Finished: 07 AM Thu 02 Oct 14 UTC
Turkey, join!-3
20 hours /phase
Pot: 386 D - Autumn, 1908, Finished
Classic, Anonymous players, Draw-Size Scoring
1 excused missed turn
Game won by Danaman (1260 D)
14 Sep 14 UTC Autumn, 1901: Its unfortunate that Germany is a no show. The mind boggles at how someone can commit to a serious 50-pt game and then not show up. In my estimation, this is an advantages all countries that surround (F, E, I, R) except disadvantage to Austria and Turkey.
14 Sep 14 UTC Autumn, 1901: So keep playing? Cancel? What does everyone think?
14 Sep 14 UTC Autumn, 1901: My vote would be if no moves are made this turn then cancel the game.
14 Sep 14 UTC Autumn, 1901: No cancel. One power going CD seems to be par for the course for Webdip - unfortunately.
24 Sep 14 UTC Spring, 1905: Hi all, i know you've all missed me so much. Sorry i missed that last season. Ive been travelling in remote regions of the Outback, no internet. Have now made it the nearest civilisation of the largest regional mining town of 20,000. Should be able to sub orders for autumn. Regards, England was
28 Sep 14 UTC Autumn, 1906: Public copy of recent corro with Italy - with whom I have got on well, despite my failure to ever get him to attack France ;-)
This is in the interest of us all acknowledging the way this Game is headed.....

England, Spring, 1906: I just sent a final offer to France....Do you want to seek a four way Draw, or shall i continue to remain opposed to France and thus indirectly allow a Russian solo ? This is the last time i will seek to reach and settlement with France. I will also notify Italy of my same offer....regards, England.
Italy, after Autumn 1906 You taking TUN only distracts me from defending against Russia. You are only helping him.

England, response. Yes - of course. I am helping Russia to Solo, deliberately so to deny anything to France. My role is to be a wrecker - to grab you guys and pull you down with me.
Russia will solo, there is no doubt. He only needs BEL and the 3 English SC's

Regards, England
29 Sep 14 UTC Autumn, 1907: Get thr fuck out of my way in ion!
29 Sep 14 UTC Autumn, 1907: Hah - Russia is going to Solo, I'm doing everything I can to ensure it.
30 Sep 14 UTC Autumn, 1907: Congratulations Russia! You win the manipulate Enganld game hahaha. I guess I pissed him off a bit too much.
Gg everyone, I enjoyed it :)
30 Sep 14 UTC Spring, 1908: No one manipulated England. On the contrary - I retained my influence to the end. I was in dialogue with every European power that mattered (R, I, F). I successfully changed the outcome of the Game from a position where England would be eliminated and F/I would share the spoils, to a position where England survives - and enjoys the same outcome as I, F. Thats good Diplomacy.
I think we can all agree that weak Diplomats are those that resign themselves to failure and give up the moment things go against them.
Good Diplomats are those that continue to retain influence over the outcome of the Game, even as they diminish in Power. I'm sure that all of us here are in the latter group.
30 Sep 14 UTC Spring, 1908: Throwing the game away when we 3 had a decent chance is being manipulated. Just because you can't get over the fact that someone in Diplomacy lied and attacked you. Best Regards, France
30 Sep 14 UTC Spring, 1908: Agree. Throwing a game is bad form.
30 Sep 14 UTC Spring, 1908: We try to survive to the best of our ability. We do not hamstring others to help someone else win due to spite. Maybe you sounded the horn and we did not listen, and that is our fault. It becomes yours when you act against us from trying to correct that mistake.
30 Sep 14 UTC Sour grapes.
I acted in the way that was best for England and secured a survive.
"We 3" France says - after the pair of us trying to destroy each other for the whole Game.
30 Sep 14 UTC Things can change during a game. I'm shocked that you haven't learned that yet, and you would have "survived" much better had you helped us.
30 Sep 14 UTC I don't mean to be "sour" but I'm annoyed that you threw.
At the start of this Game, Germany did not move in 1901 which presented some unusual circumstances in the Northern Triangle. I felt that England & France should capitalise on this opportunity and immediately proposed some alliance with France. Accordingly I moved to SWE, DEN to symbolically make way for France to have BEL / HOL.

