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Finished: 05 PM Mon 07 Dec 09 UTC
1 day /phase
Pot: 39 D - Autumn, 1910, Finished
Classic, Survivors-Win Scoring
1 excused missed turn
Game won by jotti (100 D)
08 Nov 09 UTC Spring, 1901: It appears to me that Italy is inactive. Does anyone have evidence to the contrary?
09 Nov 09 UTC Autumn, 1901: no, but i've gotta just point this out, every game I've started in (which is 6 or 7) at least one player has joined and then gone inactive and It spoils the game
09 Nov 09 UTC Autumn, 1901: Well, I think we just have to wait for one more phase until Italy finally goes CD and doesn't block everything. *horray*
10 Nov 09 UTC Autumn, 1901: can I just point out that Russia and Austria have turned traitor in AUTUMN 01. I had an alliance planned with Austria and they invaded Munich, supported by 'my allies' the Russians who moved to Prussia where I told them not to go!
11 Nov 09 UTC Spring, 1902: i am not trying to spoil the game
11 Nov 09 UTC Spring, 1902: Come on Germany, backstabbing is part of the game. Just learn from it.
11 Nov 09 UTC Spring, 1902: yes, but not this early!
11 Nov 09 UTC Spring, 1902: I never agreed to an alliance with offered a NAP, I never responded. Please don't falsely accuse.
11 Nov 09 UTC Spring, 1902: I have also been offered an alliance by Russia and Austria and everybody can see the movements...
12 Nov 09 UTC Spring, 1902: Once again, backstabbing is part of the game. Please don't be sore about it. By you two bringing out the fact that we backstabbed you is actually somewhat helpful. It shows our other allies that we are too busy in other wars to betray them (Don't worry England, you're too useful and too close to betray). But since you are bringing this up I must say: Me and Turkey originally planned to betray Austria, we would have done it by now had I not found out that Austria made for a much more powerful ally. So, Turkey, you really aren't that innocent yourself.

Also, I have a personal tradition. When I am betrayed or betray someone I give them advice on how to make the betrayal better or how to avoid this sort of betrayal. So, here goes:

Turkey: You should have insisted we betray Austria. That way, you'd force me to come out early with who I'd really be going with. You also should have made arrangements for you and Austria to work together to take down Italy. That way, you would have had a use and have been less likely to be betrayed. To note though, by battling Italy with Austria you'd be thinning your troops out a little and would need to be extra cautious of Russia then.

Germany: You just had everything against you this time. A lot of your defeat was luck that I was able to unite everyone against you. I find that being online as soon as the game starts helps in making alliances that are beneficial throughout the game. When an alliance like ours forms against you, you're best strategy would probably be to try to convince one of us to betray.

Those are just my tips of advice. May I recommend that everyone else do this every game. It makes you better yourself too by realizing what the other people did wrong.

Have fun with the rest of the game everyone!
12 Nov 09 UTC Spring, 1902: You are right Russia... i had no problems with the betrayal, (i even expect it...) ... i just said because people were talking about it...
12 Nov 09 UTC Autumn, 1902: Can anybody explain to me Italy's movements?
20 Nov 09 UTC Spring, 1905: Germany: I want to give you a big THANK YOU for playing the game to its end and not just going into civil disorder, very fair play from your side.
20 Nov 09 UTC Spring, 1905: much better than Italy for sure...
28 Nov 09 UTC Autumn, 1907: wtf, why didn't I get St. P ???
28 Nov 09 UTC Autumn, 1907: Because you moved before you captured it. You have to hold a sc until the end of autumn to keep it
28 Nov 09 UTC Autumn, 1907: oh, I didn't know that yet. I thought it was already mine, as I had moved there :( Thanks for clearing me up
07 Dec 09 UTC Nice game, thank you all!

Start Backward Open large map Forward End

jotti (100 D)
Won. Bet: 5 D, won: 21 D
18 supply-centers, 17 units
chs42 (466 D)
Survived. Bet: 5 D, won: 18 D
15 supply-centers, 13 units
Maxz (149 D)
Survived. Bet: 5 D, won: 2 D
1 supply-centers, 2 units
lacorp (100 D)
Survived. Bet: 5 D, won: D
0 supply-centers, 1 units
roddy (100 D)
Defeated. Bet: 5 D
combdaddy (100 D)
Defeated. Bet: 4 D
Danny (90 D)
Defeated. Bet: 5 D
Civil Disorders
roddy (100 D)France (Spring, 1908) with 1 centres.
Ouzo26 (100 D)Italy (Autumn, 1901) with 3 centres.
combdaddy (100 D)Italy (Autumn, 1903) with 1 centres.
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