Autumn, 1903: I'm open to a cancel since Italy fubared the game. | |
Autumn, 1903: Unfortunately, I agree... Either cancel or draw. Others? | |
Spring, 1906: So, it's a six way tie. There is only one available SC that can change hands, Moscow. | |
Spring, 1906: Exactly | |
Autumn, 1906: See you guys in 20 hours. | |
Spring, 1907: I suppose it doesn't matter if I take 20 hours or not. Let's get you through some deadlocked turns so we can get to the draw. | |
Spring, 1907: No way. I'm counting on one of you guys getting drunk and entering the wrong orders at some point... | |
Spring, 1907: Lol good luck with that | |
Spring, 1908: (This could last forever...) | |
Spring, 1908: Hahahaha. You know that even with a fleet in Piedmont you're stuck, right? | |
Is this an effort to win via boredom? | |
Can we contact the mods to end the game? | |
I don't think so. They've got every right to continue. | |
To make some things clear : 1) Really? contact the mods to end the game? Seriously now? 2) No, it was not an effort to win via boredom. I will explain afterwards 3) Even if it was an effort to win via boredom, it's still better to go for a six-way draw. Out of seven total players. How should this be characterized? 4) I admit that the last strategy used was a long shot (no further details but probably apparent). But it relied on one thing and one thing only, that one player at least would care to actually play. I guess there wasn't anyone 5) To sum up, excuse me if we were a little bit interesting in actually playing the game. I promise I will do it again. |
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Calm down now. You've every right to play on. But the western half of the map is just as entitled to force a draw, since a loss is guaranteed if we break ranks. If you execute a quick and effective start against a NMR player, you've got to give us better dog and pony show to break ranks than that. The penalty for not hiding a very effective alliance well is the big draw... You see it against the western triple and the juggernaught all the time. | |
Obviously you all have every right to do as you choose. The fact is that it's a little too much us getting criticised for trying to play on and explore other options. And need I remind you that the comments have begun as early as 1906. | |
I did start pointing out the stalemate in 1906. And I complained about boredom. But I never questioned your right to do so. If I can live with the boredom, you can live with the complaints. Like you taking 3 years to realize that we're deadlocked. | |
If you're going to keep exploring options, the civil thing would be to enter moves in a timely fashion... | |
hahahaha. That's awesome. All the experience on one side of the map. |
Germany |
ferrelic
(786
![]()
Drawn. Bet: 10
![]() ![]() 8 supply-centers, 8 units | ||
Turkey |
baltazor7
(190
![]()
Drawn. Bet: 10
![]() ![]() 8 supply-centers, 8 units | ||
Austria |
Elgerry12
(100
![]()
Drawn. Bet: 10
![]() ![]() 7 supply-centers, 7 units | ||
France |
Hapapop
(725
![]()
Drawn. Bet: 10
![]() ![]() 6 supply-centers, 6 units | ||
England |
MakTub
(1740
![]()
Drawn. Bet: 10
![]() ![]() 3 supply-centers, 3 units | ||
Russia |
MC10
(286
![]()
Drawn. Bet: 10
![]() ![]() 2 supply-centers, 2 units | ||
Italy |
EvilKanoa
(100
![]()
Defeated. Bet: 10
![]() |
EvilKanoa (100 ![]() | Italy (Spring, 1904) with 2 centres. |