I warned France at the end of 1901 that EC and MAO must remain a DMZ for our alliance. England was then snubbed by France with a build of F BRE.

Fortunately for England I had also done a build of F LVP and therefore I was able to immediately counteract the French pressure on England’s back door.

This sort of defined most of the rest of England’s game though because it was spent arm-wrestling with France in the MAO and the EC. I did appeal to France a few times to Diplomatically settle this but to no avail.

After 1901 there was the interesting circumstances as to the late return of Germany. Relations having soured with France, I decided to try and maximize the EG alliance all the way. Unfortunately this amounted to nothing much because (a) Germany was an inexperienced player and was unable to make orders that were sensible, and (b) Germany was also being invaded by Russia at the same time.

Although I felt the EG strategy that I chose was a sound one – the execution of this strategy was made impossible by Germany’s failings. I think I psychologically lost him as an alliance partner when I swore at him (check the Autumn 1903 moves for Germany which particularly annoyed me – no need to lose MUN in that situation)

Later in the Game then, and with me realizing that the EG strategy had failed, I appealed to Italy a few times to go against France but it was clear that those two were pretty solid and that I couldn’t break that alliance.

Italy actually disclosed to me that the plan was for France – Italy – Russia to achieve a three way Draw.

I then decided to act as a Russian proxy in the North. I wasn’t actually “allied” with Russia – but we were in occasional discussion and I ordered my moves in such a way that would ensure a Russian victory. I wouldn’t so much call it an alliance because there was in no way any sense of us discussing and agreeing moves – it was just me saying ‘alright – here is what I’m doing – you do whatever you want’

Importantly, this course of action – whilst controversial with France and Italy – did ensure that England did survive the Game, based on what Italy earlier disclosed to me.

Thanks for the Game all and well played to everyone. Congratulations to Russia on the victory.
30 Sep 14 UTC Thanks for the game all. I would like everyone to know I did not manipulate England at all, it is as he says " his end was in his own hands". All he wanted was to do as good as France. I would have stayed true to Italy and France if I would not have soloed this turn. Good luck in all your other games, hope to play with you again.
02 Nov 14 UTC France EOG

Once I achieved a solid alliance with Italy, I knew I had a shot to do massive damage to England, and possible sweep the map from there.

Everything seemed to be going pretty well until Germany started making some bizarre moves of aggression. They really made no sense, even when I tried to look from his perspective.

England played very well in his defense against me. I'm guessing he talked to Germany a few times to make sure that he had support. I should had talked to Germany more myself.

From there, things became a standoff which neither of us could win. But I had no choice except to keep trying. I had created "bad blood" between us, and that could not be reverted. Furthermore, I could not backstab Italy because I needed him to help against Russia should thing go poorly.

All in all, I think I would have had a really good chance at this one had Germany not attacked me randomly... twice...


Start Backward Open large map Forward End

Danaman (1260 D)
Won. Bet: 50 D, won: 386 D
21 supply-centers, 17 units
sanfi (1709 D)
Survived. Bet: 50 D
6 supply-centers, 7 units
Baggels (0 D X)
Survived. Bet: 50 D
5 supply-centers, 6 units
damo72 (10 D X)
Survived. Bet: 50 D
1 supply-centers, 3 units
psychosis (100 D)
Survived. Bet: 50 D
1 supply-centers, 1 units
owalerys (100 D)
Defeated. Bet: 36 D
Marz (515 D)
Defeated. Bet: 50 D
Civil Disorders
Shepherd81 (100 D)Germany (Autumn, 1901) with 3 centres.
owalerys (100 D)Germany (Spring, 1906) with 2 centres.
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