so long
05 Feb 16 UTC Autumn, 1901: Can we have a 1 day turn instead of 18 hours
05 Feb 16 UTC Autumn, 1901: Guys join the other game
08 Feb 16 UTC Autumn, 1902: http://webdiplomacy.net/board.php?gameID=173953
08 Feb 16 UTC Autumn, 1902: Join this game password is diplomacy
16 Feb 16 UTC Autumn, 1904: Awwww poor Brayden...
16 Feb 16 UTC Autumn, 1904: Every game xD
16 Feb 16 UTC Autumn, 1904: I honestly thought he had a chance this game...
17 Feb 16 UTC Autumn, 1904: Yeah, Sorry for taking you over Brayden
25 Feb 16 UTC Spring, 1907: How did my guy get in warsaw..?
25 Feb 16 UTC Spring, 1907: Good question lol leave it
25 Feb 16 UTC Spring, 1907: Good question lol leave it
03 Mar 16 UTC Autumn, 1908: GameMaster: Silverdogface was banned: Multi. The time until the next phase has been extended by one phase length to give an opportunity to replace the player.
Remember to finalize your orders if you don't want to wait, so the game isn't held up unnecessarily!
03 Mar 16 UTC Autumn, 1908: GameMaster: TheBeast01 was banned: Multi/Meta.
03 Mar 16 UTC Spring, 1909: Diamond_Doge is also a real person... Lol
05 Mar 16 UTC Autumn, 1909: Nah I created him
05 Mar 16 UTC No you didn't... He is Austin.
05 Mar 16 UTC I invented Austin
06 Mar 16 UTC GG
07 Mar 16 UTC Gg

Start Backward Open large map Forward End

France
Crabcakes5 (184 D)
Won. Bet: 5 D, won: 35 D
18 supply-centers, 15 units
Turkey
Darkmantis578 (100 D)
Survived. Bet: 5 D
12 supply-centers, 9 units
England
Survived. Bet: 5 D
1 supply-centers, 3 units
Russia
TheBeast01 (47 D)
Survived. Bet: 5 D
1 supply-centers, 1 units
Austria
Resigned. Bet: 5 D
1 supply-centers, 3 units
Italy
Resigned. Bet: 5 D
1 supply-centers, 1 units
Germany
MrCatman (100 D)
Defeated. Bet: 5 D
Civil Disorders
Silverdogface (10 D X)Austria (Autumn, 1908) with 7 centres.
Diamond_Doge (5 D X)Italy (Autumn, 1902) with 4 centres.
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